vrshoot

diff libs/assimp/CMakeLists.txt @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/CMakeLists.txt	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,720 @@
     1.4 +# Listing and grouping of all the source files.
     1.5 +# 1) Set the file lists for each component
     1.6 +# 2) Create a Source Group for each component, for IDE project orginization
     1.7 +# 3) Add libassimp using the file lists (eliminates duplication of file names between
     1.8 +#    source groups and library command)
     1.9 +#
    1.10 +SET( HEADER_PATH ../include/assimp )
    1.11 +
    1.12 +SET( COMPILER_HEADERS
    1.13 +	${HEADER_PATH}/Compiler/pushpack1.h
    1.14 +	${HEADER_PATH}/Compiler/poppack1.h
    1.15 +	pstdint.h
    1.16 +)
    1.17 +SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
    1.18 +
    1.19 +SET( PUBLIC_HEADERS
    1.20 +	${HEADER_PATH}/anim.h
    1.21 +	${HEADER_PATH}/ai_assert.h
    1.22 +	${HEADER_PATH}/camera.h
    1.23 +	${HEADER_PATH}/color4.h
    1.24 +	${HEADER_PATH}/color4.inl
    1.25 +	${HEADER_PATH}/config.h
    1.26 +	${HEADER_PATH}/defs.h
    1.27 +	${HEADER_PATH}/cfileio.h
    1.28 +	${HEADER_PATH}/light.h
    1.29 +	${HEADER_PATH}/material.h
    1.30 +	${HEADER_PATH}/material.inl
    1.31 +	${HEADER_PATH}/matrix3x3.h
    1.32 +	${HEADER_PATH}/matrix3x3.inl
    1.33 +	${HEADER_PATH}/matrix4x4.h
    1.34 +	${HEADER_PATH}/matrix4x4.inl
    1.35 +	${HEADER_PATH}/mesh.h
    1.36 +	${HEADER_PATH}/postprocess.h
    1.37 +	${HEADER_PATH}/quaternion.h
    1.38 +	${HEADER_PATH}/quaternion.inl
    1.39 +	${HEADER_PATH}/scene.h
    1.40 +	${HEADER_PATH}/metadata.h
    1.41 +	${HEADER_PATH}/texture.h
    1.42 +	${HEADER_PATH}/types.h
    1.43 +	${HEADER_PATH}/vector2.h
    1.44 +	${HEADER_PATH}/vector2.inl
    1.45 +	${HEADER_PATH}/vector3.h
    1.46 +	${HEADER_PATH}/vector3.inl
    1.47 +	${HEADER_PATH}/version.h
    1.48 +	${HEADER_PATH}/cimport.h
    1.49 +	${HEADER_PATH}/importerdesc.h
    1.50 +	${HEADER_PATH}/Importer.hpp
    1.51 +	${HEADER_PATH}/DefaultLogger.hpp
    1.52 +	${HEADER_PATH}/ProgressHandler.hpp
    1.53 +	${HEADER_PATH}/IOStream.hpp
    1.54 +	${HEADER_PATH}/IOSystem.hpp
    1.55 +	${HEADER_PATH}/Logger.hpp
    1.56 +	${HEADER_PATH}/LogStream.hpp
    1.57 +	${HEADER_PATH}/NullLogger.hpp
    1.58 +	${HEADER_PATH}/cexport.h
    1.59 +	${HEADER_PATH}/Exporter.hpp
    1.60 +)
    1.61 +
    1.62 +SET( Core_SRCS
    1.63 +	Assimp.cpp
    1.64 +)
    1.65 +
    1.66 +SET( Boost_SRCS
    1.67 +	BoostWorkaround/boost/math/common_factor_rt.hpp
    1.68 +	BoostWorkaround/boost/foreach.hpp
    1.69 +	BoostWorkaround/boost/format.hpp
    1.70 +	BoostWorkaround/boost/scoped_array.hpp
