vrshoot

diff libs/assimp/assimp/material.inl @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/assimp/material.inl	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,272 @@
     1.4 +/*
     1.5 +---------------------------------------------------------------------------
     1.6 +Open Asset Import Library (assimp)
     1.7 +---------------------------------------------------------------------------
     1.8 +
     1.9 +Copyright (c) 2006-2012, assimp team
    1.10 +
    1.11 +All rights reserved.
    1.12 +
    1.13 +Redistribution and use of this software in source and binary forms, 
    1.14 +with or without modification, are permitted provided that the following 
    1.15 +conditions are met:
    1.16 +
    1.17 +* Redistributions of source code must retain the above
    1.18 +  copyright notice, this list of conditions and the
    1.19 +  following disclaimer.
    1.20 +
    1.21 +* Redistributions in binary form must reproduce the above
    1.22 +  copyright notice, this list of conditions and the
    1.23 +  following disclaimer in the documentation and/or other
    1.24 +  materials provided with the distribution.
    1.25 +
    1.26 +* Neither the name of the assimp team, nor the names of its
    1.27 +  contributors may be used to endorse or promote products
    1.28 +  derived from this software without specific prior
    1.29 +  written permission of the assimp team.
    1.30 +
    1.31 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.32 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.33 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.34 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.35 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.36 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.37 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.38 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.39 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.40 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.41 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.42 +---------------------------------------------------------------------------
    1.43 +*/
    1.44 +
    1.45 +/** @file aiMaterial.inl
    1.46 + *  @brief Defines the C++ getters for the material system
    1.47 + */
    1.48 +
    1.49 +#ifndef AI_MATERIAL_INL_INC
    1.50 +#define AI_MATERIAL_INL_INC
    1.51 +
    1.52 +//! @cond never
    1.53 +
    1.54 +// ---------------------------------------------------------------------------
    1.55 +inline aiReturn aiMaterial::GetTexture( aiTextureType type,
    1.56 +   unsigned int  index,
    1.57 +   C_STRUCT aiString* path,
    1.58 +   aiTextureMapping* mapping	/*= NULL*/,
    1.59 +   unsigned int* uvindex		/*= NULL*/,
    1.60 +   float* blend				   /*= NULL*/,
    1.61 +   aiTextureOp* op				/*= NULL*/,
    1.62 +   aiTextureMapMode* mapmode	/*= NULL*/) const
    1.63 +{
    1.64 +	return ::aiGetMaterialTexture(this,type,index,path,mapping,uvindex,blend,op,mapmode);
    1.65 +}
    1.66 +
    1.67 +// ---------------------------------------------------------------------------
    1.68 +inline unsigned int aiMaterial::GetTextureCount(aiTextureType type) const
    1.69 +{
    1.70 +	return ::aiGetMaterialTextureCount(this,type);
    1.71 +}
    1.72 +
    1.73 +// ---------------------------------------------------------------------------
    1.74 +template <typename Type>
    1.75 +inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
    1.76 +	unsigned int idx, Type* pOut,
    1.77 +	unsigned int* pMax) const
    1.78 +{
    1.79 +	unsigned int iNum = pMax ? *pMax : 1;
    1.80 +
    1.81 +	const aiMaterialProperty* prop;
    1.82 +	const aiReturn ret = ::aiGetMaterialProperty(this,pKey,type,idx,
