vrshoot

view libs/assimp/RemoveVCProcess.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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1 /*
2 Open Asset Import Library (assimp)
3 ----------------------------------------------------------------------
5 Copyright (c) 2006-2012, assimp team
6 All rights reserved.
8 Redistribution and use of this software in source and binary forms,
9 with or without modification, are permitted provided that the
10 following conditions are met:
12 * Redistributions of source code must retain the above
13 copyright notice, this list of conditions and the
14 following disclaimer.
16 * Redistributions in binary form must reproduce the above
17 copyright notice, this list of conditions and the
18 following disclaimer in the documentation and/or other
19 materials provided with the distribution.
21 * Neither the name of the assimp team, nor the names of its
22 contributors may be used to endorse or promote products
23 derived from this software without specific prior
24 written permission of the assimp team.
26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38 ----------------------------------------------------------------------
39 */
41 /** @file Defines a post processing step to remove specific parts of the scene */
42 #ifndef AI_REMOVEVCPROCESS_H_INCLUDED
43 #define AI_REMOVEVCPROCESS_H_INCLUDED
45 #include "BaseProcess.h"
46 #include "assimp/mesh.h"
48 class RemoveVCProcessTest;
49 namespace Assimp {
51 // ---------------------------------------------------------------------------
52 /** RemoveVCProcess: Class to exclude specific parts of the data structure
53 * from further processing by removing them,
54 */
55 class RemoveVCProcess : public BaseProcess
56 {
57 public:
59 RemoveVCProcess();
60 ~RemoveVCProcess();
62 public:
63 // -------------------------------------------------------------------
64 /** Returns whether the processing step is present in the given flag field.
65 * @param pFlags The processing flags the importer was called with. A bitwise
66 * combination of #aiPostProcessSteps.
67 * @return true if the process is present in this flag fields, false if not.
68 */
69 bool IsActive( unsigned int pFlags) const;
71 // -------------------------------------------------------------------
72 /** Executes the post processing step on the given imported data.
73 * At the moment a process is not supposed to fail.
74 * @param pScene The imported data to work at.
75 */
76 void Execute( aiScene* pScene);
78 // -------------------------------------------------------------------
79 /** Called prior to ExecuteOnScene().
80 * The function is a request to the process to update its configuration
81 * basing on the Importer's configuration property list.
82 */
83 virtual void SetupProperties(const Importer* pImp);
85 // -------------------------------------------------------------------
86 /** Manually setup the configuration flags for the step
87 *
88 * @param Bitwise combintion of the #aiComponent enumerated values.
89 */
90 void SetDeleteFlags(unsigned int f)
91 {
92 configDeleteFlags = f;
93 }
95 // -------------------------------------------------------------------
96 /** Query the current configuration.
97 */
98 unsigned int GetDeleteFlags() const
99 {
100 return configDeleteFlags;
101 }
103 private:
105 bool ProcessMesh (aiMesh* pcMesh);
107 /** Configuration flag
108 */
109 unsigned int configDeleteFlags;
111 /** The scene we're working with
112 */
113 aiScene* mScene;
114 };
116 } // end of namespace Assimp
118 #endif // !!AI_REMOVEVCPROCESS_H_INCLUDED