    1.71 +	BoostWorkaround/boost/scoped_ptr.hpp
    1.72 +	BoostWorkaround/boost/shared_array.hpp
    1.73 +	BoostWorkaround/boost/shared_ptr.hpp
    1.74 +	BoostWorkaround/boost/make_shared.hpp
    1.75 +	BoostWorkaround/boost/static_assert.hpp
    1.76 +	BoostWorkaround/boost/tuple/tuple.hpp
    1.77 +)
    1.78 +SOURCE_GROUP(Boost FILES ${Boost_SRCS})
    1.79 +
    1.80 +SET( Logging_SRCS
    1.81 +	${HEADER_PATH}/DefaultLogger.hpp
    1.82 +	${HEADER_PATH}/IOStream.hpp
    1.83 +	${HEADER_PATH}/LogStream.hpp
    1.84 +	${HEADER_PATH}/Logger.hpp
    1.85 +	${HEADER_PATH}/NullLogger.hpp
    1.86 +	Win32DebugLogStream.h
    1.87 +	DefaultLogger.cpp
    1.88 +	FileLogStream.h
    1.89 +)
    1.90 +SOURCE_GROUP(Logging FILES ${Logging_SRCS})
    1.91 +
    1.92 +SET( Common_SRCS
    1.93 +	fast_atof.h
    1.94 +	qnan.h
    1.95 +	BaseImporter.cpp
    1.96 +	BaseImporter.h
    1.97 +	BaseProcess.cpp
    1.98 +	BaseProcess.h
    1.99 +	Importer.h
   1.100 +	ScenePrivate.h
   1.101 +	PostStepRegistry.cpp
   1.102 +	ImporterRegistry.cpp
   1.103 +	ByteSwap.h
   1.104 +	DefaultProgressHandler.h
   1.105 +	DefaultIOStream.cpp
   1.106 +	DefaultIOStream.h
   1.107 +	DefaultIOSystem.cpp
   1.108 +	DefaultIOSystem.h
   1.109 +	CInterfaceIOWrapper.h
   1.110 +	Hash.h
   1.111 +	Importer.cpp
   1.112 +	IFF.h
   1.113 +	ParsingUtils.h
   1.114 +	StdOStreamLogStream.h
   1.115 +	StreamReader.h
   1.116 +	StringComparison.h
   1.117 +	SGSpatialSort.cpp
   1.118 +	SGSpatialSort.h
   1.119 +	VertexTriangleAdjacency.cpp
   1.120 +	VertexTriangleAdjacency.h
   1.121 +	GenericProperty.h
   1.122 +	SpatialSort.cpp
   1.123 +	SpatialSort.h
   1.124 +	SceneCombiner.cpp
   1.125 +	SceneCombiner.h
   1.126 +	ScenePreprocessor.cpp
   1.127 +	ScenePreprocessor.h
   1.128 +	SkeletonMeshBuilder.cpp
   1.129 +	SkeletonMeshBuilder.h
   1.130 +	SplitByBoneCountProcess.cpp
   1.131 +	SplitByBoneCountProcess.h
   1.132 +	SmoothingGroups.h
   1.133 +	StandardShapes.cpp
   1.134 +	StandardShapes.h
   1.135 +	TargetAnimation.cpp
   1.136 +	TargetAnimation.h
   1.137 +	RemoveComments.cpp
   1.138 +	RemoveComments.h
   1.139 +	Subdivision.cpp
   1.140 +	Subdivision.h
   1.141 +	Vertex.h
   1.142 +	LineSplitter.h
   1.143 +	TinyFormatter.h
   1.144 +	Profiler.h
   1.145 +	LogAux.h
   1.146 +)
   1.147 +SOURCE_GROUP(Common FILES ${Common_SRCS})
   1.148 +
   1.149 +SET( 3DS_SRCS
   1.150 +	3DSConverter.cpp
   1.151 +	3DSHelper.h
   1.152 +	3DSLoader.cpp
   1.153 +	3DSLoader.h
   1.154 +)
   1.155 +SOURCE_GROUP(3DS FILES ${3DS_SRCS})
   1.156 +
   1.157 +SET( AC_SRCS
   1.158 +	ACLoader.cpp
   1.159 +	ACLoader.h
   1.160 +)
   1.161 +SOURCE_GROUP( AC FILES ${AC_SRCS})
   1.162 +
   1.163 +SET( ASE_SRCS
