vrshoot

diff libs/assimp/Assimp.cpp @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/assimp/Assimp.cpp	Sat Feb 01 19:58:19 2014 +0200
     1.3 @@ -0,0 +1,593 @@
     1.4 +/*
     1.5 +---------------------------------------------------------------------------
     1.6 +Open Asset Import Library (assimp)
     1.7 +---------------------------------------------------------------------------
     1.8 +
     1.9 +Copyright (c) 2006-2012, assimp team
    1.10 +
    1.11 +All rights reserved.
    1.12 +
    1.13 +Redistribution and use of this software in source and binary forms, 
    1.14 +with or without modification, are permitted provided that the following 
    1.15 +conditions are met:
    1.16 +
    1.17 +* Redistributions of source code must retain the above
    1.18 +  copyright notice, this list of conditions and the
    1.19 +  following disclaimer.
    1.20 +
    1.21 +* Redistributions in binary form must reproduce the above
    1.22 +  copyright notice, this list of conditions and the
    1.23 +  following disclaimer in the documentation and/or other
    1.24 +  materials provided with the distribution.
    1.25 +
    1.26 +* Neither the name of the assimp team, nor the names of its
    1.27 +  contributors may be used to endorse or promote products
    1.28 +  derived from this software without specific prior
    1.29 +  written permission of the assimp team.
    1.30 +
    1.31 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    1.32 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    1.33 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.34 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
    1.35 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.36 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    1.37 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.38 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
    1.39 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    1.40 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
    1.41 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.42 +---------------------------------------------------------------------------
    1.43 +*/
    1.44 +/** @file  Assimp.cpp
    1.45 + *  @brief Implementation of the Plain-C API
    1.46 + */
    1.47 +
    1.48 +#include "AssimpPCH.h"
    1.49 +#include "assimp/cimport.h"
    1.50 +
    1.51 +#include "GenericProperty.h"
    1.52 +#include "CInterfaceIOWrapper.h"
    1.53 +#include "Importer.h"
    1.54 +
    1.55 +// ------------------------------------------------------------------------------------------------
    1.56 +#ifdef AI_C_THREADSAFE
    1.57 +#	include <boost/thread/thread.hpp>
    1.58 +#	include <boost/thread/mutex.hpp>
    1.59 +#endif
    1.60 +// ------------------------------------------------------------------------------------------------
    1.61 +using namespace Assimp;
    1.62 +
    1.63 +namespace Assimp
    1.64 +{
    1.65 +	// underlying structure for aiPropertyStore
    1.66 +	typedef BatchLoader::PropertyMap PropertyMap;
    1.67 +
    1.68 +	/** Stores the LogStream objects for all active C log streams */
    1.69 +	struct mpred {
    1.70 +		bool operator  () (const aiLogStream& s0, const aiLogStream& s1) const  {
    1.71 +			return s0.callback<s1.callback&&s0.user<s1.user;
    1.72 +		}
    1.73 +	};
    1.74 +	typedef std::map<aiLogStream, Assimp::LogStream*, mpred> LogStreamMap;
    1.75 +
    1.76 +	/** Stores the LogStream objects allocated by #aiGetPredefinedLogStream */
    1.77 +	typedef std::list<Assimp::LogStream*> PredefLogStreamMap;
    1.78 +
    1.79 +	/** Local storage of all active log streams */
    1.80 +	static LogStreamMap gActiveLogStreams;
    1.81 +
    1.82 +	/** Local storage of LogStreams allocated by #aiGetPredefinedLogStream */
    1.83 +	static PredefLogStreamMap gPredefinedStreams;
    1.84 +
    1.85 +	/** Error message of the last failed import process */
    1.86 +	static std::string gLastErrorString;
    1.87 +
    1.88 +	/** Verbose logging active or not? */
    1.89 +	static aiBool gVerboseLogging = false;
    1.90 +}
    1.91 +
    1.92 +
    1.93 +#ifdef AI_C_THREADSAFE
    1.94 +/** Global mutex to manage the access to the logstream map */
    1.95 +static boost::mutex gLogStreamMutex;
    1.96 +#endif
    1.97 +
    1.98 +
    1.99 +// ------------------------------------------------------------------------------------------------
   1.100 +// Custom LogStream implementation for the C-API
   1.101 +class LogToCallbackRedirector : public LogStream
   1.102 +{
   1.103 +public:
   1.104 +	LogToCallbackRedirector(const aiLogStream& s) 
   1.105 +		: stream (s)	{
   1.106 +			ai_assert(NULL != s.callback);
   1.107 +	}
   1.108 +
   1.109 +	~LogToCallbackRedirector()	{
   1.110 +#ifdef AI_C_THREADSAFE
   1.111 +		boost::mutex::scoped_lock lock(gLogStreamMutex);
   1.112 +#endif
   1.113 +		// (HACK) Check whether the 'stream.user' pointer points to a
   1.114 +		// custom LogStream allocated by #aiGetPredefinedLogStream.
