nuclear@0: /* nuclear@0: Open Asset Import Library (assimp) nuclear@0: ---------------------------------------------------------------------- nuclear@0: nuclear@0: Copyright (c) 2006-2012, assimp team nuclear@0: All rights reserved. nuclear@0: nuclear@0: Redistribution and use of this software in source and binary forms, nuclear@0: with or without modification, are permitted provided that the nuclear@0: following conditions are met: nuclear@0: nuclear@0: * Redistributions of source code must retain the above nuclear@0: copyright notice, this list of conditions and the nuclear@0: following disclaimer. nuclear@0: nuclear@0: * Redistributions in binary form must reproduce the above nuclear@0: copyright notice, this list of conditions and the nuclear@0: following disclaimer in the documentation and/or other nuclear@0: materials provided with the distribution. nuclear@0: nuclear@0: * Neither the name of the assimp team, nor the names of its nuclear@0: contributors may be used to endorse or promote products nuclear@0: derived from this software without specific prior nuclear@0: written permission of the assimp team. nuclear@0: nuclear@0: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS nuclear@0: "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT nuclear@0: LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR nuclear@0: A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT nuclear@0: OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, nuclear@0: SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT nuclear@0: LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, nuclear@0: DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY nuclear@0: THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT nuclear@0: (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE nuclear@0: OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. nuclear@0: nuclear@0: ---------------------------------------------------------------------- nuclear@0: */ nuclear@0: nuclear@0: nuclear@0: #ifndef OBJ_FILEPARSER_H_INC nuclear@0: #define OBJ_FILEPARSER_H_INC nuclear@0: nuclear@0: #include nuclear@0: #include nuclear@0: #include nuclear@0: nuclear@0: namespace Assimp nuclear@0: { nuclear@0: nuclear@0: namespace ObjFile nuclear@0: { nuclear@0: struct Model; nuclear@0: struct Object; nuclear@0: struct Material; nuclear@0: struct Point3; nuclear@0: struct Point2; nuclear@0: } nuclear@0: class ObjFileImporter; nuclear@0: class IOSystem; nuclear@0: nuclear@0: /// \class ObjFileParser nuclear@0: /// \brief Parser for a obj waveform file nuclear@0: class ObjFileParser nuclear@0: { nuclear@0: public: nuclear@0: static const size_t BUFFERSIZE = 4096; nuclear@0: typedef std::vector DataArray; nuclear@0: typedef std::vector::iterator DataArrayIt; nuclear@0: typedef std::vector::const_iterator ConstDataArrayIt; nuclear@0: nuclear@0: public: nuclear@0: /// \brief Constructor with data array. nuclear@0: ObjFileParser(std::vector &Data,const std::string &strModelName, IOSystem* io); nuclear@0: /// \brief Destructor nuclear@0: ~ObjFileParser(); nuclear@0: /// \brief Model getter. nuclear@0: ObjFile::Model *GetModel() const; nuclear@0: nuclear@0: private: nuclear@0: /// Parse the loadedfile nuclear@0: void parseFile(); nuclear@0: /// Method to copy the new delimited word in the current line. nuclear@0: void copyNextWord(char *pBuffer, size_t length); nuclear@0: /// Method to copy the new line. nuclear@0: void copyNextLine(char *pBuffer, size_t length); nuclear@0: /// Stores the following 3d vector. nuclear@0: void getVector3( std::vector &point3d_array ); nuclear@0: /// Stores the following 3d vector. nuclear@0: void getVector2(std::vector &point2d_array); nuclear@0: /// Stores the following face. nuclear@0: void getFace(aiPrimitiveType type); nuclear@0: void getMaterialDesc(); nuclear@0: /// Gets a comment. nuclear@0: void getComment(); nuclear@0: /// Gets a a material library. nuclear@0: void getMaterialLib(); nuclear@0: /// Creates a new material. nuclear@0: void getNewMaterial(); nuclear@0: /// Gets the groupname from file. nuclear@0: void getGroupName(); nuclear@0: /// Gets the group number from file. nuclear@0: void getGroupNumber(); nuclear@0: /// Returns the index of the material. Is -1 if not material was found. nuclear@0: int getMaterialIndex( const std::string &strMaterialName ); nuclear@0: /// Parse object name nuclear@0: void getObjectName(); nuclear@0: /// Creates a new object. nuclear@0: void createObject(const std::string &strObjectName); nuclear@0: /// Creates a new mesh. nuclear@0: void createMesh(); nuclear@0: /// Returns true, if a new mesh instance must be created. nuclear@0: bool needsNewMesh( const std::string &rMaterialName ); nuclear@0: /// Error report in token nuclear@0: void reportErrorTokenInFace(); nuclear@0: nuclear@0: private: nuclear@0: /// Default material name nuclear@0: static const std::string DEFAULT_MATERIAL; nuclear@0: //! Iterator to current position in buffer nuclear@0: DataArrayIt m_DataIt; nuclear@0: //! Iterator to end position of buffer nuclear@0: DataArrayIt m_DataItEnd; nuclear@0: //! Pointer to model instance nuclear@0: ObjFile::Model *m_pModel; nuclear@0: //! Current line (for debugging) nuclear@0: unsigned int m_uiLine; nuclear@0: //! Helper buffer nuclear@0: char m_buffer[BUFFERSIZE]; nuclear@0: /// Pointer to IO system instance. nuclear@0: IOSystem *m_pIO; nuclear@0: }; nuclear@0: nuclear@0: } // Namespace Assimp nuclear@0: nuclear@0: #endif