   1.164 +	ASELoader.cpp
   1.165 +	ASELoader.h
   1.166 +	ASEParser.cpp
   1.167 +	ASEParser.h
   1.168 +)
   1.169 +SOURCE_GROUP( ASE FILES ${ASE_SRCS})
   1.170 +
   1.171 +SET( B3D_SRCS
   1.172 +	B3DImporter.cpp
   1.173 +	B3DImporter.h
   1.174 +)
   1.175 +SOURCE_GROUP( B3D FILES ${B3D_SRCS})
   1.176 +
   1.177 +SET( BVH_SRCS
   1.178 +	BVHLoader.cpp
   1.179 +	BVHLoader.h
   1.180 +)
   1.181 +SOURCE_GROUP( BVH FILES ${BVH_SRCS})
   1.182 +
   1.183 +SET( Collada_SRCS
   1.184 +	ColladaHelper.h
   1.185 +	ColladaLoader.cpp
   1.186 +	ColladaLoader.h
   1.187 +	ColladaParser.cpp
   1.188 +	ColladaParser.h
   1.189 +	ColladaExporter.h
   1.190 +	ColladaExporter.cpp
   1.191 +)
   1.192 +SOURCE_GROUP( Collada FILES ${Collada_SRCS})
   1.193 +
   1.194 +SET( DXF_SRCS
   1.195 +	DXFLoader.cpp
   1.196 +	DXFLoader.h
   1.197 +	DXFHelper.h
   1.198 +)
   1.199 +SOURCE_GROUP( DXF FILES ${DXF_SRCS})
   1.200 +
   1.201 +SET( CSM_SRCS
   1.202 +	CSMLoader.cpp
   1.203 +	CSMLoader.h
   1.204 +)
   1.205 +SOURCE_GROUP( CSM FILES ${CSM_SRCS})
   1.206 +
   1.207 +SET( HMP_SRCS
   1.208 +	HMPFileData.h
   1.209 +	HMPLoader.cpp
   1.210 +	HMPLoader.h
   1.211 +	HalfLifeFileData.h
   1.212 +)
   1.213 +SOURCE_GROUP( HMP FILES ${HMP_SRCS})
   1.214 +
   1.215 +SET( Irr_SRCS
   1.216 +	IRRLoader.cpp
   1.217 +	IRRLoader.h
   1.218 +	IRRMeshLoader.cpp
   1.219 +	IRRMeshLoader.h
   1.220 +	IRRShared.cpp
   1.221 +	IRRShared.h
   1.222 +)
   1.223 +SOURCE_GROUP( Irr FILES ${Irr_SRCS})
   1.224 +
   1.225 +SET( LWO_SRCS
   1.226 +	LWOAnimation.cpp
   1.227 +	LWOAnimation.h
   1.228 +	LWOBLoader.cpp
   1.229 +	LWOFileData.h
   1.230 +	LWOLoader.cpp
   1.231 +	LWOLoader.h
   1.232 +	LWOMaterial.cpp
   1.233 +)
   1.234 +SOURCE_GROUP( LWO FILES ${LWO_SRCS})
   1.235 +
   1.236 +SET( LWS_SRCS
   1.237 +	LWSLoader.cpp
   1.238 +	LWSLoader.h
   1.239 +)
   1.240 +SOURCE_GROUP( LWS FILES ${LWS_SRCS})
   1.241 +
   1.242 +
   1.243 +
   1.244 +SET( MD2_SRCS
   1.245 +	MD2FileData.h
   1.246 +	MD2Loader.cpp
   1.247 +	MD2Loader.h
   1.248 +	MD2NormalTable.h
   1.249 +)
   1.250 +SOURCE_GROUP( MD2 FILES ${MD2_SRCS})
   1.251 +
   1.252 +SET( MD3_SRCS
   1.253 +	MD3FileData.h
   1.254 +	MD3Loader.cpp
   1.255 +	MD3Loader.h
   1.256 +)
   1.257 +SOURCE_GROUP( MD3 FILES ${MD3_SRCS})
   1.258 +
   1.259 +SET( MD5_SRCS
   1.260 +	MD5Loader.cpp
   1.261 +	MD5Loader.h
   1.262 +	MD5Parser.cpp
   1.263 +	MD5Parser.h
   1.264 +)
   1.265 +SOURCE_GROUP( MD5 FILES ${MD5_SRCS})
   1.266 +
   1.267 +SET( MDC_SRCS
   1.268 +	MDCFileData.h
   1.269 +	MDCLoader.cpp
   1.270 +	MDCLoader.h
   1.271 +	MDCNormalTable.h
   1.272 +)
   1.273 +SOURCE_GROUP( MDC FILES ${MDC_SRCS})
   1.274 +