   1.115 +		// In this case, we need to delete it, too. Of course, this 
   1.116 +		// might cause strange problems, but the chance is quite low.
   1.117 +
   1.118 +		PredefLogStreamMap::iterator it = std::find(gPredefinedStreams.begin(), 
   1.119 +			gPredefinedStreams.end(), (Assimp::LogStream*)stream.user);
   1.120 +
   1.121 +		if (it != gPredefinedStreams.end()) {
   1.122 +			delete *it;
   1.123 +			gPredefinedStreams.erase(it);
   1.124 +		}
   1.125 +	}
   1.126 +
   1.127 +	/** @copydoc LogStream::write */
   1.128 +	void write(const char* message)	{
   1.129 +		stream.callback(message,stream.user);
   1.130 +	}
   1.131 +
   1.132 +private:
   1.133 +	aiLogStream stream;
   1.134 +};
   1.135 +
   1.136 +// ------------------------------------------------------------------------------------------------
   1.137 +void ReportSceneNotFoundError()
   1.138 +{
   1.139 +	DefaultLogger::get()->error("Unable to find the Assimp::Importer for this aiScene. "
   1.140 +		"The C-API does not accept scenes produced by the C++ API and vice versa");
   1.141 +
   1.142 +	assert(false);
   1.143 +}
   1.144 +
   1.145 +// ------------------------------------------------------------------------------------------------
   1.146 +// Reads the given file and returns its content. 
   1.147 +const aiScene* aiImportFile( const char* pFile, unsigned int pFlags)
   1.148 +{
   1.149 +	return aiImportFileEx(pFile,pFlags,NULL);
   1.150 +}
   1.151 +
   1.152 +// ------------------------------------------------------------------------------------------------
   1.153 +const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags,  aiFileIO* pFS)
   1.154 +{
   1.155 +	return aiImportFileExWithProperties(pFile, pFlags, pFS, NULL);
   1.156 +}
   1.157 +
   1.158 +// ------------------------------------------------------------------------------------------------
   1.159 +const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFlags, 
   1.160 +	aiFileIO* pFS,
   1.161 +	const aiPropertyStore* props)
   1.162 +{
   1.163 +	ai_assert(NULL != pFile);
   1.164 +
   1.165 +	const aiScene* scene = NULL;
   1.166 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.167 +
   1.168 +	// create an Importer for this file
   1.169 +	Assimp::Importer* imp = new Assimp::Importer();
   1.170 +
   1.171 +	// copy properties
   1.172 +	if(props) {
   1.173 +		const PropertyMap* pp = reinterpret_cast<const PropertyMap*>(props);
   1.174 +		ImporterPimpl* pimpl = imp->Pimpl();
   1.175 +		pimpl->mIntProperties = pp->ints;
   1.176 +		pimpl->mFloatProperties = pp->floats;
   1.177 +		pimpl->mStringProperties = pp->strings;
   1.178 +	}
   1.179 +	// setup a custom IO system if necessary
   1.180 +	if (pFS)	{
   1.181 +		imp->SetIOHandler( new CIOSystemWrapper (pFS) );
   1.182 +	}
   1.183 +
   1.184 +	// and have it read the file
   1.185 +	scene = imp->ReadFile( pFile, pFlags);
   1.186 +
