vrshoot

diff libs/vorbis/modes/psych_16.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/vorbis/modes/psych_16.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,133 @@
     1.4 +/********************************************************************
     1.5 + *                                                                  *
     1.6 + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
     1.7 + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
     1.8 + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
     1.9 + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
    1.10 + *                                                                  *
    1.11 + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009             *
    1.12 + * by the Xiph.Org Foundation http://www.xiph.org/                  *
    1.13 + *                                                                  *
    1.14 + ********************************************************************
    1.15 +
    1.16 + function: 16kHz settings
    1.17 + last mod: $Id: psych_16.h 16227 2009-07-08 06:58:46Z xiphmont $
    1.18 +
    1.19 + ********************************************************************/
    1.20 +
    1.21 +/* stereo mode by base quality level */
    1.22 +static const adj_stereo _psy_stereo_modes_16[4]={
    1.23 +  /*  0   1   2   3   4   5   6   7   8   9  10  11  12  13  14  */
    1.24 +  {{  4,  4,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
    1.25 +   {  6,  5,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
    1.26 +   {  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  3,  3,  4,  4},
    1.27 +   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
    1.28 +  {{  4,  4,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
    1.29 +   {  6,  5,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
    1.30 +   {  2,  2,  2,  2,  2,  2,  2,  2,  2,  3,  4,  4,  4,  4,  4},
    1.31 +   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
    1.32 +  {{  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
    1.33 +   {  5,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
    1.34 +   {  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
    1.35 +   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
    1.36 +  {{  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0},
    1.37 +   {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0},
    1.38 +   {  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8},
    1.39 +   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
    1.40 +};
    1.41 +
    1.42 +static const double _psy_lowpass_16[4]={6.5,8,30.,99.};
    1.43 +
    1.44 +static const att3 _psy_tone_masteratt_16[4]={
    1.45 +  {{ 30,  25,  12},  0,   0},  /* 0 */
    1.46 +  {{ 25,  22,  12},  0,   0},  /* 0 */
    1.47 +  {{ 20,  12,   0},  0,   0},  /* 0 */
    1.48 +  {{ 15,   0, -14},  0,   0}, /* 0 */
    1.49 +};
    1.50 +
    1.51 +static const vp_adjblock _vp_tonemask_adj_16[4]={
    1.52 +  /* adjust for mode zero */
    1.53 +  /* 63     125     250     500       1     2     4     8    16 */
    1.54 +  {{-20,-20,-20,-20,-20,-16,-10,  0,  0, 0, 0,10, 0, 0, 0, 0, 0}}, /* 0 */
    1.55 +  {{-20,-20,-20,-20,-20,-16,-10,  0,  0, 0, 0,10, 0, 0, 0, 0, 0}}, /* 1 */
    1.56 +  {{-20,-20,-20,-20,-20,-16,-10,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0}}, /* 2 */
    1.57 +  {{-30,-30,-30,-30,-30,-26,-20,-10, -5, 0, 0, 0, 0, 0, 0, 0, 0}}, /* 2 */
    1.58 +};
    1.59 +
    1.60 +
    1.61 +static const noise3 _psy_noisebias_16_short[4]={
    1.62 +  /*  63     125     250     500      1k       2k      4k      8k     16k*/
    1.63 +  {{{-15,-15,-15,-15,-15,-10,-10,-5,   4, 10, 10, 10, 10, 12, 12, 14, 20},
    1.64 +    {-15,-15,-15,-15,-15,-10,-10, -5,  0,  0,  4,  5,  5,  6,  8,  8, 15},
