vrshoot
diff src/scr_game.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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children |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/scr_game.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,24 @@ 1.4 +#ifndef SCR_GAME_H_ 1.5 +#define SCR_GAME_H_ 1.6 + 1.7 +#include "screen.h" 1.8 + 1.9 +class GameScreen : public Screen { 1.10 +public: 1.11 + const char *get_name() const; 1.12 + 1.13 + bool init(); 1.14 + void cleanup(); 1.15 + 1.16 + void update(unsigned long tmsec); 1.17 + void display() const; 1.18 + 1.19 + void reshape(int x, int y); 1.20 + 1.21 + void button(int bn, bool pressed, int x, int y); 1.22 + void motion(int x, int y, bool pressed); 1.23 + 1.24 + long redisplay_interval() const; 1.25 +}; 1.26 + 1.27 +#endif // SCR_GAME_H_