vrshoot

diff libs/assimp/PlyLoader.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/PlyLoader.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,170 @@
     1.4 +/*
     1.5 +Open Asset Import Library (assimp)
     1.6 +----------------------------------------------------------------------
     1.7 +
     1.8 +Copyright (c) 2006-2012, assimp team
     1.9 +All rights reserved.
    1.10 +
    1.11 +Redistribution and use of this software in source and binary forms, 
    1.12 +with or without modification, are permitted provided that the 
    1.13 +following conditions are met:
    1.14 +
    1.15 +* Redistributions of source code must retain the above
    1.16 +  copyright notice, this list of conditions and the
    1.17 +  following disclaimer.
    1.18 +
    1.19 +* Redistributions in binary form must reproduce the above
    1.20 +  copyright notice, this list of conditions and the
    1.21 +  following disclaimer in the documentation and/or other
    1.22 +  materials provided with the distribution.
    1.23 +
    1.24 +* Neither the name of the assimp team, nor the names of its
    1.25 +  contributors may be used to endorse or promote products
    1.26 +  derived from this software without specific prior
    1.27 +  written permission of the assimp team.
    1.28 +
    1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.40 +
    1.41 +----------------------------------------------------------------------
    1.42 +*/
    1.43 +
    1.44 +/** @file  PLYLoader.h
    1.45 + *  @brief Declaration of the .ply importer class.
    1.46 + */
    1.47 +#ifndef AI_PLYLOADER_H_INCLUDED
    1.48 +#define AI_PLYLOADER_H_INCLUDED
    1.49 +
    1.50 +#include "BaseImporter.h"
    1.51 +#include "assimp/types.h"
    1.52 +
    1.53 +struct aiNode;
    1.54 +
    1.55 +#include "PlyParser.h"
    1.56 +
    1.57 +namespace Assimp	{
    1.58 +
    1.59 +
    1.60 +using namespace PLY;
    1.61 +
    1.62 +// ---------------------------------------------------------------------------
    1.63 +/** Importer class to load the stanford PLY file format
    1.64 +*/
    1.65 +class PLYImporter : public BaseImporter
    1.66 +{
    1.67 +public:
    1.68 +	PLYImporter();
    1.69 +	~PLYImporter();
    1.70 +
    1.71 +
    1.72 +public:
    1.73 +
    1.74 +	// -------------------------------------------------------------------
    1.75 +	/** Returns whether the class can handle the format of the given file. 
    1.76 +	 * See BaseImporter::CanRead() for details.
    1.77 + 	 */
    1.78 +	bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
    1.79 +		bool checkSig) const;
    1.80 +
    1.81 +protected:
    1.82 +
    1.83 +	// -------------------------------------------------------------------
    1.84 +	/** Return importer meta information.
    1.85 +	 * See #BaseImporter::GetInfo for the details
    1.86 +	 */
    1.87 +	const aiImporterDesc* GetInfo () const;
    1.88 +
    1.89 +	// -------------------------------------------------------------------
    1.90 +	/** Imports the given file into the given scene structure. 
    1.91 +	* See BaseImporter::InternReadFile() for details
    1.92 +	*/
    1.93 +	void InternReadFile( const std::string& pFile, aiScene* pScene,
    1.94 +		IOSystem* pIOHandler);
    1.95 +
    1.96 +protected:
    1.97 +
    1.98 +
    1.99 +	// -------------------------------------------------------------------
   1.100 +	/** Extract vertices from the DOM
   1.101 +	*/
   1.102 +	void LoadVertices(std::vector<aiVector3D>* pvOut,
   1.103 +		bool p_bNormals = false);
   1.104 +
   1.105 +	// -------------------------------------------------------------------
   1.106 +	/** Extract vertex color channels from the DOM
   1.107 +	*/
   1.108 +	void LoadVertexColor(std::vector<aiColor4D>* pvOut);
   1.109 +
   1.110 +	// -------------------------------------------------------------------
   1.111 +	/** Extract texture coordinate channels from the DOM
   1.112 +	*/
   1.113 +	void LoadTextureCoordinates(std::vector<aiVector2D>* pvOut);
   1.114 +
   1.115 +	// -------------------------------------------------------------------
   1.116 +	/** Extract a face list from the DOM
   1.117 +	*/
   1.118 +	void LoadFaces(std::vector<PLY::Face>* pvOut);
   1.119 +
   1.120 +	// -------------------------------------------------------------------
   1.121 +	/** Extract a material list from the DOM
   1.122 +	*/
   1.123 +	void LoadMaterial(std::vector<aiMaterial*>* pvOut);
   1.124 +
   1.125 +
   1.126 +	// -------------------------------------------------------------------
   1.127 +	/** Validate material indices, replace default material identifiers
   1.128 +	*/
   1.129 +	void ReplaceDefaultMaterial(std::vector<PLY::Face>* avFaces,
   1.130 +		std::vector<aiMaterial*>* avMaterials);
   1.131 +
   1.132 +
   1.133 +	// -------------------------------------------------------------------
   1.134 +	/** Convert all meshes into our ourer representation
   1.135 +	*/
   1.136 +	void ConvertMeshes(std::vector<PLY::Face>* avFaces,
   1.137 +		const std::vector<aiVector3D>* avPositions,
   1.138 +		const std::vector<aiVector3D>* avNormals,
   1.139 +		const std::vector<aiColor4D>* avColors,
   1.140 +		const std::vector<aiVector2D>* avTexCoords,
   1.141 +		const std::vector<aiMaterial*>* avMaterials,
   1.142 +		std::vector<aiMesh*>* avOut);
   1.143 +
   1.144 +
   1.145 +	// -------------------------------------------------------------------
   1.146 +	/** Static helper to parse a color from four single channels in
   1.147 +	*/
   1.148 +	static void GetMaterialColor(
   1.149 +		const std::vector<PLY::PropertyInstance>& avList,
   1.150 +		unsigned int aiPositions[4], 
   1.151 +		PLY::EDataType aiTypes[4],
   1.152 +		aiColor4D* clrOut);
   1.153 +
   1.154 +
   1.155 +	// -------------------------------------------------------------------
   1.156 +	/** Static helper to parse a color channel value. The input value
   1.157 +	*  is normalized to 0-1.
   1.158 +	*/
   1.159 +	static float NormalizeColorValue (
   1.160 +		PLY::PropertyInstance::ValueUnion val,
   1.161 +		PLY::EDataType eType);
   1.162 +
   1.163 +
   1.164 +	/** Buffer to hold the loaded file */
   1.165 +	unsigned char* mBuffer;
   1.166 +
   1.167 +	/** Document object model representation extracted from the file */
   1.168 +	PLY::DOM* pcDOM;
   1.169 +};
   1.170 +
   1.171 +} // end of namespace Assimp
   1.172 +
   1.173 +#endif // AI_3DSIMPORTER_H_INC