   1.187 +	// if succeeded, store the importer in the scene and keep it alive
   1.188 +	if( scene)	{
   1.189 +		ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
   1.190 +		priv->mOrigImporter = imp;
   1.191 +	} 
   1.192 +	else	{
   1.193 +		// if failed, extract error code and destroy the import
   1.194 +		gLastErrorString = imp->GetErrorString();
   1.195 +		delete imp;
   1.196 +	}
   1.197 +
   1.198 +	// return imported data. If the import failed the pointer is NULL anyways
   1.199 +	ASSIMP_END_EXCEPTION_REGION(const aiScene*);
   1.200 +	return scene;
   1.201 +}
   1.202 +
   1.203 +// ------------------------------------------------------------------------------------------------
   1.204 +const aiScene* aiImportFileFromMemory( 
   1.205 +	const char* pBuffer,
   1.206 +	unsigned int pLength,
   1.207 +	unsigned int pFlags,
   1.208 +	const char* pHint)
   1.209 +{
   1.210 +	return aiImportFileFromMemoryWithProperties(pBuffer, pLength, pFlags, pHint, NULL);
   1.211 +}
   1.212 +
   1.213 +// ------------------------------------------------------------------------------------------------
   1.214 +const aiScene* aiImportFileFromMemoryWithProperties( 
   1.215 +	const char* pBuffer,
   1.216 +	unsigned int pLength,
   1.217 +	unsigned int pFlags,
   1.218 +	const char* pHint,
   1.219 +	const aiPropertyStore* props)
   1.220 +{
   1.221 +	ai_assert(NULL != pBuffer && 0 != pLength);
   1.222 +
   1.223 +	const aiScene* scene = NULL;
   1.224 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.225 +
   1.226 +	// create an Importer for this file
   1.227 +	Assimp::Importer* imp = new Assimp::Importer();
   1.228 +
   1.229 +	// copy properties
   1.230 +	if(props) {
   1.231 +		const PropertyMap* pp = reinterpret_cast<const PropertyMap*>(props);
   1.232 +		ImporterPimpl* pimpl = imp->Pimpl();
   1.233 +		pimpl->mIntProperties = pp->ints;
   1.234 +		pimpl->mFloatProperties = pp->floats;
   1.235 +		pimpl->mStringProperties = pp->strings;
   1.236 +	}
   1.237 +
   1.238 +	// and have it read the file from the memory buffer
   1.239 +	scene = imp->ReadFileFromMemory( pBuffer, pLength, pFlags,pHint);
   1.240 +
   1.241 +	// if succeeded, store the importer in the scene and keep it alive
   1.242 +	if( scene)	{
   1.243 +		 ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
   1.244 +		 priv->mOrigImporter = imp;
   1.245 +	} 
   1.246 +	else	{
   1.247 +		// if failed, extract error code and destroy the import
   1.248 +		gLastErrorString = imp->GetErrorString();
   1.249 +		delete imp;
   1.250 +	}
   1.251 +	// return imported data. If the import failed the pointer is NULL anyways
   1.252 +	ASSIMP_END_EXCEPTION_REGION(const aiScene*);
   1.253 +	return scene;
   1.254 +}
   1.255 +
   1.256 +// ------------------------------------------------------------------------------------------------
   1.257 +// Releases all resources associated with the given import process. 
