vrshoot
diff libs/assimp/MaterialSystem.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/MaterialSystem.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,66 @@ 1.4 +/* 1.5 +Open Asset Import Library (assimp) 1.6 +---------------------------------------------------------------------- 1.7 + 1.8 +Copyright (c) 2006-2012, assimp team 1.9 +All rights reserved. 1.10 + 1.11 +Redistribution and use of this software in source and binary forms, 1.12 +with or without modification, are permitted provided that the 1.13 +following conditions are met: 1.14 + 1.15 +* Redistributions of source code must retain the above 1.16 + copyright notice, this list of conditions and the 1.17 + following disclaimer. 1.18 + 1.19 +* Redistributions in binary form must reproduce the above 1.20 + copyright notice, this list of conditions and the 1.21 + following disclaimer in the documentation and/or other 1.22 + materials provided with the distribution. 1.23 + 1.24 +* Neither the name of the assimp team, nor the names of its 1.25 + contributors may be used to endorse or promote products 1.26 + derived from this software without specific prior 1.27 + written permission of the assimp team. 1.28 + 1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.40 + 1.41 +---------------------------------------------------------------------- 1.42 +*/ 1.43 + 1.44 +/** @file MaterialSystem.h 1.45 + * Now that #MaterialHelper is gone, this file only contains some 1.46 + * internal material utility functions. 1.47 + */ 1.48 +#ifndef AI_MATERIALSYSTEM_H_INC 1.49 +#define AI_MATERIALSYSTEM_H_INC 1.50 + 1.51 +namespace Assimp { 1.52 + 1.53 +// ------------------------------------------------------------------------------ 1.54 +/** Computes a hash (hopefully unique) from all material properties 1.55 + * The hash value reflects the current property state, so if you add any 1.56 + * property and call this method again, the resulting hash value will be 1.57 + * different. The hash is not persistent across different builds and platforms. 1.58 + * 1.59 + * @param includeMatName Set to 'true' to take all properties with 1.60 + * '?' as initial character in their name into account. 1.61 + * Currently #AI_MATKEY_NAME is the only example. 1.62 + * @return 32 Bit jash value for the material 1.63 + */ 1.64 +uint32_t ComputeMaterialHash(const aiMaterial* mat, bool includeMatName = false); 1.65 + 1.66 + 1.67 +} // ! namespace Assimp 1.68 + 1.69 +#endif //!! AI_MATERIALSYSTEM_H_INC