   1.275 +SET( MDL_SRCS
   1.276 +	MDLDefaultColorMap.h
   1.277 +	MDLFileData.h
   1.278 +	MDLLoader.cpp
   1.279 +	MDLLoader.h
   1.280 +	MDLMaterialLoader.cpp
   1.281 +)
   1.282 +SOURCE_GROUP( MDL FILES ${MDL_SRCS})
   1.283 +
   1.284 +SET( MaterialSystem_SRCS
   1.285 +	MaterialSystem.cpp
   1.286 +	MaterialSystem.h
   1.287 +)
   1.288 +SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
   1.289 +
   1.290 +SET( NFF_SRCS
   1.291 +	NFFLoader.cpp
   1.292 +	NFFLoader.h
   1.293 +)
   1.294 +SOURCE_GROUP( NFF FILES ${NFF_SRCS})
   1.295 +
   1.296 +SET( NDO_SRCS
   1.297 +	NDOLoader.cpp
   1.298 +	NDOLoader.h
   1.299 +)
   1.300 +SOURCE_GROUP( NDO FILES ${NDO_SRCS})
   1.301 +
   1.302 +SET( OFFFormat_SRCS
   1.303 +	OFFLoader.cpp
   1.304 +	OFFLoader.h
   1.305 +)
   1.306 +SOURCE_GROUP( OFFFormat FILES ${OFFFormat_SRCS})
   1.307 +
   1.308 +SET( Obj_SRCS
   1.309 +	ObjFileData.h
   1.310 +	ObjFileImporter.cpp
   1.311 +	ObjFileImporter.h
   1.312 +	ObjFileMtlImporter.cpp
   1.313 +	ObjFileMtlImporter.h
   1.314 +	ObjFileParser.cpp
   1.315 +	ObjFileParser.h
   1.316 +	ObjTools.h
   1.317 +	
   1.318 +	ObjExporter.h
   1.319 +	ObjExporter.cpp
   1.320 +)
   1.321 +SOURCE_GROUP( Obj FILES ${Obj_SRCS})
   1.322 +
   1.323 +SET( Ogre_SRCS
   1.324 +	OgreImporter.hpp
   1.325 +	OgreXmlHelper.hpp
   1.326 +	OgreImporter.cpp
   1.327 +	OgreMaterial.cpp
   1.328 +	OgreMesh.cpp
   1.329 +	OgreSkeleton.cpp
   1.330 +)
   1.331 +SOURCE_GROUP( Ogre FILES ${Ogre_SRCS})
   1.332 +
   1.333 +SET( Ply_SRCS
   1.334 +	PlyLoader.cpp
   1.335 +	PlyLoader.h
   1.336 +	PlyParser.cpp
   1.337 +	PlyParser.h
   1.338 +	PlyExporter.cpp
   1.339 +	PlyExporter.h
   1.340 +)
   1.341 +SOURCE_GROUP( Ply FILES ${Ply_SRCS})
   1.342 +
   1.343 +SET(MS3D_SRCS
   1.344 +	MS3DLoader.cpp
   1.345 +	MS3DLoader.h
   1.346 +)
   1.347 +SOURCE_GROUP( MS3D FILES ${MS3D_SRCS})
   1.348 +
   1.349 +SET(COB_SRCS
   1.350 +	COBLoader.cpp
   1.351 +	COBLoader.h
   1.352 +	COBScene.h
   1.353 +)
   1.354 +SOURCE_GROUP( COB FILES ${COB_SRCS})
   1.355 +
   1.356 +SET(BLENDER_SRCS
   1.357 +	BlenderLoader.cpp
   1.358 +	BlenderLoader.h
   1.359 +	BlenderDNA.cpp
   1.360 +	BlenderDNA.h
   1.361 +	BlenderDNA.inl
   1.362 +	BlenderScene.cpp
   1.363 +	BlenderScene.h
   1.364 +	BlenderSceneGen.h
   1.365 +	BlenderIntermediate.h
   1.366 +	BlenderModifier.h
   1.367 +	BlenderModifier.cpp
   1.368 +)
   1.369 +SOURCE_GROUP( BLENDER FILES ${BLENDER_SRCS})
   1.370 +
   1.371 +SET(IFC_SRCS
   1.372 +	IFCLoader.cpp
   1.373 +	IFCLoader.h
   1.374 +	IFCReaderGen.cpp
   1.375 +	IFCReaderGen.h
   1.376 +	IFCUtil.h
   1.377 +	IFCUtil.cpp
   1.378 +	IFCGeometry.cpp
   1.379 +	IFCMaterial.cpp