   1.258 +void aiReleaseImport( const aiScene* pScene)
   1.259 +{
   1.260 +	if (!pScene) {
   1.261 +		return;
   1.262 +	}
   1.263 +
   1.264 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.265 +	
   1.266 +	// find the importer associated with this data
   1.267 +	const ScenePrivateData* priv = ScenePriv(pScene);
   1.268 +	if( !priv || !priv->mOrigImporter)	{
   1.269 +		delete pScene;
   1.270 +	}
   1.271 +	else {
   1.272 +		// deleting the Importer also deletes the scene
   1.273 +		// Note: the reason that this is not written as 'delete priv->mOrigImporter'
   1.274 +		// is a suspected bug in gcc 4.4+ (http://gcc.gnu.org/bugzilla/show_bug.cgi?id=52339)
   1.275 +		Importer* importer = priv->mOrigImporter;
   1.276 +		delete importer;
   1.277 +	}
   1.278 +	
   1.279 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.280 +}
   1.281 +
   1.282 +// ------------------------------------------------------------------------------------------------
   1.283 +ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
   1.284 +	unsigned int pFlags)
   1.285 +{
   1.286 +	const aiScene* sc = NULL;
   1.287 +	
   1.288 +
   1.289 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.290 +
   1.291 +	// find the importer associated with this data
   1.292 +	const ScenePrivateData* priv = ScenePriv(pScene);
   1.293 +	if( !priv || !priv->mOrigImporter)	{
   1.294 +		ReportSceneNotFoundError();
   1.295 +		return NULL;
   1.296 +	}
   1.297 +
   1.298 +	sc = priv->mOrigImporter->ApplyPostProcessing(pFlags);
   1.299 +
   1.300 +	if (!sc) {
   1.301 +		aiReleaseImport(pScene);
   1.302 +		return NULL;
   1.303 +	}
   1.304 +
   1.305 +	ASSIMP_END_EXCEPTION_REGION(const aiScene*);
   1.306 +	return sc;
   1.307 +}
   1.308 +
   1.309 +// ------------------------------------------------------------------------------------------------
   1.310 +void CallbackToLogRedirector (const char* msg, char* dt)
   1.311 +{
   1.312 +	ai_assert(NULL != msg && NULL != dt);
   1.313 +	LogStream* s = (LogStream*)dt;
   1.314 +
   1.315 +	s->write(msg);
   1.316 +}
   1.317 +
   1.318 +// ------------------------------------------------------------------------------------------------
   1.319 +ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream,const char* file)
   1.320 +{
   1.321 +	aiLogStream sout;
   1.322 +
   1.323 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.324 +	LogStream* stream = LogStream::createDefaultStream(pStream,file);
   1.325 +	if (!stream) {
   1.326 +		sout.callback = NULL;
   1.327 +		sout.user = NULL;
   1.328 +	}
   1.329 +	else {
   1.330 +		sout.callback = &CallbackToLogRedirector;
   1.331 +		sout.user = (char*)stream;
   1.332 +	}
   1.333 +	gPredefinedStreams.push_back(stream);
   1.334 +	ASSIMP_END_EXCEPTION_REGION(aiLogStream);
   1.335 +	return sout;
   1.336 +}
   1.337 +
   1.338 +// ------------------------------------------------------------------------------------------------
   1.339 +ASSIMP_API void aiAttachLogStream( const aiLogStream* stream )
   1.340 +{
   1.341 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.342 +
   1.343 +#ifdef AI_C_THREADSAFE
   1.344 +	boost::mutex::scoped_lock lock(gLogStreamMutex);
   1.345 +#endif
   1.346 +
   1.347 +	LogStream* lg = new LogToCallbackRedirector(*stream);
   1.348 +	gActiveLogStreams[*stream] = lg;
   1.349 +
   1.350 +	if (DefaultLogger::isNullLogger()) {
   1.351 +		DefaultLogger::create(NULL,(gVerboseLogging == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
   1.352 +	}
   1.353 +	DefaultLogger::get()->attachStream(lg);
   1.354 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.355 +}
   1.356 +
   1.357 +// ------------------------------------------------------------------------------------------------
