vrshoot

view src/meshgen.h @ 1:e7ca128b8713

looks nice :)
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 00:35:22 +0200
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1 #ifndef MESHGEN_H_
2 #define MESHGEN_H_
4 class Mesh;
6 void gen_sphere(Mesh *mesh, float rad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
7 void gen_cylinder(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
8 void gen_cone(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
9 void gen_plane(Mesh *mesh, float width, float height, int usub = 1, int vsub = 1);
11 #endif // MESHGEN_H_