   1.380 +	IFCProfile.cpp
   1.381 +	IFCCurve.cpp
   1.382 +	IFCBoolean.cpp
   1.383 +	IFCOpenings.cpp
   1.384 +	STEPFile.h
   1.385 +	STEPFileReader.h
   1.386 +	STEPFileReader.cpp
   1.387 +	STEPFileEncoding.cpp
   1.388 +	STEPFileEncoding.h
   1.389 +)
   1.390 +SOURCE_GROUP( IFC FILES ${IFC_SRCS})
   1.391 +
   1.392 +SET( XGL_SRCS
   1.393 +	XGLLoader.cpp
   1.394 +	XGLLoader.h
   1.395 +)
   1.396 +SOURCE_GROUP( XGL FILES ${XGL_SRCS})
   1.397 +
   1.398 +
   1.399 +SET(FBX_SRCS
   1.400 +	FBXImporter.cpp
   1.401 +	FBXCompileConfig.h
   1.402 +	FBXImporter.h
   1.403 +	FBXParser.cpp
   1.404 +	FBXParser.h
   1.405 +	FBXTokenizer.cpp
   1.406 +	FBXTokenizer.h
   1.407 +	FBXImportSettings.h
   1.408 +	FBXConverter.h
   1.409 +	FBXConverter.cpp
   1.410 +	FBXUtil.h
   1.411 +	FBXUtil.cpp
   1.412 +	FBXDocument.h
   1.413 +	FBXDocument.cpp
   1.414 +	FBXProperties.h
   1.415 +	FBXProperties.cpp
   1.416 +	FBXMeshGeometry.cpp
   1.417 +	FBXMaterial.cpp
   1.418 +	FBXModel.cpp
   1.419 +	FBXAnimation.cpp
   1.420 +	FBXNodeAttribute.cpp
   1.421 +	FBXDeformer.cpp
   1.422 +	FBXBinaryTokenizer.cpp
   1.423 +	FBXDocumentUtil.cpp
   1.424 +)
   1.425 +SOURCE_GROUP( FBX FILES ${FBX_SRCS})
   1.426 +
   1.427 +
   1.428 +SET( PostProcessing_SRCS
   1.429 +	CalcTangentsProcess.cpp
   1.430 +	CalcTangentsProcess.h
   1.431 +	ComputeUVMappingProcess.cpp
   1.432 +	ComputeUVMappingProcess.h
   1.433 +	ConvertToLHProcess.cpp
   1.434 +	ConvertToLHProcess.h
   1.435 +	FindDegenerates.cpp
   1.436 +	FindDegenerates.h
   1.437 +	FindInstancesProcess.cpp
   1.438 +	FindInstancesProcess.h
   1.439 +	FindInvalidDataProcess.cpp
   1.440 +	FindInvalidDataProcess.h
   1.441 +	FixNormalsStep.cpp
   1.442 +	FixNormalsStep.h
   1.443 +	GenFaceNormalsProcess.cpp
   1.444 +	GenFaceNormalsProcess.h
   1.445 +	GenVertexNormalsProcess.cpp
   1.446 +	GenVertexNormalsProcess.h
   1.447 +	PretransformVertices.cpp
   1.448 +	PretransformVertices.h
   1.449 +	ImproveCacheLocality.cpp
   1.450 +	ImproveCacheLocality.h
   1.451 +	JoinVerticesProcess.cpp
   1.452 +	JoinVerticesProcess.h
   1.453 +	LimitBoneWeightsProcess.cpp
   1.454 +	LimitBoneWeightsProcess.h
   1.455 +	RemoveRedundantMaterials.cpp
   1.456 +	RemoveRedundantMaterials.h
   1.457 +	RemoveVCProcess.cpp
   1.458 +	RemoveVCProcess.h
   1.459 +	SortByPTypeProcess.cpp
   1.460 +	SortByPTypeProcess.h
   1.461 +	SplitLargeMeshes.cpp
   1.462 +	SplitLargeMeshes.h
   1.463 +	TerragenLoader.cpp
   1.464 +	TerragenLoader.h
   1.465 +	TextureTransform.cpp
   1.466 +	TextureTransform.h
   1.467 +	TriangulateProcess.cpp
   1.468 +	TriangulateProcess.h
   1.469 +	ValidateDataStructure.cpp
   1.470 +	ValidateDataStructure.h