   1.358 +ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
   1.359 +{
   1.360 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.361 +
   1.362 +#ifdef AI_C_THREADSAFE
   1.363 +	boost::mutex::scoped_lock lock(gLogStreamMutex);
   1.364 +#endif
   1.365 +	// find the logstream associated with this data
   1.366 +	LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
   1.367 +	// it should be there... else the user is playing fools with us
   1.368 +	if( it == gActiveLogStreams.end())	{
   1.369 +		return AI_FAILURE;
   1.370 +	}
   1.371 +	DefaultLogger::get()->detatchStream( it->second );
   1.372 +	delete it->second;
   1.373 +
   1.374 +	gActiveLogStreams.erase( it);
   1.375 +
   1.376 +	if (gActiveLogStreams.empty()) {
   1.377 +		DefaultLogger::kill();
   1.378 +	}
   1.379 +	ASSIMP_END_EXCEPTION_REGION(aiReturn);
   1.380 +	return AI_SUCCESS;
   1.381 +}
   1.382 +
   1.383 +// ------------------------------------------------------------------------------------------------
   1.384 +ASSIMP_API void aiDetachAllLogStreams(void)
   1.385 +{
   1.386 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.387 +#ifdef AI_C_THREADSAFE
   1.388 +	boost::mutex::scoped_lock lock(gLogStreamMutex);
   1.389 +#endif
   1.390 +	for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
   1.391 +		DefaultLogger::get()->detatchStream( it->second );
   1.392 +		delete it->second;
   1.393 +	}
   1.394 +	gActiveLogStreams.clear();
   1.395 +	DefaultLogger::kill();
   1.396 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.397 +}
   1.398 +
   1.399 +// ------------------------------------------------------------------------------------------------
   1.400 +ASSIMP_API void aiEnableVerboseLogging(aiBool d)
   1.401 +{
   1.402 +	if (!DefaultLogger::isNullLogger()) {
   1.403 +		DefaultLogger::get()->setLogSeverity((d == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
   1.404 +	}
   1.405 +	gVerboseLogging = d;
   1.406 +}
   1.407 +
   1.408 +// ------------------------------------------------------------------------------------------------
   1.409 +// Returns the error text of the last failed import process. 
   1.410 +const char* aiGetErrorString()
   1.411 +{
   1.412 +	return gLastErrorString.c_str();
   1.413 +}
   1.414 +
   1.415 +// ------------------------------------------------------------------------------------------------
   1.416 +// Returns the error text of the last failed import process. 
   1.417 +aiBool aiIsExtensionSupported(const char* szExtension)
   1.418 +{
   1.419 +	ai_assert(NULL != szExtension);
   1.420 +	aiBool candoit=AI_FALSE;
   1.421 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.422 +
   1.423 +	// FIXME: no need to create a temporary Importer instance just for that .. 
   1.424 +	Assimp::Importer tmp;
   1.425 +	candoit = tmp.IsExtensionSupported(std::string(szExtension)) ? AI_TRUE : AI_FALSE;
   1.426 +
   1.427 +	ASSIMP_END_EXCEPTION_REGION(aiBool);
   1.428 +	return candoit;
   1.429 +}
   1.430 +
   1.431 +// ------------------------------------------------------------------------------------------------
   1.432 +// Get a list of all file extensions supported by ASSIMP
   1.433 +void aiGetExtensionList(aiString* szOut)
   1.434 +{
   1.435 +	ai_assert(NULL != szOut);
   1.436 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.437 +
   1.438 +	// FIXME: no need to create a temporary Importer instance just for that .. 
   1.439 +	Assimp::Importer tmp;
   1.440 +	tmp.GetExtensionList(*szOut);
   1.441 +
   1.442 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.443 +}
   1.444 +
   1.445 +// ------------------------------------------------------------------------------------------------
   1.446 +// Get the memory requirements for a particular import.
