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view libs/assimp/SplitByBoneCountProcess.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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1 /*
2 Open Asset Import Library (assimp)
3 ----------------------------------------------------------------------
5 Copyright (c) 2006-2012, assimp team
6 All rights reserved.
8 Redistribution and use of this software in source and binary forms,
9 with or without modification, are permitted provided that the
10 following conditions are met:
12 * Redistributions of source code must retain the above
13 copyright notice, this list of conditions and the
14 following disclaimer.
16 * Redistributions in binary form must reproduce the above
17 copyright notice, this list of conditions and the
18 following disclaimer in the documentation and/or other
19 materials provided with the distribution.
21 * Neither the name of the assimp team, nor the names of its
22 contributors may be used to endorse or promote products
23 derived from this software without specific prior
24 written permission of the assimp team.
26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38 ----------------------------------------------------------------------
39 */
41 /// @file SplitByBoneCountProcess.h
42 /// Defines a post processing step to split meshes with many bones into submeshes
43 #ifndef AI_SPLITBYBONECOUNTPROCESS_H_INC
44 #define AI_SPLITBYBONECOUNTPROCESS_H_INC
46 #include <vector>
47 #include "BaseProcess.h"
49 #include "assimp/mesh.h"
50 #include "assimp/scene.h"
52 namespace Assimp
53 {
56 /** Postprocessing filter to split meshes with many bones into submeshes
57 * so that each submesh has a certain max bone count.
58 *
59 * Applied BEFORE the JoinVertices-Step occurs.
60 * Returns NON-UNIQUE vertices, splits by bone count.
61 */
62 class SplitByBoneCountProcess : public BaseProcess
63 {
64 public:
66 SplitByBoneCountProcess();
67 ~SplitByBoneCountProcess();
69 public:
70 /** Returns whether the processing step is present in the given flag.
71 * @param pFlags The processing flags the importer was called with. A
72 * bitwise combination of #aiPostProcessSteps.
73 * @return true if the process is present in this flag fields,
74 * false if not.
75 */
76 bool IsActive( unsigned int pFlags) const;
78 /** Called prior to ExecuteOnScene().
79 * The function is a request to the process to update its configuration
80 * basing on the Importer's configuration property list.
81 */
82 virtual void SetupProperties(const Importer* pImp);
84 protected:
85 /** Executes the post processing step on the given imported data.
86 * At the moment a process is not supposed to fail.
87 * @param pScene The imported data to work at.
88 */
89 void Execute( aiScene* pScene);
91 /// Splits the given mesh by bone count.
92 /// @param pMesh the Mesh to split. Is not changed at all, but might be superfluous in case it was split.
93 /// @param poNewMeshes Array of submeshes created in the process. Empty if splitting was not necessary.
94 void SplitMesh( const aiMesh* pMesh, std::vector<aiMesh*>& poNewMeshes) const;
96 /// Recursively updates the node's mesh list to account for the changed mesh list
97 void UpdateNode( aiNode* pNode) const;
99 public:
100 /// Max bone count. Splitting occurs if a mesh has more than that number of bones.
101 size_t mMaxBoneCount;
103 /// Per mesh index: Array of indices of the new submeshes.
104 std::vector< std::vector<size_t> > mSubMeshIndices;
105 };
107 } // end of namespace Assimp
109 #endif // !!AI_SPLITBYBONECOUNTPROCESS_H_INC