    1.83 +		(const aiMaterialProperty**)&prop);
    1.84 +	if ( AI_SUCCESS == ret )	{
    1.85 +
    1.86 +		if (prop->mDataLength < sizeof(Type)*iNum) {
    1.87 +			return AI_FAILURE;
    1.88 +		}
    1.89 +
    1.90 +		if (prop->mType != aiPTI_Buffer) {
    1.91 +			return AI_FAILURE;
    1.92 +		}
    1.93 +
    1.94 +		iNum = std::min((size_t)iNum,prop->mDataLength / sizeof(Type));
    1.95 +		memcpy(pOut,prop->mData,iNum * sizeof(Type));
    1.96 +		if (pMax) {
    1.97 +			*pMax = iNum;
    1.98 +		}
    1.99 +	}
   1.100 +	return ret;
   1.101 +}
   1.102 +
   1.103 +// ---------------------------------------------------------------------------
   1.104 +template <typename Type>
   1.105 +inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
   1.106 +	unsigned int idx,Type& pOut) const
   1.107 +{
   1.108 +	const aiMaterialProperty* prop;
   1.109 +	const aiReturn ret = ::aiGetMaterialProperty(this,pKey,type,idx,
   1.110 +		(const aiMaterialProperty**)&prop);
   1.111 +	if ( AI_SUCCESS == ret )	{
   1.112 +
   1.113 +		if (prop->mDataLength < sizeof(Type)) {
   1.114 +			return AI_FAILURE;
   1.115 +		}
   1.116 +
   1.117 +		if (prop->mType != aiPTI_Buffer) {
   1.118 +			return AI_FAILURE;
   1.119 +		}
   1.120 +
   1.121 +		memcpy(&pOut,prop->mData,sizeof(Type));
   1.122 +	}
   1.123 +	return ret;
   1.124 +}
   1.125 +
   1.126 +// ---------------------------------------------------------------------------
   1.127 +template <>
   1.128 +inline aiReturn aiMaterial::Get<float>(const char* pKey,unsigned int type,
   1.129 +	unsigned int idx,float* pOut,
   1.130 +	unsigned int* pMax) const
   1.131 +{
   1.132 +	return ::aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax);
   1.133 +}
   1.134 +// ---------------------------------------------------------------------------
   1.135 +template <>
   1.136 +inline aiReturn aiMaterial::Get<int>(const char* pKey,unsigned int type,
   1.137 +	unsigned int idx,int* pOut,
   1.138 +	unsigned int* pMax) const
   1.139 +{
   1.140 +	return ::aiGetMaterialIntegerArray(this,pKey,type,idx,pOut,pMax);
   1.141 +}
   1.142 +// ---------------------------------------------------------------------------
   1.143 +template <>
   1.144 +inline aiReturn aiMaterial::Get<float>(const char* pKey,unsigned int type,
   1.145 +	unsigned int idx,float& pOut) const
   1.146 +{
   1.147 +	return aiGetMaterialFloat(this,pKey,type,idx,&pOut);
   1.148 +}
   1.149 +// ---------------------------------------------------------------------------
   1.150 +template <>
   1.151 +inline aiReturn aiMaterial::Get<int>(const char* pKey,unsigned int type,
   1.152 +	unsigned int idx,int& pOut) const
   1.153 +{
   1.154 +	return aiGetMaterialInteger(this,pKey,type,idx,&pOut);
   1.155 +}
   1.156 +// ---------------------------------------------------------------------------
   1.157 +template <>
   1.158 +inline aiReturn aiMaterial::Get<aiColor4D>(const char* pKey,unsigned int type,
   1.159 +	unsigned int idx,aiColor4D& pOut) const
   1.160 +{
   1.161 +	return aiGetMaterialColor(this,pKey,type,idx,&pOut);
   1.162 +}
   1.163 +// ---------------------------------------------------------------------------
   1.164 +template <>
   1.165 +inline aiReturn aiMaterial::Get<aiColor3D>(const char* pKey,unsigned int type,
   1.166 +	unsigned int idx,aiColor3D& pOut) const
   1.167 +{
   1.168 +	aiColor4D c;
   1.169 +	const aiReturn ret = aiGetMaterialColor(this,pKey,type,idx,&c);
   1.170 +	pOut = aiColor3D(c.r,c.g,c.b);
   1.171 +	return ret;
   1.172 +}
   1.173 +// ---------------------------------------------------------------------------
   1.174 +template <>
   1.175 +inline aiReturn aiMaterial::Get<aiString>(const char* pKey,unsigned int type,