    1.65 +    {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
    1.66 +
    1.67 +  {{{-15,-15,-15,-15,-15,-10,-10,-5,   4,  6,  6,  6,  6,  8, 10, 12, 20},
    1.68 +    {-15,-15,-15,-15,-15,-15,-15,-10, -5, -5, -5,  4,  5,  6,  8,  8, 15},
    1.69 +    {-30,-30,-30,-30,-30,-24,-20,-14,-10,-10,-10,-10,-10,-10,-10,-10,-10}}},
    1.70 +
    1.71 +  {{{-15,-15,-15,-15,-15,-12,-10, -8,  0,  2,  4,  4,  5,  5,  5,  8, 12},
    1.72 +    {-20,-20,-20,-20,-16,-12,-20,-14,-10,-10, -8,  0,  0,  0,  0,  2,  5},
    1.73 +    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
    1.74 +
    1.75 +  {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5,  0,  0,  0,  6},
    1.76 +    {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10,-10,-10, -6},
    1.77 +    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
    1.78 +};
    1.79 +
    1.80 +static const noise3 _psy_noisebias_16_impulse[4]={
    1.81 +  /*  63     125     250     500      1k       2k      4k      8k     16k*/
    1.82 +  {{{-15,-15,-15,-15,-15,-10,-10,-5,   4, 10, 10, 10, 10, 12, 12, 14, 20},
    1.83 +    {-15,-15,-15,-15,-15,-10,-10, -5,  0,  0,  4,  5,  5,  6,  8,  8, 15},
    1.84 +    {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
    1.85 +
    1.86 +  {{{-15,-15,-15,-15,-15,-10,-10,-5,   4,  4,  4,  4,  5,  5,  6,  8, 15},
    1.87 +    {-15,-15,-15,-15,-15,-15,-15,-10, -5, -5, -5,  0,  0,  0,  0,  4, 10},
    1.88 +    {-30,-30,-30,-30,-30,-24,-20,-14,-10,-10,-10,-10,-10,-10,-10,-10,-10}}},
    1.89 +
    1.90 +  {{{-15,-15,-15,-15,-15,-12,-10, -8,  0,  0,  0,  0,  0,  0,  0,  4, 10},
    1.91 +    {-20,-20,-20,-20,-16,-12,-20,-14,-10,-10,-10,-10,-10,-10,-10, -7, -5},
    1.92 +    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
    1.93 +
    1.94 +  {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5,  0,  0,  0,  6},
    1.95 +    {-30,-30,-30,-30,-26,-22,-20,-18,-18,-18,-20,-20,-20,-20,-20,-20,-16},
    1.96 +    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
    1.97 +};
    1.98 +
    1.99 +static const noise3 _psy_noisebias_16[4]={
   1.100 +  /*  63     125     250     500      1k       2k      4k      8k     16k*/
   1.101 +  {{{-10,-10,-10,-10, -5, -5, -5,  0,  4,  6,  8,  8, 10, 10, 10, 14, 20},
   1.102 +    {-10,-10,-10,-10,-10, -5, -2, -2,  0,  0,  0,  4,  5,  6,  8,  8, 15},
   1.103 +    {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
   1.104 +
   1.105 +  {{{-10,-10,-10,-10, -5, -5, -5,  0,  4,  6,  6,  6,  6,  8, 10, 12, 20},
   1.106 +    {-15,-15,-15,-15,-15,-10, -5, -5,  0,  0,  0,  4,  5,  6,  8,  8, 15},
   1.107 +    {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
   1.108 +
   1.109 +  {{{-15,-15,-15,-15,-15,-12,-10, -8,  0,  2,  4,  4,  5,  5,  5,  8, 12},
   1.110 +    {-20,-20,-20,-20,-16,-12,-20,-10, -5, -5,  0,  0,  0,  0,  0,  2,  5},
   1.111 +    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
   1.112 +
   1.113 +  {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5,  0,  0,  0,  6},
   1.114 +    {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10,-10,-10, -6},
   1.115 +    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
   1.116 +};
   1.117 +
   1.118 +static const noiseguard _psy_noiseguards_16[4]={
   1.119 +  {10,10,-1},
   1.120 +  {10,10,-1},
   1.121 +  {20,20,-1},
   1.122 +  {20,20,-1},
   1.123 +};
   1.124 +
   1.125 +static const double _noise_thresh_16[4]={ .3,.5,.5,.5 };
   1.126 +
   1.127 +static const int _noise_start_16[3]={ 256,256,9999 };
   1.128 +static const int _noise_part_16[4]={ 8,8,8,8 };
   1.129 +
   1.130 +static const int _psy_ath_floater_16[4]={
   1.131 +  -100,-100,-100,-105,
   1.132 +};
   1.133 +
   1.134 +static const int _psy_ath_abs_16[4]={
   1.135 +  -130,-130,-130,-140,
   1.136 +};