vrshoot
diff libs/assimp/BlenderModifier.cpp @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/BlenderModifier.cpp Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,315 @@ 1.4 +/* 1.5 +Open Asset Import Library (assimp) 1.6 +---------------------------------------------------------------------- 1.7 + 1.8 +Copyright (c) 2006-2012, assimp team 1.9 +All rights reserved. 1.10 + 1.11 +Redistribution and use of this software in source and binary forms, 1.12 +with or without modification, are permitted provided that the 1.13 +following conditions are met: 1.14 + 1.15 +* Redistributions of source code must retain the above 1.16 + copyright notice, this list of conditions and the 1.17 + following disclaimer. 1.18 + 1.19 +* Redistributions in binary form must reproduce the above 1.20 + copyright notice, this list of conditions and the 1.21 + following disclaimer in the documentation and/or other 1.22 + materials provided with the distribution. 1.23 + 1.24 +* Neither the name of the assimp team, nor the names of its 1.25 + contributors may be used to endorse or promote products 1.26 + derived from this software without specific prior 1.27 + written permission of the assimp team. 1.28 + 1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.40 + 1.41 +---------------------------------------------------------------------- 1.42 +*/ 1.43 + 1.44 +/** @file BlenderModifier.cpp 1.45 + * @brief Implementation of some blender modifiers (i.e subdivision, mirror). 1.46 + */ 1.47 +#include "AssimpPCH.h" 1.48 + 1.49 +#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER 1.50 +#include "BlenderModifier.h" 1.51 +#include "SceneCombiner.h" 1.52 +#include "Subdivision.h" 1.53 + 1.54 +#include <functional> 1.55 + 1.56 +using namespace Assimp; 1.57 +using namespace Assimp::Blender; 1.58 + 1.59 +template <typename T> BlenderModifier* god() { 1.60 + return new T(); 1.61 +} 1.62 + 1.63 +// add all available modifiers here 1.64 +typedef BlenderModifier* (*fpCreateModifier)(); 1.65 +static const fpCreateModifier creators[] = { 1.66 + &god<BlenderModifier_Mirror>, 1.67 + &god<BlenderModifier_Subdivision>, 1.68 + 1.69 + NULL // sentinel 1.70 +}; 1.71 + 1.72 +// ------------------------------------------------------------------------------------------------ 1.73 +// just testing out some new macros to simplify logging 1.74 +#define ASSIMP_LOG_WARN_F(string,...)\ 1.75 + DefaultLogger::get()->warn((Formatter::format(string),__VA_ARGS__)) 1.76 + 1.77 +#define ASSIMP_LOG_ERROR_F(string,...)\ 1.78 + DefaultLogger::get()->error((Formatter::format(string),__VA_ARGS__)) 1.79 + 1.80 +#define ASSIMP_LOG_DEBUG_F(string,...)\ 1.81 + DefaultLogger::get()->debug((Formatter::format(string),__VA_ARGS__)) 1.82 + 1.83 +#define ASSIMP_LOG_INFO_F(string,...)\ 1.84 + DefaultLogger::get()->info((Formatter::format(string),__VA_ARGS__)) 1.85 + 1.86 + 1.87 +#define ASSIMP_LOG_WARN(string)\ 1.88 + DefaultLogger::get()->warn(string) 1.89 + 1.90 +#define ASSIMP_LOG_ERROR(string)\ 1.91 + DefaultLogger::get()->error(string) 1.92 + 1.93 +#define ASSIMP_LOG_DEBUG(string)\ 1.94 + DefaultLogger::get()->debug(string) 1.95 + 1.96 +#define ASSIMP_LOG_INFO(string)\ 1.97 + DefaultLogger::get()->info(string) 1.98 + 1.99 + 1.100 +// ------------------------------------------------------------------------------------------------ 1.101 +struct SharedModifierData : ElemBase 1.102 +{ 1.103 + ModifierData modifier; 1.104 +}; 1.105 + 1.106 +// ------------------------------------------------------------------------------------------------ 1.107 +void BlenderModifierShowcase::ApplyModifiers(aiNode& out, ConversionData& conv_data, const Scene& in, const Object& orig_object ) 1.108 +{ 1.109 + size_t cnt = 0u, ful = 0u; 1.110 + 1.111 + // NOTE: this cast is potentially unsafe by design, so we need to perform type checks before 1.112 + // we're allowed to dereference the pointers without risking to crash. We might still be 1.113 + // invoking UB btw - we're assuming that the ModifierData member of the respective modifier 1.114 + // structures is at offset sizeof(vftable) with no padding. 