   1.471 +	OptimizeGraph.cpp
   1.472 +	OptimizeGraph.h
   1.473 +	OptimizeMeshes.cpp
   1.474 +	OptimizeMeshes.h
   1.475 +	DeboneProcess.cpp
   1.476 +	DeboneProcess.h
   1.477 +	ProcessHelper.h
   1.478 +	ProcessHelper.cpp
   1.479 +	PolyTools.h
   1.480 +	MakeVerboseFormat.cpp
   1.481 +	MakeVerboseFormat.h
   1.482 +)
   1.483 +SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
   1.484 +
   1.485 +SET( Q3D_SRCS
   1.486 +	Q3DLoader.cpp
   1.487 +	Q3DLoader.h
   1.488 +)
   1.489 +SOURCE_GROUP( Q3D FILES ${Q3D_SRCS})
   1.490 +
   1.491 +SET( Q3BSP_SRCS
   1.492 +	Q3BSPFileData.h
   1.493 +	Q3BSPFileParser.h
   1.494 +	Q3BSPFileParser.cpp
   1.495 +	Q3BSPFileImporter.h
   1.496 +	Q3BSPFileImporter.cpp
   1.497 +	Q3BSPZipArchive.h
   1.498 +	Q3BSPZipArchive.cpp
   1.499 +)
   1.500 +SOURCE_GROUP( Q3BSP FILES ${Q3BSP_SRCS})
   1.501 +
   1.502 +SET( Raw_SRCS
   1.503 +	RawLoader.cpp
   1.504 +	RawLoader.h
   1.505 +)
   1.506 +SOURCE_GROUP( Raw FILES ${Raw_SRCS})
   1.507 +
   1.508 +SET( SMD_SRCS
   1.509 +	SMDLoader.cpp
   1.510 +	SMDLoader.h
   1.511 +)
   1.512 +SOURCE_GROUP( SMD FILES ${SMD_SRCS})
   1.513 +
   1.514 +SET( STL_SRCS
   1.515 +	STLLoader.cpp
   1.516 +	STLLoader.h
   1.517 +	STLExporter.h
   1.518 +	STLExporter.cpp
   1.519 +)
   1.520 +SOURCE_GROUP( STL FILES ${STL_SRCS})
   1.521 +
   1.522 +SET( Unreal_SRCS
   1.523 +	UnrealLoader.cpp
   1.524 +	UnrealLoader.h
   1.525 +)
   1.526 +SOURCE_GROUP( Unreal FILES ${Unreal_SRCS})
   1.527 +
   1.528 +SET( XFile_SRCS
   1.529 +	XFileHelper.h
   1.530 +	XFileImporter.cpp
   1.531 +	XFileImporter.h
   1.532 +	XFileParser.cpp
   1.533 +	XFileParser.h
   1.534 +)
   1.535 +SOURCE_GROUP( XFile FILES ${XFile_SRCS})
   1.536 +
   1.537 +SET( Exporter_SRCS
   1.538 +	Exporter.cpp
   1.539 +	AssimpCExport.cpp
   1.540 +	BlobIOSystem.h
   1.541 +)
   1.542 +SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
   1.543 +
   1.544 +SET( Extra_SRCS
   1.545 +	MD4FileData.h
   1.546 +)
   1.547 +SOURCE_GROUP( Extra FILES ${Extra_SRCS})
   1.548 +
   1.549 +SET( IrrXML_SRCS
   1.550 +	irrXMLWrapper.h
   1.551 +	../contrib/irrXML/CXMLReaderImpl.h
   1.552 +	../contrib/irrXML/heapsort.h
   1.553 +	../contrib/irrXML/irrArray.h
   1.554 +	../contrib/irrXML/irrString.h
   1.555 +	../contrib/irrXML/irrTypes.h
   1.556 +	../contrib/irrXML/irrXML.cpp
   1.557 +	../contrib/irrXML/irrXML.h
   1.558 +)
   1.559 +SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
   1.560 +
   1.561 +SET( ConvertUTF_SRCS
   1.562 +	../contrib/ConvertUTF/ConvertUTF.h
   1.563 +	../contrib/ConvertUTF/ConvertUTF.c
   1.564 +)
   1.565 +SOURCE_GROUP( ConvertUTF FILES ${ConvertUTF_SRCS})
   1.566 +
