vrshoot

diff libs/assimp/BlenderSceneGen.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/BlenderSceneGen.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,253 @@
     1.4 +/*
     1.5 +Open Asset Import Library (ASSIMP)
     1.6 +----------------------------------------------------------------------
     1.7 +
     1.8 +Copyright (c) 2006-2010, ASSIMP Development Team
     1.9 +All rights reserved.
    1.10 +
    1.11 +Redistribution and use of this software in source and binary forms, 
    1.12 +with or without modification, are permitted provided that the 
    1.13 +following conditions are met:
    1.14 +
    1.15 +* Redistributions of source code must retain the above
    1.16 +  copyright notice, this list of conditions and the
    1.17 +  following disclaimer.
    1.18 +
    1.19 +* Redistributions in binary form must reproduce the above
    1.20 +  copyright notice, this list of conditions and the
    1.21 +  following disclaimer in the documentation and/or other
    1.22 +  materials provided with the distribution.
    1.23 +
    1.24 +* Neither the name of the ASSIMP team, nor the names of its
    1.25 +  contributors may be used to endorse or promote products
    1.26 +  derived from this software without specific prior
    1.27 +  written permission of the ASSIMP Development Team.
    1.28 +
    1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.40 +
    1.41 +----------------------------------------------------------------------
    1.42 +*/
    1.43 +
    1.44 +/** @file  BlenderSceneGen.h
    1.45 + *  @brief MACHINE GENERATED BY ./scripts/BlenderImporter/genblenddna.py
    1.46 + */
    1.47 +#ifndef INCLUDED_AI_BLEND_SCENEGEN_H
    1.48 +#define INCLUDED_AI_BLEND_SCENEGEN_H
    1.49 +
    1.50 +namespace Assimp	{
    1.51 +	namespace Blender {
    1.52 +
    1.53 +
    1.54 +template <> void Structure :: Convert<Object> (
    1.55 +    Object& dest,
    1.56 +    const FileDatabase& db
    1.57 +    ) const
    1.58 +;
    1.59 +
    1.60 +template <> void Structure :: Convert<Group> (
    1.61 +    Group& dest,
    1.62 +    const FileDatabase& db
    1.63 +    ) const
    1.64 +;
    1.65 +
    1.66 +template <> void Structure :: Convert<MTex> (
    1.67 +    MTex& dest,
    1.68 +    const FileDatabase& db
    1.69 +    ) const
    1.70 +;
    1.71 +
    1.72 +template <> void Structure :: Convert<TFace> (
    1.73 +    TFace& dest,
    1.74 +    const FileDatabase& db
    1.75 +    ) const
    1.76 +;
    1.77 +
    1.78 +template <> void Structure :: Convert<SubsurfModifierData> (
    1.79 +    SubsurfModifierData& dest,
    1.80 +    const FileDatabase& db
    1.81 +    ) const
    1.82 +;
    1.83 +
    1.84 +template <> void Structure :: Convert<MFace> (
    1.85 +    MFace& dest,
    1.86 +    const FileDatabase& db
    1.87 +    ) const
    1.88 +;
    1.89 +
    1.90 +template <> void Structure :: Convert<Lamp> (
    1.91 +    Lamp& dest,
    1.92 +    const FileDatabase& db
    1.93 +    ) const
    1.94 +;
    1.95 +
    1.96 +template <> void Structure :: Convert<MDeformWeight> (
    1.97 +    MDeformWeight& dest,
    1.98 +    const FileDatabase& db
    1.99 +    ) const
   1.100 +;
   1.101 +
   1.102 +template <> void Structure :: Convert<PackedFile> (
   1.103 +    PackedFile& dest,
   1.104 +    const FileDatabase& db
   1.105 +    ) const
   1.106 +;
   1.107 +
   1.108 +template <> void Structure :: Convert<Base> (
   1.109 +    Base& dest,
   1.110 +    const FileDatabase& db
   1.111 +    ) const
   1.112 +;
   1.113 +
   1.114 +template <> void Structure :: Convert<MTFace> (
   1.115 +    MTFace& dest,
   1.116 +    const FileDatabase& db
   1.117 +    ) const
   1.118 +;
   1.119 +
   1.120 +template <> void Structure :: Convert<Material> (
