vrshoot
diff src/scene.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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children |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/scene.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,23 @@ 1.4 +#ifndef SCENE_H_ 1.5 +#define SCENE_H_ 1.6 + 1.7 +#include <vector> 1.8 +#include "object.h" 1.9 +#include "curve.h" 1.10 + 1.11 +class Scene { 1.12 +public: 1.13 + std::vector<Object*> objects; 1.14 + std::vector<Mesh*> meshes; 1.15 + std::vector<Curve*> curves; 1.16 + 1.17 + ~Scene(); 1.18 + void destroy(); 1.19 + 1.20 + bool load(const char *fname); 1.21 + bool save(const char *fname) const; 1.22 + 1.23 + void draw(long msec = 0) const; 1.24 +}; 1.25 + 1.26 +#endif // SCENE_H_