vrshoot

diff libs/assimp/MS3DLoader.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/MS3DLoader.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,157 @@
     1.4 +/*
     1.5 +Open Asset Import Library (assimp)
     1.6 +----------------------------------------------------------------------
     1.7 +
     1.8 +Copyright (c) 2006-2012, assimp team
     1.9 +All rights reserved.
    1.10 +
    1.11 +Redistribution and use of this software in source and binary forms, 
    1.12 +with or without modification, are permitted provided that the 
    1.13 +following conditions are met:
    1.14 +
    1.15 +* Redistributions of source code must retain the above
    1.16 +  copyright notice, this list of conditions and the
    1.17 +  following disclaimer.
    1.18 +
    1.19 +* Redistributions in binary form must reproduce the above
    1.20 +  copyright notice, this list of conditions and the
    1.21 +  following disclaimer in the documentation and/or other
    1.22 +  materials provided with the distribution.
    1.23 +
    1.24 +* Neither the name of the assimp team, nor the names of its
    1.25 +  contributors may be used to endorse or promote products
    1.26 +  derived from this software without specific prior
    1.27 +  written permission of the assimp team.
    1.28 +
    1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.40 +
    1.41 +----------------------------------------------------------------------
    1.42 +*/
    1.43 +
    1.44 +/** @file  MS3DLoader.h
    1.45 + *  @brief Declaration of the MS3D importer class.
    1.46 + */
    1.47 +#ifndef AI_MS3DLOADER_H_INCLUDED
    1.48 +#define AI_MS3DLOADER_H_INCLUDED
    1.49 +
    1.50 +#include "BaseImporter.h"
    1.51 +namespace Assimp	{
    1.52 +
    1.53 +// ----------------------------------------------------------------------------------------------
    1.54 +/** Milkshape 3D importer implementation */
    1.55 +// ----------------------------------------------------------------------------------------------
    1.56 +class MS3DImporter 
    1.57 +	: public BaseImporter
    1.58 +{
    1.59 +
    1.60 +public:
    1.61 +
    1.62 +	MS3DImporter();
    1.63 +	~MS3DImporter();
    1.64 +
    1.65 +public:
    1.66 +
    1.67 +	// -------------------------------------------------------------------
    1.68 +	/** Returns whether the class can handle the format of the given file. 
    1.69 +	* See BaseImporter::CanRead() for details.	*/
    1.70 +	bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
    1.71 +		bool checkSig) const;
    1.72 +
    1.73 +protected:
    1.74 +
    1.75 +	// -------------------------------------------------------------------
    1.76 +	/** Return importer meta information.
    1.77 +	 * See #BaseImporter::GetInfo for the details */
    1.78 +	const aiImporterDesc* GetInfo () const;
    1.79 +
    1.80 +
    1.81 +	// -------------------------------------------------------------------
    1.82 +	/** Imports the given file into the given scene structure. 
    1.83 +	* See BaseImporter::InternReadFile() for details */
    1.84 +	void InternReadFile( const std::string& pFile, aiScene* pScene, 
    1.85 +		IOSystem* pIOHandler);
    1.86 +
    1.87 +
    1.88 +private:
    1.89 +
    1.90 +	struct TempJoint;
    1.91 +	void CollectChildJoints(const std::vector<TempJoint>& joints, std::vector<bool>& hadit, aiNode* nd,const aiMatrix4x4& absTrafo);
    1.92 +	void CollectChildJoints(const std::vector<TempJoint>& joints, aiNode* nd);
    1.93 +
    1.94 +	template<typename T> void ReadComments(StreamReaderLE& stream, std::vector<T>& outp);
    1.95 +private:
    1.96 +
    1.97 +	aiScene* mScene;
    1.98 +
    1.99 +private:
   1.100 +
   1.101 +	struct TempVertex
   1.102 +	{
   1.103 +		aiVector3D pos;
   1.104 +		unsigned int bone_id[4], ref_cnt;
   1.105 +		float weights[4];
   1.106 +	};
   1.107 +
   1.108 +	struct TempTriangle
   1.109 +	{
   1.110 +		unsigned int indices[3];
   1.111 +		aiVector3D normals[3];
   1.112 +		aiVector2D uv[3];
   1.113 +
   1.114 +		unsigned int sg, group;
   1.115 +	};
   1.116 +
   1.117 +	struct TempGroup
   1.118 +	{
   1.119 +		char name[33]; // +0
   1.120 +		std::vector<unsigned int> triangles;
   1.121 +		unsigned int mat; // 0xff is no material
   1.122 +		std::string comment;
   1.123 +	};
   1.124 +
   1.125 +	struct TempMaterial
   1.126 +	{
   1.127 +		// again, add an extra 0 character to all strings -
   1.128 +		char name[33];
   1.129 +		char texture[129];
   1.130 +		char alphamap[129];
   1.131 +
   1.132 +		aiColor4D diffuse,specular,ambient,emissive;
   1.133 +		float shininess,transparency;
   1.134 +		std::string comment;
   1.135 +	};
   1.136 +
   1.137 +	struct TempKeyFrame 
   1.138 +	{
   1.139 +		float time;
   1.140 +		aiVector3D value;
   1.141 +	};
   1.142 +
   1.143 +	struct TempJoint
   1.144 +	{
   1.145 +		char name[33];
   1.146 +		char parentName[33];
   1.147 +		aiVector3D rotation, position;
   1.148 +
   1.149 +		std::vector<TempKeyFrame> rotFrames;
   1.150 +		std::vector<TempKeyFrame> posFrames;
   1.151 +		std::string comment;
   1.152 +	};
   1.153 +
   1.154 +	//struct TempModel {
   1.155 +	//	std::string comment;
   1.156 +	//};
   1.157 +};
   1.158 +
   1.159 +}
   1.160 +#endif