   1.121 +    Material& dest,
   1.122 +    const FileDatabase& db
   1.123 +    ) const
   1.124 +;
   1.125 +
   1.126 +template <> void Structure :: Convert<MTexPoly> (
   1.127 +    MTexPoly& dest,
   1.128 +    const FileDatabase& db
   1.129 +    ) const
   1.130 +;
   1.131 +
   1.132 +template <> void Structure :: Convert<Mesh> (
   1.133 +    Mesh& dest,
   1.134 +    const FileDatabase& db
   1.135 +    ) const
   1.136 +;
   1.137 +
   1.138 +template <> void Structure :: Convert<MDeformVert> (
   1.139 +    MDeformVert& dest,
   1.140 +    const FileDatabase& db
   1.141 +    ) const
   1.142 +;
   1.143 +
   1.144 +template <> void Structure :: Convert<World> (
   1.145 +    World& dest,
   1.146 +    const FileDatabase& db
   1.147 +    ) const
   1.148 +;
   1.149 +
   1.150 +template <> void Structure :: Convert<MLoopCol> (
   1.151 +    MLoopCol& dest,
   1.152 +    const FileDatabase& db
   1.153 +    ) const
   1.154 +;
   1.155 +
   1.156 +template <> void Structure :: Convert<MVert> (
   1.157 +    MVert& dest,
   1.158 +    const FileDatabase& db
   1.159 +    ) const
   1.160 +;
   1.161 +
   1.162 +template <> void Structure :: Convert<MEdge> (
   1.163 +    MEdge& dest,
   1.164 +    const FileDatabase& db
   1.165 +    ) const
   1.166 +;
   1.167 +
   1.168 +template <> void Structure :: Convert<MLoopUV> (
   1.169 +    MLoopUV& dest,
   1.170 +    const FileDatabase& db
   1.171 +    ) const
   1.172 +;
   1.173 +
   1.174 +template <> void Structure :: Convert<GroupObject> (
   1.175 +    GroupObject& dest,
   1.176 +    const FileDatabase& db
   1.177 +    ) const
   1.178 +;
   1.179 +
   1.180 +template <> void Structure :: Convert<ListBase> (
   1.181 +    ListBase& dest,
   1.182 +    const FileDatabase& db
   1.183 +    ) const
   1.184 +;
   1.185 +
   1.186 +template <> void Structure :: Convert<MLoop> (
   1.187 +    MLoop& dest,
   1.188 +    const FileDatabase& db
   1.189 +    ) const
   1.190 +;
   1.191 +
   1.192 +template <> void Structure :: Convert<ModifierData> (
   1.193 +    ModifierData& dest,
   1.194 +    const FileDatabase& db
   1.195 +    ) const
   1.196 +;
   1.197 +
   1.198 +template <> void Structure :: Convert<ID> (
   1.199 +    ID& dest,
   1.200 +    const FileDatabase& db
   1.201 +    ) const
   1.202 +;
   1.203 +
   1.204 +template <> void Structure :: Convert<MCol> (
   1.205 +    MCol& dest,
   1.206 +    const FileDatabase& db
   1.207 +    ) const
   1.208 +;
   1.209 +
   1.210 +template <> void Structure :: Convert<MPoly> (
   1.211 +    MPoly& dest,
   1.212 +    const FileDatabase& db
   1.213 +    ) const
   1.214 +;
   1.215 +
   1.216 +template <> void Structure :: Convert<Scene> (
   1.217 +    Scene& dest,
   1.218 +    const FileDatabase& db
   1.219 +    ) const
   1.220 +;
   1.221 +
   1.222 +template <> void Structure :: Convert<Library> (
   1.223 +    Library& dest,
   1.224 +    const FileDatabase& db
   1.225 +    ) const
   1.226 +;
   1.227 +
   1.228 +template <> void Structure :: Convert<Tex> (
   1.229 +    Tex& dest,
   1.230 +    const FileDatabase& db
   1.231 +    ) const
   1.232 +;
   1.233 +
   1.234 +template <> void Structure :: Convert<Camera> (
   1.235 +    Camera& dest,
   1.236 +    const FileDatabase& db
   1.237 +    ) const
   1.238 +;
   1.239 +
   1.240 +template <> void Structure :: Convert<MirrorModifierData> (
   1.241 +    MirrorModifierData& dest,
   1.242 +    const FileDatabase& db
   1.243 +    ) const
   1.244 +;
   1.245 +
   1.246 +template <> void Structure :: Convert<Image> (
   1.247 +    Image& dest,
   1.248 +    const FileDatabase& db
   1.249 +    ) const
   1.250 +;
   1.251 +
   1.252 +
   1.253 +	}
   1.254 +}
   1.255 +
   1.256 +#endif