   1.567 +SET( Clipper_SRCS 
   1.568 +	../contrib/clipper/clipper.hpp
   1.569 +	../contrib/clipper/clipper.cpp
   1.570 +)
   1.571 +SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
   1.572 +
   1.573 +
   1.574 +SET( Poly2Tri_SRCS 
   1.575 +	../contrib/poly2tri/poly2tri/common/shapes.cc
   1.576 +	../contrib/poly2tri/poly2tri/common/shapes.h
   1.577 +	../contrib/poly2tri/poly2tri/common/utils.h
   1.578 +	../contrib/poly2tri/poly2tri/sweep/advancing_front.h
   1.579 +	../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
   1.580 +	../contrib/poly2tri/poly2tri/sweep/cdt.cc
   1.581 +	../contrib/poly2tri/poly2tri/sweep/cdt.h
   1.582 +	../contrib/poly2tri/poly2tri/sweep/sweep.cc
   1.583 +	../contrib/poly2tri/poly2tri/sweep/sweep.h
   1.584 +	../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
   1.585 +	../contrib/poly2tri/poly2tri/sweep/sweep_context.h
   1.586 +)
   1.587 +SOURCE_GROUP( Poly2Tri FILES ${Poly2Tri_SRCS})
   1.588 +
   1.589 +SET( unzip_SRCS
   1.590 +	../contrib/unzip/crypt.h
   1.591 +	../contrib/unzip/ioapi.c
   1.592 +	../contrib/unzip/ioapi.h
   1.593 +	../contrib/unzip/unzip.c
   1.594 +	../contrib/unzip/unzip.h
   1.595 +)
   1.596 +SOURCE_GROUP( unzip FILES ${unzip_SRCS})
   1.597 +
   1.598 +
   1.599 +# VC2010 fixes
   1.600 +if(MSVC10)
   1.601 +	OPTION( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
   1.602 +	if( VC10_STDINT_FIX )
   1.603 +		ADD_DEFINITIONS( -D_STDINT )
   1.604 +	endif( VC10_STDINT_FIX )
   1.605 +endif(MSVC10)
   1.606 +
   1.607 +ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
   1.608 +
   1.609 +if ( MSVC )
   1.610 +	ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
   1.611 +	ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
   1.612 +endif ( MSVC )
   1.613 +
   1.614 +if (UNZIP_FOUND)
   1.615 +	SET (unzip_compile_SRCS "")
   1.616 +else (UNZIP_FOUND)
   1.617 +	SET (unzip_compile_SRCS ${unzip_SRCS})
   1.618 +endif (UNZIP_FOUND)
   1.619 +
   1.620 +SET( assimp_src
   1.621 +	# Assimp Files
   1.622 +	${Core_SRCS}
   1.623 +	${Common_SRCS}
   1.624 +	${Logging_SRCS}
   1.625 +	${Exporter_SRCS}
   1.626 +	${PostProcessing_SRCS}
   1.627 +
   1.628 +	# Model Support
   1.629 +	${3DS_SRCS}
   1.630 +	${AC_SRCS}
   1.631 +	${ASE_SRCS}
   1.632 +	${B3D_SRCS}
   1.633 +	${BVH_SRCS}
   1.634 +	${Collada_SRCS}
   1.635 +	${DXF_SRCS}
   1.636 +	${CSM_SRCS}
   1.637 +	${HMP_SRCS}
   1.638 +	${Irr_SRCS}
   1.639 +	${LWO_SRCS}
   1.640 +	${LWS_SRCS}
   1.641 +	${MD2_SRCS}
   1.642 +	${MD3_SRCS}
   1.643 +	${MD5_SRCS}
   1.644 +	${MDC_SRCS}
   1.645 +	${MDL_SRCS}
   1.646 +	${MaterialSystem_SRCS}
   1.647 +	${NFF_SRCS}
   1.648 +	${OFFFormat_SRCS}
   1.649 +	${Obj_SRCS}
