vrshoot

view libs/vorbis/modes/psych_11.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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1 /********************************************************************
2 * *
3 * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
4 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
5 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
6 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
7 * *
8 * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 *
9 * by the Xiph.Org Foundation http://www.xiph.org/ *
10 * *
11 ********************************************************************
13 function: 11kHz settings
14 last mod: $Id: psych_11.h 16227 2009-07-08 06:58:46Z xiphmont $
16 ********************************************************************/
18 static const double _psy_lowpass_11[3]={4.5,5.5,30.,};
20 static const att3 _psy_tone_masteratt_11[3]={
21 {{ 30, 25, 12}, 0, 0}, /* 0 */
22 {{ 30, 25, 12}, 0, 0}, /* 0 */
23 {{ 20, 0, -14}, 0, 0}, /* 0 */
24 };
26 static const vp_adjblock _vp_tonemask_adj_11[3]={
27 /* adjust for mode zero */
28 /* 63 125 250 500 1 2 4 8 16 */
29 {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 2, 0,99,99,99}}, /* 0 */
30 {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 5, 0, 0,99,99,99}}, /* 1 */
31 {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 2 */
32 };
35 static const noise3 _psy_noisebias_11[3]={
36 /* 63 125 250 500 1k 2k 4k 8k 16k*/
37 {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99},
38 {-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 4, 5, 5, 10, 99, 99, 99},
39 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
41 {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99},
42 {-15,-15,-15,-15,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99},
43 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
45 {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99},
46 {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
47 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
48 };
50 static const double _noise_thresh_11[3]={ .3,.5,.5 };