vrshoot

diff libs/assimp/BaseProcess.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/BaseProcess.h	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,294 @@
     1.4 +/*
     1.5 +Open Asset Import Library (assimp)
     1.6 +----------------------------------------------------------------------
     1.7 +
     1.8 +Copyright (c) 2006-2012, assimp team
     1.9 +All rights reserved.
    1.10 +
    1.11 +Redistribution and use of this software in source and binary forms, 
    1.12 +with or without modification, are permitted provided that the 
    1.13 +following conditions are met:
    1.14 +
    1.15 +* Redistributions of source code must retain the above
    1.16 +  copyright notice, this list of conditions and the
    1.17 +  following disclaimer.
    1.18 +
    1.19 +* Redistributions in binary form must reproduce the above
    1.20 +  copyright notice, this list of conditions and the
    1.21 +  following disclaimer in the documentation and/or other
    1.22 +  materials provided with the distribution.
    1.23 +
    1.24 +* Neither the name of the assimp team, nor the names of its
    1.25 +  contributors may be used to endorse or promote products
    1.26 +  derived from this software without specific prior
    1.27 +  written permission of the assimp team.
    1.28 +
    1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.40 +
    1.41 +----------------------------------------------------------------------
    1.42 +*/
    1.43 +
    1.44 +/** @file Base class of all import post processing steps */
    1.45 +#ifndef INCLUDED_AI_BASEPROCESS_H
    1.46 +#define INCLUDED_AI_BASEPROCESS_H
    1.47 +
    1.48 +#include <map>
    1.49 +
    1.50 +#include "assimp/types.h"
    1.51 +#include "GenericProperty.h"
    1.52 +
    1.53 +struct aiScene;
    1.54 +
    1.55 +namespace Assimp	{
    1.56 +
    1.57 +class Importer;
    1.58 +
    1.59 +// ---------------------------------------------------------------------------
    1.60 +/** Helper class to allow post-processing steps to interact with each other.
    1.61 + *
    1.62 + *  The class maintains a simple property list that can be used by pp-steps
    1.63 + *  to provide additional information to other steps. This is primarily
    1.64 + *  intended for cross-step optimizations.
    1.65 + */
    1.66 +class SharedPostProcessInfo
    1.67 +{
    1.68 +public:
    1.69 +
    1.70 +	struct Base
    1.71 +	{
    1.72 +		virtual ~Base()
    1.73 +		{}
    1.74 +	};
    1.75 +
    1.76 +	//! Represents data that is allocated on the heap, thus needs to be deleted
    1.77 +	template <typename T>
    1.78 +	struct THeapData : public Base
    1.79 +	{
    1.80 +		THeapData(T* in)
    1.81 +			: data (in)
    1.82 +		{}
    1.83 +
    1.84 +		~THeapData()
    1.85 +		{
    1.86 +			delete data;
    1.87 +		}
    1.88 +		T* data;
    1.89 +	};
    1.90 +
    1.91 +	//! Represents static, by-value data not allocated on the heap
    1.92 +	template <typename T>
    1.93 +	struct TStaticData : public Base
    1.94 +	{
    1.95 +		TStaticData(T in)
    1.96 +			: data (in)
    1.97 +		{}
    1.98 +
    1.99 +		~TStaticData()
   1.100 +		{}
   1.101 +
   1.102 +		T data;
   1.103 +	};
   1.104 +
   1.105 +	// some typedefs for cleaner code
   1.106 +	typedef unsigned int KeyType;
   1.107 +	typedef std::map<KeyType, Base*>  PropertyMap;
   1.108 +
   1.109 +public:
   1.110 +
   1.111 +	//! Destructor
   1.112 +	~SharedPostProcessInfo()	
   1.113 +	{
   1.114 +		Clean();
   1.115 +	}
   1.116 +
   1.117 +	//! Remove all stored properties from the table
   1.118 +	void Clean()
   1.119 +	{
   1.120 +		// invoke the virtual destructor for all stored properties
   1.121 +		for (PropertyMap::iterator it = pmap.begin(), end = pmap.end();
   1.122 +			 it != end; ++it)
   1.123 +		{
   1.124 +			delete (*it).second;
   1.125 +		}
   1.126 +		pmap.clear();
   1.127 +	}
   1.128 +
   1.129 +	//! Add a heap property to the list
   1.130 +	template <typename T>
   1.131 +	void AddProperty( const char* name, T* in ){
   1.132 +		AddProperty(name,(Base*)new THeapData<T>(in));
   1.133 +	}
   1.134 +
   1.135 +	//! Add a static by-value property to the list
   1.136 +	template <typename T>
   1.137 +	void AddProperty( const char* name, T in ){
   1.138 +		AddProperty(name,(Base*)new TStaticData<T>(in));
   1.139 +	}
   1.140 +
   1.141 +
   1.142 +	//! Get a heap property
   1.143 +	template <typename T>
   1.144 +	bool GetProperty( const char* name, T*& out ) const
   1.145 +	{
   1.146 +		THeapData<T>* t = (THeapData<T>*)GetPropertyInternal(name);
   1.147 +		if(!t)
   1.148 +		{
   1.149 +			out = NULL;
   1.150 +			return false;
   1.151 +		}
   1.152 +		out = t->data;
   1.153 +		return true;
   1.154 +	}
   1.155 +
   1.156 +	//! Get a static, by-value property
   1.157 +	template <typename T>
   1.158 +	bool GetProperty( const char* name, T& out ) const
   1.159 +	{
   1.160 +		TStaticData<T>* t = (TStaticData<T>*)GetPropertyInternal(name);
   1.161 +		if(!t)return false;
   1.162 +		out = t->data;
   1.163 +		return true;
   1.164 +	}
   1.165 +
   1.166 +	//! Remove a property of a specific type
   1.167 +	void RemoveProperty( const char* name)	{
   1.168 +		SetGenericPropertyPtr<Base>(pmap,name,NULL);
   1.169 +	}
   1.170 +
   1.171 +private:
   1.172 +
   1.173 +	void AddProperty( const char* name, Base* data)	{
   1.174 +		SetGenericPropertyPtr<Base>(pmap,name,data);
   1.175 +	}
   1.176 +
   1.177 +	Base* GetPropertyInternal( const char* name) const	{
   1.178 +		return GetGenericProperty<Base*>(pmap,name,NULL);
   1.179 +	}
   1.180 +
   1.181 +private:
   1.182 +
   1.183 +	//! Map of all stored properties
   1.184 +	PropertyMap pmap;
   1.185 +};
   1.186 +
   1.187 +#if 0
   1.188 +
   1.189 +// ---------------------------------------------------------------------------
   1.190 +/** @brief Represents a dependency table for a postprocessing steps.
