nuclear@0: /* nuclear@0: Open Asset Import Library (assimp) nuclear@0: ---------------------------------------------------------------------- nuclear@0: nuclear@0: Copyright (c) 2006-2012, assimp team nuclear@0: All rights reserved. nuclear@0: nuclear@0: Redistribution and use of this software in source and binary forms, nuclear@0: with or without modification, are permitted provided that the nuclear@0: following conditions are met: nuclear@0: nuclear@0: * Redistributions of source code must retain the above nuclear@0: copyright notice, this list of conditions and the nuclear@0: following disclaimer. nuclear@0: nuclear@0: * Redistributions in binary form must reproduce the above nuclear@0: copyright notice, this list of conditions and the nuclear@0: following disclaimer in the documentation and/or other nuclear@0: materials provided with the distribution. nuclear@0: nuclear@0: * Neither the name of the assimp team, nor the names of its nuclear@0: contributors may be used to endorse or promote products nuclear@0: derived from this software without specific prior nuclear@0: written permission of the assimp team. nuclear@0: nuclear@0: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS nuclear@0: "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT nuclear@0: LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR nuclear@0: A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT nuclear@0: OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, nuclear@0: SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT nuclear@0: LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, nuclear@0: DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY nuclear@0: THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT nuclear@0: (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE nuclear@0: OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. nuclear@0: nuclear@0: ---------------------------------------------------------------------- nuclear@0: */ nuclear@0: nuclear@0: /** @file Defines a post processing step to bring a given scene nuclear@0: into the verbose format that is expected by most postprocess steps. nuclear@0: This is the inverse of the "JoinIdenticalVertices" step. */ nuclear@0: #ifndef AI_MAKEVERBOSEFORMAT_H_INC nuclear@0: #define AI_MAKEVERBOSEFORMAT_H_INC nuclear@0: nuclear@0: #include "BaseProcess.h" nuclear@0: namespace Assimp { nuclear@0: nuclear@0: // --------------------------------------------------------------------------- nuclear@0: /** MakeVerboseFormatProcess: Class to convert an asset to the verbose nuclear@0: * format which is expected by most postprocess steps. nuclear@0: * nuclear@0: * This is the inverse of what the "JoinIdenticalVertices" step is doing. nuclear@0: * This step has no official flag (since it wouldn't make sense to run it nuclear@0: * during import). It is intended for applications intending to modify the nuclear@0: * returned aiScene. After this step has been executed, they can execute nuclear@0: * other postprocess steps on the data. The code might also be useful to nuclear@0: * quickly adapt code that doesn't result in a verbose representation of nuclear@0: * the scene data. nuclear@0: * The step has been added because it was required by the viewer, however nuclear@0: * it has been moved to the main library since others might find it nuclear@0: * useful, too. */ nuclear@0: class ASSIMP_API_WINONLY MakeVerboseFormatProcess : public BaseProcess nuclear@0: { nuclear@0: public: nuclear@0: nuclear@0: nuclear@0: MakeVerboseFormatProcess(); nuclear@0: ~MakeVerboseFormatProcess(); nuclear@0: nuclear@0: public: nuclear@0: nuclear@0: // ------------------------------------------------------------------- nuclear@0: /** Returns whether the processing step is present in the given flag field. nuclear@0: * @param pFlags The processing flags the importer was called with. A bitwise nuclear@0: * combination of #aiPostProcessSteps. nuclear@0: * @return true if the process is present in this flag fields, false if not */ nuclear@0: bool IsActive( unsigned int /*pFlags*/ ) const nuclear@0: { nuclear@0: // NOTE: There is no direct flag that corresponds to nuclear@0: // this postprocess step. nuclear@0: return false; nuclear@0: } nuclear@0: nuclear@0: // ------------------------------------------------------------------- nuclear@0: /** Executes the post processing step on the given imported data. nuclear@0: * At the moment a process is not supposed to fail. nuclear@0: * @param pScene The imported data to work at. */ nuclear@0: void Execute( aiScene* pScene); nuclear@0: nuclear@0: nuclear@0: private: nuclear@0: nuclear@0: //! Apply the postprocess step to a given submesh nuclear@0: bool MakeVerboseFormat (aiMesh* pcMesh); nuclear@0: }; nuclear@0: nuclear@0: } // end of namespace Assimp nuclear@0: nuclear@0: #endif // !!AI_KILLNORMALPROCESS_H_INC