vrshoot

view sdr/color.p.glsl @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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1 uniform vec4 st_color;
3 void main()
4 {
5 gl_FragColor = st_color;
6 }