webgl-tools
changeset 5:7b3ed284e4bb
added glass_fullscreen
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 18 Jun 2011 05:29:39 +0300 |
parents | 06d05a65bd77 |
children | 3c42ff114e49 b215a8d38818 |
files | glass.js |
diffstat | 1 files changed, 42 insertions(+), 2 deletions(-) [+] |
line diff
1.1 --- a/glass.js Sat Jun 18 05:13:48 2011 +0300 1.2 +++ b/glass.js Sat Jun 18 05:29:39 2011 +0300 1.3 @@ -49,9 +49,11 @@ 1.4 1.5 var gl; 1.6 var canvas, console; 1.7 +var glass_orig_width, glass_orig_height; 1.8 var glass_data_loaded, glass_data_count; 1.9 var glass_progr_prog; 1.10 var glass_start_time = 0; 1.11 +var glass_fullscr = false; 1.12 1.13 var glass_cb_disp = null; 1.14 var glass_cb_reshape = null; 1.15 @@ -76,6 +78,9 @@ 1.16 return false; 1.17 } 1.18 1.19 + glass_orig_width = canvas.width; 1.20 + glass_orig_height = canvas.height; 1.21 + 1.22 var vs = create_shader(glass_progr_vs_src, gl.VERTEX_SHADER); 1.23 var ps = create_shader(glass_progr_ps_src, gl.FRAGMENT_SHADER); 1.24 if(!vs || !ps || !(glass_progr_prog = create_program(vs, ps))) { 1.25 @@ -134,14 +139,49 @@ 1.26 1.27 function glass_resize(x, y) 1.28 { 1.29 - canvas.width = x; 1.30 - canvas.height = y; 1.31 + canvas.width = glass_orig_width = x; 1.32 + canvas.height = glass_orig_height = y; 1.33 1.34 if(glass_cb_reshape) { 1.35 glass_cb_reshape(x, y); 1.36 } 1.37 } 1.38 1.39 +function glass_fullscreen(state) 1.40 +{ 1.41 + if(state == null) { 1.42 + glass_fullscr = !glass_fullscr; 1.43 + } else { 1.44 + glass_fullscr = state; 1.45 + } 1.46 + 1.47 + if(glass_fullscr) { 1.48 + canvas.style.position = "absolute"; 1.49 + canvas.style.left = 0; 1.50 + canvas.style.top = 0; 1.51 + canvas.width = window.innerWidth; 1.52 + canvas.height = window.innerHeight; 1.53 + 1.54 + window.onresize = function() { 1.55 + canvas.width = window.innerWidth; 1.56 + canvas.height = window.innerHeight; 1.57 + if(glass_cb_reshape) { 1.58 + glass_cb_reshape(canvas.width, canvas.height); 1.59 + } 1.60 + } 1.61 + } else { 1.62 + canvas.style.position = "static"; 1.63 + canvas.width = glass_orig_width; 1.64 + canvas.height = glass_orig_height; 1.65 + 1.66 + window.onresize = null; 1.67 + } 1.68 + 1.69 + if(glass_cb_reshape) { 1.70 + glass_cb_reshape(canvas.width, canvas.height); 1.71 + } 1.72 +} 1.73 + 1.74 1.75 function glass_redraw() 1.76 {