3dphotoshoot

annotate src/android/assman.c @ 17:aef7f51f6397

resource loading works
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 10 Jun 2015 06:56:27 +0300
parents c6952cc82cca
children 4ca4e3c5a754
rev   line source
nuclear@16 1 #include <fcntl.h>
nuclear@15 2 #include <android/asset_manager.h>
nuclear@16 3 #include "assman.h"
nuclear@16 4 #include "native_glue.h"
nuclear@16 5 #include "amain.h"
nuclear@15 6
nuclear@17 7 ass_file *ass_fopen(const char *fname, const char *mode)
nuclear@15 8 {
nuclear@16 9 AAsset *ass;
nuclear@17 10 unsigned int flags = 0;
nuclear@17 11 char prev = 0;
nuclear@16 12
nuclear@17 13 while(*mode) {
nuclear@17 14 switch(*mode) {
nuclear@17 15 case 'r':
nuclear@17 16 flags |= O_RDONLY;
nuclear@17 17 break;
nuclear@17 18
nuclear@17 19 case 'w':
nuclear@17 20 flags |= O_WRONLY;
nuclear@17 21 break;
nuclear@17 22
nuclear@17 23 case 'a':
nuclear@17 24 flags |= O_APPEND;
nuclear@17 25 break;
nuclear@17 26
nuclear@17 27 case '+':
nuclear@17 28 if(prev == 'w' || prev == 'a') {
nuclear@17 29 flags |= O_CREAT;
nuclear@17 30 }
nuclear@17 31 break;
nuclear@17 32
nuclear@17 33 default:
nuclear@17 34 break;
nuclear@17 35 }
nuclear@17 36 prev = *mode++;
nuclear@17 37 }
nuclear@17 38
nuclear@17 39 if(!(ass = AAssetManager_open(app->activity->assetManager, fname, flags))) {
nuclear@16 40 return 0;
nuclear@16 41 }
nuclear@16 42 return (ass_file*)ass;
nuclear@15 43 }
nuclear@16 44
nuclear@16 45 void ass_fclose(ass_file *fp)
nuclear@16 46 {
nuclear@16 47 AAsset_close((AAsset*)fp);
nuclear@16 48 }
nuclear@16 49
nuclear@16 50 long ass_fseek(ass_file *fp, long offs, int whence)
nuclear@16 51 {
nuclear@16 52 return AAsset_seek((AAsset*)fp, offs, whence);
nuclear@16 53 }
nuclear@16 54
nuclear@16 55 size_t ass_fread(void *buf, size_t size, size_t count, ass_file *fp)
nuclear@16 56 {
nuclear@16 57 return AAsset_read((AAsset*)fp, buf, size * count) / size;
nuclear@16 58 }