   1.191 + *
   1.192 + *  For future use.
   1.193 + */
   1.194 + struct PPDependencyTable 
   1.195 + {
   1.196 +	 unsigned int execute_me_before_these;
   1.197 +	 unsigned int execute_me_after_these;
   1.198 +	 unsigned int only_if_these_are_not_specified;
   1.199 +	 unsigned int mutually_exclusive_with;
   1.200 + };
   1.201 +
   1.202 +#endif
   1.203 +
   1.204 +
   1.205 +#define AI_SPP_SPATIAL_SORT "$Spat"
   1.206 +
   1.207 +// ---------------------------------------------------------------------------
   1.208 +/** The BaseProcess defines a common interface for all post processing steps.
   1.209 + * A post processing step is run after a successful import if the caller
   1.210 + * specified the corresponding flag when calling ReadFile(). 
   1.211 + * Enum #aiPostProcessSteps defines which flags are available. 
   1.212 + * After a successful import the Importer iterates over its internal array 
   1.213 + * of processes and calls IsActive() on each process to evaluate if the step 
   1.214 + * should be executed. If the function returns true, the class' Execute() 
   1.215 + * function is called subsequently.
   1.216 + */
   1.217 +class ASSIMP_API_WINONLY BaseProcess 
   1.218 +{
   1.219 +	friend class Importer;
   1.220 +
   1.221 +public:
   1.222 +
   1.223 +	/** Constructor to be privately used by Importer */
   1.224 +	BaseProcess();
   1.225 +
   1.226 +	/** Destructor, private as well */
   1.227 +	virtual ~BaseProcess();
   1.228 +
   1.229 +public:
   1.230 +
   1.231 +	// -------------------------------------------------------------------
   1.232 +	/** Returns whether the processing step is present in the given flag.
   1.233 +	 * @param pFlags The processing flags the importer was called with. A
   1.234 +	 *   bitwise combination of #aiPostProcessSteps.
   1.235 +	 * @return true if the process is present in this flag fields, 
   1.236 +	 *   false if not.
   1.237 +	*/
   1.238 +	virtual bool IsActive( unsigned int pFlags) const = 0;
   1.239 +
   1.240 +	// -------------------------------------------------------------------
   1.241 +	/** Check whether this step expects its input vertex data to be 
   1.242 +	 *  in verbose format. */
   1.243 +	virtual bool RequireVerboseFormat() const;
   1.244 +
   1.245 +	// -------------------------------------------------------------------
   1.246 +	/** Executes the post processing step on the given imported data.
   1.247 +	* The function deletes the scene if the postprocess step fails (
   1.248 +	* the object pointer will be set to NULL).
   1.249 +	* @param pImp Importer instance (pImp->mScene must be valid)
   1.250 +	*/
   1.251 +	void ExecuteOnScene( Importer* pImp);
   1.252 +
   1.253 +	// -------------------------------------------------------------------
   1.254 +	/** Called prior to ExecuteOnScene().
   1.255 +	* The function is a request to the process to update its configuration
   1.256 +	* basing on the Importer's configuration property list.
   1.257 +	*/
   1.258 +	virtual void SetupProperties(const Importer* pImp);
   1.259 +
   1.260 +	// -------------------------------------------------------------------
   1.261 +	/** Executes the post processing step on the given imported data.
   1.262 +	* A process should throw an ImportErrorException* if it fails.
   1.263 +	* This method must be implemented by deriving classes.
   1.264 +	* @param pScene The imported data to work at.
   1.265 +	*/
   1.266 +	virtual void Execute( aiScene* pScene) = 0;
   1.267 +
   1.268 +
   1.269 +	// -------------------------------------------------------------------
   1.270 +	/** Assign a new SharedPostProcessInfo to the step. This object
   1.271 +	 *  allows multiple postprocess steps to share data.
   1.272 +	 * @param sh May be NULL
   1.273 +	*/
   1.274 +	inline void SetSharedData(SharedPostProcessInfo* sh)	{
   1.275 +		shared = sh;
   1.276 +	}
   1.277 +
   1.278 +	// -------------------------------------------------------------------
   1.279 +	/** Get the shared data that is assigned to the step.
   1.280 +	*/
   1.281 +	inline SharedPostProcessInfo* GetSharedData()	{
   1.282 +		return shared;
   1.283 +	}
   1.284 +
   1.285 +protected:
   1.286 +
   1.287 +	/** See the doc of #SharedPostProcessInfo for more details */
   1.288 +	SharedPostProcessInfo* shared;
   1.289 +
   1.290 +	/** Currently active progress handler */
   1.291 +	ProgressHandler* progress;
   1.292 +};
   1.293 +
   1.294 +
   1.295 +} // end of namespace Assimp
   1.296 +
   1.297 +#endif // AI_BASEPROCESS_H_INC