vrshoot

diff src/level.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children e7ca128b8713
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/level.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,26 @@
     1.4 +#ifndef LEVEL_H_
     1.5 +#define LEVEL_H_
     1.6 +
     1.7 +#include <list>
     1.8 +#include "enemy.h"
     1.9 +#include "mesh.h"
    1.10 +#include "object.h"
    1.11 +
    1.12 +class Level {
    1.13 +private:
    1.14 +	Object *tile_obj;
    1.15 +	Mesh tile_mesh;
    1.16 +	std::list<Enemy> enemies;
    1.17 +
    1.18 +	float dlimit_near, dlimit_far;
    1.19 +
    1.20 +public:
    1.21 +	Level();
    1.22 +	~Level();
    1.23 +
    1.24 +	void set_draw_limits(float dnear, float dfar);
    1.25 +
    1.26 +	void draw() const;
    1.27 +};
    1.28 +
    1.29 +#endif	// LEVEL_H_