vrshoot
diff libs/assimp/BlenderIntermediate.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/BlenderIntermediate.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,183 @@ 1.4 +/* 1.5 +Open Asset Import Library (assimp) 1.6 +---------------------------------------------------------------------- 1.7 + 1.8 +Copyright (c) 2006-2012, assimp team 1.9 +All rights reserved. 1.10 + 1.11 +Redistribution and use of this software in source and binary forms, 1.12 +with or without modification, are permitted provided that the 1.13 +following conditions are met: 1.14 + 1.15 +* Redistributions of source code must retain the above 1.16 + copyright notice, this list of conditions and the 1.17 + following disclaimer. 1.18 + 1.19 +* Redistributions in binary form must reproduce the above 1.20 + copyright notice, this list of conditions and the 1.21 + following disclaimer in the documentation and/or other 1.22 + materials provided with the distribution. 1.23 + 1.24 +* Neither the name of the assimp team, nor the names of its 1.25 + contributors may be used to endorse or promote products 1.26 + derived from this software without specific prior 1.27 + written permission of the assimp team. 1.28 + 1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.40 + 1.41 +---------------------------------------------------------------------- 1.42 +*/ 1.43 + 1.44 +/** @file BlenderIntermediate.h 1.45 + * @brief Internal utility structures for the BlenderLoader. It also serves 1.46 + * as master include file for the whole (internal) Blender subsystem. 1.47 + */ 1.48 +#ifndef INCLUDED_AI_BLEND_INTERMEDIATE_H 1.49 +#define INCLUDED_AI_BLEND_INTERMEDIATE_H 1.50 + 1.51 +#include "BlenderLoader.h" 1.52 +#include "BlenderDNA.h" 1.53 +#include "BlenderScene.h" 1.54 +#include "BlenderSceneGen.h" 1.55 + 1.56 +#define for_each(x,y) BOOST_FOREACH(x,y) 1.57 + 1.58 +namespace Assimp { 1.59 +namespace Blender { 1.60 + 1.61 + // -------------------------------------------------------------------- 1.62 + /** Mini smart-array to avoid pulling in even more boost stuff. usable with vector and deque */ 1.63 + // -------------------------------------------------------------------- 1.64 + template <template <typename,typename> class TCLASS, typename T> 1.65 + struct TempArray { 1.66 + typedef TCLASS< T*,std::allocator<T*> > mywrap; 1.67 + 1.68 + TempArray() { 1.69 + } 1.70 + 1.71 + ~TempArray () { 1.72 + for_each(T* elem, arr) { 1.73 + delete elem; 1.74 + } 1.75 + } 1.76 + 1.77 + void dismiss() { 1.78 + arr.clear(); 1.79 + } 1.80 + 1.81 + mywrap* operator -> () { 1.82 + return &arr; 1.83 + } 1.84 + 1.85 + operator mywrap& () { 1.86 + return arr; 1.87 + } 1.88 + 1.89 + operator const mywrap& () const { 1.90 + return arr; 1.91 + } 1.92 + 1.93 + mywrap& get () { 1.94 + return arr; 1.95 + } 1.96 + 1.97 + const mywrap& get () const { 1.98 + return arr; 1.99 + } 1.100 + 1.101 + T* operator[] (size_t idx) const { 1.102 + return arr[idx]; 1.103 + } 1.104 + 1.105 + T*& operator[] (size_t idx) { 1.106 + return arr[idx]; 1.107 + } 1.108 + 1.109 + private: 1.110 + // no copy semantics 1.111 + void operator= (const TempArray&) { 1.112 + } 1.113 + 1.114 + TempArray(const TempArray& arr) { 1.115 + } 1.116 + 1.117 + private: 1.118 + mywrap arr; 1.119 + }; 1.120 + 1.121 +#ifdef _MSC_VER 1.122 +# pragma warning(disable:4351) 1.123 +#endif 1.124 + // -------------------------------------------------------------------- 1.125 + /** ConversionData acts as intermediate storage location for 1.126 + * the various ConvertXXX routines in BlenderImporter.*/ 1.127 + // -------------------------------------------------------------------- 1.128 + struct ConversionData 1.129 + { 1.130 + ConversionData(const FileDatabase& db) 1.131 + : sentinel_cnt() 1.132 + , next_texture() 1.133 + , db(db) 1.134 + {} 1.135 + 1.136 + std::set<const Object*> objects; 1.137 + 1.138 + TempArray <std::vector, aiMesh> meshes; 1.139 + TempArray <std::vector, aiCamera> cameras; 1.140 + TempArray <std::vector, aiLight> lights; 1.141 + TempArray <std::vector, aiMaterial> materials; 1.142 + TempArray <std::vector, aiTexture> textures; 1.143 + 1.144 + // set of all materials referenced by at least one mesh in the scene 1.145 + std::deque< boost::shared_ptr< Material > > materials_raw; 1.146 + 1.147 + // counter to name sentinel textures inserted as substitutes for procedural textures. 1.148 + unsigned int sentinel_cnt; 1.149 + 1.150 + // next texture ID for each texture type, respectively 1.151 + unsigned int next_texture[aiTextureType_UNKNOWN+1]; 1.152 + 1.153 + // original file data 1.154 + const FileDatabase& db; 1.155 + }; 1.156 +#ifdef _MSC_VER 1.157 +# pragma warning(default:4351) 1.158 +#endif 1.159 + 1.160 +// ------------------------------------------------------------------------------------------------ 1.161 +inline const char* GetTextureTypeDisplayString(Tex::Type t) 1.162 +{ 1.163 + switch (t) { 1.164 + case Tex::Type_CLOUDS : return "Clouds"; 1.165 + case Tex::Type_WOOD : return "Wood"; 1.166 + case Tex::Type_MARBLE : return "Marble"; 1.167 + case Tex::Type_MAGIC : return "Magic"; 1.168 + case Tex::Type_BLEND : return "Blend"; 1.169 + case Tex::Type_STUCCI : return "Stucci"; 1.170 + case Tex::Type_NOISE : return "Noise"; 1.171 + case Tex::Type_PLUGIN : return "Plugin"; 1.172 + case Tex::Type_MUSGRAVE : return "Musgrave"; 1.173 + case Tex::Type_VORONOI : return "Voronoi"; 1.174 + case Tex::Type_DISTNOISE : return "DistortedNoise"; 1.175 + case Tex::Type_ENVMAP : return "EnvMap"; 1.176 + case Tex::Type_IMAGE : return "Image"; 1.177 + default: 1.178 + break; 1.179 + } 1.180 + return "<Unknown>"; 1.181 +} 1.182 + 1.183 +} // ! Blender 1.184 +} // ! Assimp 1.185 + 1.186 +#endif // ! INCLUDED_AI_BLEND_INTERMEDIATE_H