vrshoot
diff libs/assimp/STLLoader.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/STLLoader.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,115 @@ 1.4 +/* 1.5 +Open Asset Import Library (assimp) 1.6 +---------------------------------------------------------------------- 1.7 + 1.8 +Copyright (c) 2006-2012, assimp team 1.9 +All rights reserved. 1.10 + 1.11 +Redistribution and use of this software in source and binary forms, 1.12 +with or without modification, are permitted provided that the 1.13 +following conditions are met: 1.14 + 1.15 +* Redistributions of source code must retain the above 1.16 + copyright notice, this list of conditions and the 1.17 + following disclaimer. 1.18 + 1.19 +* Redistributions in binary form must reproduce the above 1.20 + copyright notice, this list of conditions and the 1.21 + following disclaimer in the documentation and/or other 1.22 + materials provided with the distribution. 1.23 + 1.24 +* Neither the name of the assimp team, nor the names of its 1.25 + contributors may be used to endorse or promote products 1.26 + derived from this software without specific prior 1.27 + written permission of the assimp team. 1.28 + 1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.40 + 1.41 +---------------------------------------------------------------------- 1.42 +*/ 1.43 + 1.44 +/** @file STLLoader.h 1.45 + * Declaration of the STL importer class. 1.46 + */ 1.47 +#ifndef AI_STLLOADER_H_INCLUDED 1.48 +#define AI_STLLOADER_H_INCLUDED 1.49 + 1.50 +#include "BaseImporter.h" 1.51 +#include "assimp/types.h" 1.52 + 1.53 +namespace Assimp { 1.54 + 1.55 +// --------------------------------------------------------------------------- 1.56 +/** Importer class for the sterolithography STL file format 1.57 +*/ 1.58 +class STLImporter : public BaseImporter 1.59 +{ 1.60 +public: 1.61 + STLImporter(); 1.62 + ~STLImporter(); 1.63 + 1.64 + 1.65 +public: 1.66 + 1.67 + // ------------------------------------------------------------------- 1.68 + /** Returns whether the class can handle the format of the given file. 1.69 + * See BaseImporter::CanRead() for details. 1.70 + */ 1.71 + bool CanRead( const std::string& pFile, IOSystem* pIOHandler, 1.72 + bool checkSig) const; 1.73 + 1.74 +protected: 1.75 + 1.76 + // ------------------------------------------------------------------- 1.77 + /** Return importer meta information. 1.78 + * See #BaseImporter::GetInfo for the details 1.79 + */ 1.80 + const aiImporterDesc* GetInfo () const; 1.81 + 1.82 + // ------------------------------------------------------------------- 1.83 + /** Imports the given file into the given scene structure. 1.84 + * See BaseImporter::InternReadFile() for details 1.85 + */ 1.86 + void InternReadFile( const std::string& pFile, aiScene* pScene, 1.87 + IOSystem* pIOHandler); 1.88 + 1.89 + 1.90 + // ------------------------------------------------------------------- 1.91 + /** Loads a binary .stl file 1.92 + * @return true if the default vertex color must be used as material color 1.93 + */ 1.94 + bool LoadBinaryFile(); 1.95 + 1.96 + // ------------------------------------------------------------------- 1.97 + /** Loads a ASCII text .stl file 1.98 + */ 1.99 + void LoadASCIIFile(); 1.100 + 1.101 +protected: 1.102 + 1.103 + /** Buffer to hold the loaded file */ 1.104 + const char* mBuffer; 1.105 + 1.106 + /** Size of the file, in bytes */ 1.107 + unsigned int fileSize; 1.108 + 1.109 + /** Output scene */ 1.110 + aiScene* pScene; 1.111 + 1.112 + /** Default vertex color */ 1.113 + aiColor4D clrColorDefault; 1.114 +}; 1.115 + 1.116 +} // end of namespace Assimp 1.117 + 1.118 +#endif // AI_3DSIMPORTER_H_IN