   1.650 +	${Ogre_SRCS}
   1.651 +	${Ply_SRCS}
   1.652 +	${Q3D_SRCS}
   1.653 +	${Q3BSP_SRCS}
   1.654 +	${Raw_SRCS}
   1.655 +	${SMD_SRCS}
   1.656 +	${STL_SRCS}
   1.657 +	${Unreal_SRCS}
   1.658 +	${XFile_SRCS}
   1.659 +	${Extra_SRCS}
   1.660 +	${MS3D_SRCS}
   1.661 +	${COB_SRCS}
   1.662 +	${BLENDER_SRCS}
   1.663 +	${NDO_SRCS}
   1.664 +	${IFC_SRCS}
   1.665 +	${XGL_SRCS}
   1.666 +	${FBX_SRCS}
   1.667 +	
   1.668 +	# Third-party libraries
   1.669 +	${IrrXML_SRCS}
   1.670 +	${ConvertUTF_SRCS}
   1.671 +	${unzip_compile_SRCS}
   1.672 +	${Poly2Tri_SRCS}
   1.673 +	${Clipper_SRCS}
   1.674 +	# Necessary to show the headers in the project when using the VC++ generator:
   1.675 +	${Boost_SRCS}
   1.676 +
   1.677 +	${PUBLIC_HEADERS}
   1.678 +	${COMPILER_HEADERS}
   1.679 +)
   1.680 +
   1.681 +ADD_MSVC_PRECOMPILED_HEADER("AssimpPCH.h" "AssimpPCH.cpp" assimp_src)
   1.682 +
   1.683 +IF ( ASSIMP_BUILD_STATIC_LIB )
   1.684 +	ADD_LIBRARY( assimp STATIC
   1.685 +		${assimp_src}
   1.686 +	)
   1.687 +ELSE ( ASSIMP_BUILD_STATIC_LIB )
   1.688 +	ADD_LIBRARY( assimp SHARED
   1.689 +		${assimp_src}
   1.690 +	)
   1.691 +ENDIF ( ASSIMP_BUILD_STATIC_LIB )
   1.692 +
   1.693 +SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
   1.694 +
   1.695 +TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES})
   1.696 +SET_TARGET_PROPERTIES( assimp PROPERTIES
   1.697 +	VERSION ${ASSIMP_VERSION}
   1.698 +	SOVERSION ${ASSIMP_SOVERSION} # use full version 
   1.699 +    OUTPUT_NAME assimp${ASSIMP_LIBRARY_SUFFIX}
   1.700 +)
   1.701 +# Build against external unzip, or add ../contrib/unzip so
   1.702 +# assimp can #include "unzip.h"
   1.703 +if (UNZIP_FOUND)
   1.704 +	INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
   1.705 +	TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
   1.706 +else (UNZIP_FOUND)
   1.707 +	INCLUDE_DIRECTORIES("../contrib/unzip")
   1.708 +endif (UNZIP_FOUND)
   1.709 +
   1.710 +INSTALL( TARGETS assimp DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT})
   1.711 +INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
   1.712 +INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
   1.713 +
   1.714 +if(MSVC AND ASSIMP_INSTALL_PDB)
   1.715 +	install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${ASSIMP_DEBUG_POSTFIX}.pdb
   1.716 +		DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
   1.717 +		CONFIGURATIONS Debug
   1.718 +	)
   1.719 +	install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb
   1.720 +		DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
   1.721 +		CONFIGURATIONS RelWithDebInfo
   1.722 +	)
   1.723 +endif ()
   1.724 \ No newline at end of file