vrshoot

diff libs/assimp/MaterialSystem.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/MaterialSystem.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,66 @@
     1.4 +/*
     1.5 +Open Asset Import Library (assimp)
     1.6 +----------------------------------------------------------------------
     1.7 +
     1.8 +Copyright (c) 2006-2012, assimp team
     1.9 +All rights reserved.
    1.10 +
    1.11 +Redistribution and use of this software in source and binary forms, 
    1.12 +with or without modification, are permitted provided that the 
    1.13 +following conditions are met:
    1.14 +
    1.15 +* Redistributions of source code must retain the above
    1.16 +  copyright notice, this list of conditions and the
    1.17 +  following disclaimer.
    1.18 +
    1.19 +* Redistributions in binary form must reproduce the above
    1.20 +  copyright notice, this list of conditions and the
    1.21 +  following disclaimer in the documentation and/or other
    1.22 +  materials provided with the distribution.
    1.23 +
    1.24 +* Neither the name of the assimp team, nor the names of its
    1.25 +  contributors may be used to endorse or promote products
    1.26 +  derived from this software without specific prior
    1.27 +  written permission of the assimp team.
    1.28 +
    1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.40 +
    1.41 +----------------------------------------------------------------------
    1.42 +*/
    1.43 +
    1.44 +/** @file MaterialSystem.h
    1.45 + *  Now that #MaterialHelper is gone, this file only contains some
    1.46 + *  internal material utility functions.
    1.47 + */
    1.48 +#ifndef AI_MATERIALSYSTEM_H_INC
    1.49 +#define AI_MATERIALSYSTEM_H_INC
    1.50 +
    1.51 +namespace Assimp	{
    1.52 +
    1.53 +// ------------------------------------------------------------------------------
    1.54 +/** Computes a hash (hopefully unique) from all material properties
    1.55 + *  The hash value reflects the current property state, so if you add any
    1.56 + *  property and call this method again, the resulting hash value will be 
    1.57 + *  different. The hash is not persistent across different builds and platforms.
    1.58 + *
    1.59 + *  @param  includeMatName Set to 'true' to take all properties with
    1.60 + *    '?' as initial character in their name into account. 
    1.61 + *    Currently #AI_MATKEY_NAME is the only example.
    1.62 + *  @return 32 Bit jash value for the material
    1.63 + */
    1.64 +uint32_t ComputeMaterialHash(const aiMaterial* mat, bool includeMatName = false);
    1.65 +
    1.66 +
    1.67 +} // ! namespace Assimp
    1.68 +
    1.69 +#endif //!! AI_MATERIALSYSTEM_H_INC