   1.176 +	unsigned int idx,aiString& pOut) const
   1.177 +{
   1.178 +	return aiGetMaterialString(this,pKey,type,idx,&pOut);
   1.179 +}
   1.180 +
   1.181 +
   1.182 +// ---------------------------------------------------------------------------
   1.183 +template<class TYPE>
   1.184 +aiReturn aiMaterial::AddProperty (const TYPE* pInput,
   1.185 +	const unsigned int pNumValues,
   1.186 +	const char* pKey,
   1.187 +	unsigned int type,
   1.188 +	unsigned int index)
   1.189 +{
   1.190 +	return AddBinaryProperty((const void*)pInput,
   1.191 +		pNumValues * sizeof(TYPE),
   1.192 +		pKey,type,index,aiPTI_Buffer);
   1.193 +}
   1.194 +
   1.195 +// ---------------------------------------------------------------------------
   1.196 +template<>
   1.197 +inline aiReturn aiMaterial::AddProperty<float> (const float* pInput,
   1.198 +	const unsigned int pNumValues,
   1.199 +	const char* pKey,
   1.200 +	unsigned int type,
   1.201 +	unsigned int index)
   1.202 +{
   1.203 +	return AddBinaryProperty((const void*)pInput,
   1.204 +		pNumValues * sizeof(float),
   1.205 +		pKey,type,index,aiPTI_Float);
   1.206 +}
   1.207 +
   1.208 +// ---------------------------------------------------------------------------
   1.209 +template<>
   1.210 +inline aiReturn aiMaterial::AddProperty<aiUVTransform> (const aiUVTransform* pInput,
   1.211 +	const unsigned int pNumValues,
   1.212 +	const char* pKey,
   1.213 +	unsigned int type,
   1.214 +	unsigned int index)
   1.215 +{
   1.216 +	return AddBinaryProperty((const void*)pInput,
   1.217 +		pNumValues * sizeof(aiUVTransform),
   1.218 +		pKey,type,index,aiPTI_Float);
   1.219 +}
   1.220 +
   1.221 +// ---------------------------------------------------------------------------
   1.222 +template<>
   1.223 +inline aiReturn aiMaterial::AddProperty<aiColor4D> (const aiColor4D* pInput,
   1.224 +	const unsigned int pNumValues,
   1.225 +	const char* pKey,
   1.226 +	unsigned int type,
   1.227 +	unsigned int index)
   1.228 +{
   1.229 +	return AddBinaryProperty((const void*)pInput,
   1.230 +		pNumValues * sizeof(aiColor4D),
   1.231 +		pKey,type,index,aiPTI_Float);
   1.232 +}
   1.233 +
   1.234 +// ---------------------------------------------------------------------------
   1.235 +template<>
   1.236 +inline aiReturn aiMaterial::AddProperty<aiColor3D> (const aiColor3D* pInput,
   1.237 +	const unsigned int pNumValues,
   1.238 +	const char* pKey,
   1.239 +	unsigned int type,
   1.240 +	unsigned int index)
   1.241 +{
   1.242 +	return AddBinaryProperty((const void*)pInput,
   1.243 +		pNumValues * sizeof(aiColor3D),
   1.244 +		pKey,type,index,aiPTI_Float);
   1.245 +}
   1.246 +
   1.247 +// ---------------------------------------------------------------------------
   1.248 +template<>
   1.249 +inline aiReturn aiMaterial::AddProperty<aiVector3D> (const aiVector3D* pInput,
   1.250 +	const unsigned int pNumValues,
   1.251 +	const char* pKey,
   1.252 +	unsigned int type,
   1.253 +	unsigned int index)
   1.254 +{
   1.255 +	return AddBinaryProperty((const void*)pInput,
   1.256 +		pNumValues * sizeof(aiVector3D),
   1.257 +		pKey,type,index,aiPTI_Float);
   1.258 +}
   1.259 +
   1.260 +// ---------------------------------------------------------------------------
   1.261 +template<>
   1.262 +inline aiReturn aiMaterial::AddProperty<int> (const int* pInput,
   1.263 +	const unsigned int pNumValues,
   1.264 +	const char* pKey,
   1.265 +	unsigned int type,
   1.266 +	unsigned int index)
   1.267 +{
   1.268 +	return AddBinaryProperty((const void*)pInput,
   1.269 +		pNumValues * sizeof(int),
   1.270 +		pKey,type,index,aiPTI_Integer);
   1.271 +}
   1.272 +
   1.273 +//! @endcond
   1.274 +
   1.275 +#endif //! AI_MATERIAL_INL_INC