vrshoot
diff libs/assimp/JoinVerticesProcess.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/JoinVerticesProcess.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,98 @@ 1.4 +/* 1.5 +Open Asset Import Library (assimp) 1.6 +---------------------------------------------------------------------- 1.7 + 1.8 +Copyright (c) 2006-2012, assimp team 1.9 +All rights reserved. 1.10 + 1.11 +Redistribution and use of this software in source and binary forms, 1.12 +with or without modification, are permitted provided that the 1.13 +following conditions are met: 1.14 + 1.15 +* Redistributions of source code must retain the above 1.16 + copyright notice, this list of conditions and the 1.17 + following disclaimer. 1.18 + 1.19 +* Redistributions in binary form must reproduce the above 1.20 + copyright notice, this list of conditions and the 1.21 + following disclaimer in the documentation and/or other 1.22 + materials provided with the distribution. 1.23 + 1.24 +* Neither the name of the assimp team, nor the names of its 1.25 + contributors may be used to endorse or promote products 1.26 + derived from this software without specific prior 1.27 + written permission of the assimp team. 1.28 + 1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.40 + 1.41 +---------------------------------------------------------------------- 1.42 +*/ 1.43 + 1.44 +/** @file Defines a post processing step to join identical vertices 1.45 + on all imported meshes.*/ 1.46 +#ifndef AI_JOINVERTICESPROCESS_H_INC 1.47 +#define AI_JOINVERTICESPROCESS_H_INC 1.48 + 1.49 +#include "BaseProcess.h" 1.50 +#include "assimp/types.h" 1.51 + 1.52 +namespace Assimp 1.53 +{ 1.54 + 1.55 +class JoinVerticesTest; 1.56 + 1.57 +// --------------------------------------------------------------------------- 1.58 +/** The JoinVerticesProcess unites identical vertices in all imported meshes. 1.59 + * By default the importer returns meshes where each face addressed its own 1.60 + * set of vertices even if that means that identical vertices are stored multiple 1.61 + * times. The JoinVerticesProcess finds these identical vertices and 1.62 + * erases all but one of the copies. This usually reduces the number of vertices 1.63 + * in a mesh by a serious amount and is the standard form to render a mesh. 1.64 + */ 1.65 +class ASSIMP_API_WINONLY JoinVerticesProcess : public BaseProcess 1.66 +{ 1.67 +public: 1.68 + 1.69 + JoinVerticesProcess(); 1.70 + ~JoinVerticesProcess(); 1.71 + 1.72 +public: 1.73 + // ------------------------------------------------------------------- 1.74 + /** Returns whether the processing step is present in the given flag field. 1.75 + * @param pFlags The processing flags the importer was called with. A bitwise 1.76 + * combination of #aiPostProcessSteps. 1.77 + * @return true if the process is present in this flag fields, false if not. 1.78 + */ 1.79 + bool IsActive( unsigned int pFlags) const; 1.80 + 1.81 + // ------------------------------------------------------------------- 1.82 + /** Executes the post processing step on the given imported data. 1.83 + * At the moment a process is not supposed to fail. 1.84 + * @param pScene The imported data to work at. 1.85 + */ 1.86 + void Execute( aiScene* pScene); 1.87 + 1.88 +public: 1.89 + // ------------------------------------------------------------------- 1.90 + /** Unites identical vertices in the given mesh. 1.91 + * @param pMesh The mesh to process. 1.92 + * @param meshIndex Index of the mesh to process 1.93 + */ 1.94 + int ProcessMesh( aiMesh* pMesh, unsigned int meshIndex); 1.95 + 1.96 +private: 1.97 +}; 1.98 + 1.99 +} // end of namespace Assimp 1.100 + 1.101 +#endif // AI_CALCTANGENTSPROCESS_H_INC