1.115 + const SharedModifierData* cur = boost::static_pointer_cast<const SharedModifierData> ( orig_object.modifiers.first.get() ); 1.116 + for (; cur; cur = boost::static_pointer_cast<const SharedModifierData> ( cur->modifier.next.get() ), ++ful) { 1.117 + ai_assert(cur->dna_type); 1.118 + 1.119 + const Structure* s = conv_data.db.dna.Get( cur->dna_type ); 1.120 + if (!s) { 1.121 + ASSIMP_LOG_WARN_F("BlendModifier: could not resolve DNA name: ",cur->dna_type); 1.122 + continue; 1.123 + } 1.124 + 1.125 + // this is a common trait of all XXXMirrorData structures in BlenderDNA 1.126 + const Field* f = s->Get("modifier"); 1.127 + if (!f || f->offset != 0) { 1.128 + ASSIMP_LOG_WARN("BlendModifier: expected a `modifier` member at offset 0"); 1.129 + continue; 1.130 + } 1.131 + 1.132 + s = conv_data.db.dna.Get( f->type ); 1.133 + if (!s || s->name != "ModifierData") { 1.134 + ASSIMP_LOG_WARN("BlendModifier: expected a ModifierData structure as first member"); 1.135 + continue; 1.136 + } 1.137 + 1.138 + // now, we can be sure that we should be fine to dereference *cur* as 1.139 + // ModifierData (with the above note). 1.140 + const ModifierData& dat = cur->modifier; 1.141 + 1.142 + const fpCreateModifier* curgod = creators; 1.143 + std::vector< BlenderModifier* >::iterator curmod = cached_modifiers->begin(), endmod = cached_modifiers->end(); 1.144 + 1.145 + for (;*curgod;++curgod,++curmod) { // allocate modifiers on the fly 1.146 + if (curmod == endmod) { 1.147 + cached_modifiers->push_back((*curgod)()); 1.148 + 1.149 + endmod = cached_modifiers->end(); 1.150 + curmod = endmod-1; 1.151 + } 1.152 + 1.153 + BlenderModifier* const modifier = *curmod; 1.154 + if(modifier->IsActive(dat)) { 1.155 + modifier->DoIt(out,conv_data,*boost::static_pointer_cast<const ElemBase>(cur),in,orig_object); 1.156 + cnt++; 1.157 + 1.158 + curgod = NULL; 1.159 + break; 1.160 + } 1.161 + } 1.162 + if (curgod) { 1.163 + ASSIMP_LOG_WARN_F("Couldn't find a handler for modifier: ",dat.name); 1.164 + } 1.165 + } 1.166 + 1.167 + // Even though we managed to resolve some or all of the modifiers on this 1.168 + // object, we still can't say whether our modifier implementations were 1.169 + // able to fully do their job. 1.170 + if (ful) { 1.171 + ASSIMP_LOG_DEBUG_F("BlendModifier: found handlers for ",cnt," of ",ful," modifiers on `",orig_object.id.name, 1.172 + "`, check log messages above for errors"); 1.173 + } 1.174 +} 1.175 + 1.176 + 1.177 + 1.178 +// ------------------------------------------------------------------------------------------------ 1.179 +bool BlenderModifier_Mirror :: IsActive (const ModifierData& modin) 1.180 +{ 1.181 + return modin.type == ModifierData::eModifierType_Mirror; 1.182 +} 1.183 + 1.184 +// ------------------------------------------------------------------------------------------------ 1.185 +void BlenderModifier_Mirror :: DoIt(aiNode& out, ConversionData& conv_data, const ElemBase& orig_modifier, 1.186 + const Scene& /*in*/, 1.187 + const Object& orig_object ) 1.188 +{ 1.189 + // hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers() 1.190 + const MirrorModifierData& mir = static_cast<const MirrorModifierData&>(orig_modifier); 1.191 + ai_assert(mir.modifier.type == ModifierData::eModifierType_Mirror); 1.192 + 1.193 + conv_data.meshes->reserve(conv_data.meshes->size() + out.mNumMeshes); 1.194 + 1.195 + // XXX not entirely correct, mirroring on two axes results in 4 distinct objects in blender ... 1.196 + 1.197 + // take all input meshes and clone them 1.198 + for (unsigned int i = 0; i < out.mNumMeshes; ++i) { 1.199 + aiMesh* mesh; 1.200 + SceneCombiner::Copy(&mesh,conv_data.meshes[out.mMeshes[i]]); 1.201 + 1.202 + const float xs = mir.flag & MirrorModifierData::Flags_AXIS_X ? -1.f : 1.f; 1.203 + const float ys = mir.flag & MirrorModifierData::Flags_AXIS_Y ? -1.f : 1.f; 1.204 + const float zs = mir.flag & MirrorModifierData::Flags_AXIS_Z ? -1.f : 1.f; 1.205 + 1.206 + if (mir.mirror_ob) { 1.207 + const aiVector3D center( mir.mirror_ob->obmat[3][0],mir.mirror_ob->obmat[3][1],mir.mirror_ob->obmat[3][2] ); 1.208 + for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { 1.209 + aiVector3D& v = mesh->mVertices[i]; 1.210 + 1.211 + v.x = center.x + xs*(center.x - v.x); 1.212 + v.y = center.y + ys*(center.y - v.y); 1.213 + v.z = center.z + zs*(center.z - v.z); 1.214 + } 1.215 + } 1.216 + else { 1.217 + for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { 1.218 + aiVector3D& v = mesh->mVertices[i]; 1.219 + v.x *= xs;v.y *= ys;v.z *= zs; 1.220 + } 1.221 + } 1.222 + 1.223 + if (mesh->mNormals) { 1.224 + for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { 1.225 + aiVector3D& v = mesh->mNormals[i]; 1.226 + v.x *= xs;v.y *= ys;v.z *= zs; 1.227 + } 1.228 + } 1.229 + 1.230 + if (mesh->mTangents) { 1.231 + for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { 1.232 + aiVector3D& v = mesh->mTangents[i]; 1.233 + v.x *= xs;v.y *= ys;v.z *= zs; 1.234 + } 1.235 + } 1.236 + 1.237 + if (mesh->mBitangents) { 1.238 + for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { 1.239 + aiVector3D& v = mesh->mBitangents[i]; 1.240 + v.x *= xs;v.y *= ys;v.z *= zs; 1.241 + } 1.242 + } 1.243 + 1.244 + const float us = mir.flag & MirrorModifierData::Flags_MIRROR_U ? -1.f : 1.f; 1.245 + const float vs = mir.flag & MirrorModifierData::Flags_MIRROR_V ? -1.f : 1.f; 1.246 + 1.247 + for (unsigned int n = 0; mesh->HasTextureCoords(n); ++n) { 1.248 + for (unsigned int i = 0; i < mesh->mNumVertices; ++i) { 1.249 + aiVector3D& v = mesh->mTextureCoords[n][i]; 1.250 + v.x *= us;v.y *= vs; 1.251 + } 1.252 + } 1.253 + 1.254 + conv_data.meshes->push_back(mesh); 1.255 + } 1.256 + unsigned int* nind = new unsigned int[out.mNumMeshes*2]; 1.257 + 1.258 + std::copy(out.mMeshes,out.mMeshes+out.mNumMeshes,nind); 1.259 + std::transform(out.mMeshes,out.mMeshes+out.mNumMeshes,nind+out.mNumMeshes, 1.260 + std::bind1st(std::plus< unsigned int >(),out.mNumMeshes)); 1.261 + 1.262 + delete[] out.mMeshes; 1.263 + out.mMeshes = nind; 1.264 + out.mNumMeshes *= 2; 1.265 + 1.266 + ASSIMP_LOG_INFO_F("BlendModifier: Applied the `Mirror` modifier to `", 1.267 + orig_object.id.name,"`"); 1.268 +} 1.269 + 1.270 + 1.271 + 1.272 + 1.273 +// ------------------------------------------------------------------------------------------------ 1.274 +bool BlenderModifier_Subdivision :: IsActive (const ModifierData& modin) 1.275 +{ 1.276 + return modin.type == ModifierData::eModifierType_Subsurf; 1.277 +} 1.278 + 1.279 +// ------------------------------------------------------------------------------------------------ 1.280 +void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data, const ElemBase& orig_modifier, 1.281 + const Scene& /*in*/, 1.282 + const Object& orig_object ) 1.283 +{ 1.284 + // hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers() 1.285 + const SubsurfModifierData& mir = static_cast<const SubsurfModifierData&>(orig_modifier); 1.286 + ai_assert(mir.modifier.type == ModifierData::eModifierType_Subsurf); 1.287 + 1.288 + Subdivider::Algorithm algo; 1.289 + switch (mir.subdivType) 1.290 + { 1.291 + case SubsurfModifierData::TYPE_CatmullClarke: 1.292 + algo = Subdivider::CATMULL_CLARKE; 1.293 + break; 1.294 + 1.295 + case SubsurfModifierData::TYPE_Simple: 1.296 + ASSIMP_LOG_WARN("BlendModifier: The `SIMPLE` subdivision algorithm is not currently implemented, using Catmull-Clarke"); 1.297 + algo = Subdivider::CATMULL_CLARKE; 1.298 + break; 1.299 + 1.300 + default: 1.301 + ASSIMP_LOG_WARN_F("BlendModifier: Unrecognized subdivision algorithm: ",mir.subdivType); 1.302 + return; 1.303 + }; 1.304 + 1.305 + boost::scoped_ptr<Subdivider> subd(Subdivider::Create(algo)); 1.306 + ai_assert(subd); 1.307 + 1.308 + aiMesh** const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes]; 1.309 + boost::scoped_array<aiMesh*> tempmeshes(new aiMesh*[out.mNumMeshes]()); 1.310 + 1.311 + subd->Subdivide(meshes,out.mNumMeshes,tempmeshes.get(),std::max( mir.renderLevels, mir.levels ),true); 1.312 + std::copy(tempmeshes.get(),tempmeshes.get()+out.mNumMeshes,meshes); 1.313 + 1.314 + ASSIMP_LOG_INFO_F("BlendModifier: Applied the `Subdivision` modifier to `", 1.315 + orig_object.id.name,"`"); 1.316 +} 1.317 + 1.318 +#endif