vulkan_test_simple
changeset 1:d5a3f6912f4d tip
how the hell did this work?
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 12 Sep 2024 04:19:14 +0300 |
parents | 8de4fe926882 |
children | |
files | src/main.c |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
line diff
1.1 --- a/src/main.c Thu Jun 28 13:57:28 2018 +0300 1.2 +++ b/src/main.c Thu Sep 12 04:19:14 2024 +0300 1.3 @@ -422,6 +422,7 @@ 1.4 ivinf.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; 1.5 ivinf.subresourceRange.levelCount = 1; 1.6 ivinf.subresourceRange.layerCount = 1; 1.7 + ivinf.viewType = VK_IMAGE_VIEW_TYPE_2D; 1.8 1.9 if(vkCreateImageView(vkdev, &ivinf, 0, vksc_view + i) != 0) { 1.10 fprintf(stderr, "failed to create image view for image %d\n", i); 1.11 @@ -498,7 +499,7 @@ 1.12 VkPipelineLayoutCreateInfo lay; 1.13 VkGraphicsPipelineCreateInfo pinf; 1.14 1.15 - if(!(sdr[0] = load_shader("vertex.glsl")) || !(sdr[1] = load_shader("pixel.glsl"))) { 1.16 + if(!(sdr[0] = load_shader("vertex.spv")) || !(sdr[1] = load_shader("pixel.spv"))) { 1.17 return -1; 1.18 } 1.19 memset(ssinf, 0, sizeof ssinf);