webgl-tools
view README @ 3:56ae66e32998
glass.js:
- added set_uniform1i
sanegl.js:
- GL_QUAD handling was broken
- added gluPerspective
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 18 Jun 2011 05:13:01 +0300 |
parents | |
children | 3c42ff114e49 |
line source
1 webgl-tools
2 -----------
3 A loose collection of tools for writing WebGL programs.
5 +-------------+---------------------------------------------------------------+
6 | vmath.js | vector math library, loosely based on libvmath[1] |
7 | sanegl.js | brings back sanity to webgl: immediate mode, matrix stack, etc|
8 | glass.js | (web)gl-assistant: event handling, resource loading, etc. |
9 +-------------+---------------------------------------------------------------+
10 [1]: http://gfxtools.sourceforge.net
12 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
14 You may use, modify, and redistribute webgl-tools under the GNU General Public
15 License v3 (or any later version published by the Free Software Foundation).
16 For details see COPYING.
18 Yes that means your whole webgl program will have to be under the GPLv3, and if
19 you scramble or "compress" your javascript source, you WILL HAVE TO PROVIDE A
20 LINK TO THE ORIGINAL VERSION OF YOUR CODE.