   1.447 +void aiGetMemoryRequirements(const C_STRUCT aiScene* pIn,
   1.448 +	C_STRUCT aiMemoryInfo* in)
   1.449 +{
   1.450 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.451 +
   1.452 +	// find the importer associated with this data
   1.453 +	const ScenePrivateData* priv = ScenePriv(pIn);
   1.454 +	if( !priv || !priv->mOrigImporter)	{
   1.455 +		ReportSceneNotFoundError();
   1.456 +		return;
   1.457 +	}
   1.458 +
   1.459 +	return priv->mOrigImporter->GetMemoryRequirements(*in);
   1.460 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.461 +}
   1.462 +
   1.463 +// ------------------------------------------------------------------------------------------------
   1.464 +ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
   1.465 +{
   1.466 +	return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
   1.467 +}
   1.468 +
   1.469 +
   1.470 +// ------------------------------------------------------------------------------------------------
   1.471 +ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
   1.472 +{
   1.473 +	delete reinterpret_cast<PropertyMap*>(p);
   1.474 +}
   1.475 +
   1.476 +// ------------------------------------------------------------------------------------------------
   1.477 +// Importer::SetPropertyInteger
   1.478 +ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore* p, const char* szName, int value)
   1.479 +{
   1.480 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.481 +	PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
   1.482 +	SetGenericProperty<int>(pp->ints,szName,value,NULL);
   1.483 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.484 +}
   1.485 +
   1.486 +// ------------------------------------------------------------------------------------------------
   1.487 +// Importer::SetPropertyFloat
   1.488 +ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore* p, const char* szName, float value)
   1.489 +{
   1.490 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.491 +	PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
   1.492 +	SetGenericProperty<float>(pp->floats,szName,value,NULL);
   1.493 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.494 +}
   1.495 +
   1.496 +// ------------------------------------------------------------------------------------------------
   1.497 +// Importer::SetPropertyString
   1.498 +ASSIMP_API void aiSetImportPropertyString(aiPropertyStore* p, const char* szName,
   1.499 +	const C_STRUCT aiString* st)
   1.500 +{
   1.501 +	if (!st) {
   1.502 +		return;
   1.503 +	}
   1.504 +	ASSIMP_BEGIN_EXCEPTION_REGION();
   1.505 +	PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
   1.506 +	SetGenericProperty<std::string>(pp->strings,szName,std::string(st->C_Str()),NULL);
   1.507 +	ASSIMP_END_EXCEPTION_REGION(void);
   1.508 +}
   1.509 +
   1.510 +// ------------------------------------------------------------------------------------------------
   1.511 +// Rotation matrix to quaternion
   1.512 +ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
   1.513 +{
   1.514 +	ai_assert(NULL != quat && NULL != mat);
   1.515 +	*quat = aiQuaternion(*mat);
   1.516 +}
   1.517 +
   1.518 +// ------------------------------------------------------------------------------------------------
   1.519 +// Matrix decomposition
   1.520 +ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
   1.521 +	aiQuaternion* rotation,
   1.522 +	aiVector3D* position)
   1.523 +{
   1.524 +	ai_assert(NULL != rotation && NULL != position && NULL != scaling && NULL != mat);
   1.525 +	mat->Decompose(*scaling,*rotation,*position);
   1.526 +}
   1.527 +
   1.528 +// ------------------------------------------------------------------------------------------------
   1.529 +// Matrix transpose
   1.530 +ASSIMP_API void aiTransposeMatrix3(aiMatrix3x3* mat)
   1.531 +{
   1.532 +	ai_assert(NULL != mat);
   1.533 +	mat->Transpose();
   1.534 +}
   1.535 +
   1.536 +// ------------------------------------------------------------------------------------------------
   1.537 +ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
   1.538 +{
   1.539 +	ai_assert(NULL != mat);
   1.540 +	mat->Transpose();
   1.541 +}
   1.542 +
   1.543 +// ------------------------------------------------------------------------------------------------
   1.544 +// Vector transformation
   1.545 +ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec, 
   1.546 +	const aiMatrix3x3* mat)
   1.547 +{
   1.548 +	ai_assert(NULL != mat && NULL != vec);
   1.549 +	*vec *= (*mat);
   1.550 +}
   1.551 +
   1.552 +// ------------------------------------------------------------------------------------------------
   1.553 +ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec, 
   1.554 +	const aiMatrix4x4* mat)
   1.555 +{
   1.556 +	ai_assert(NULL != mat && NULL != vec);
   1.557 +	*vec *= (*mat);
   1.558 +}
   1.559 +
   1.560 +// ------------------------------------------------------------------------------------------------
   1.561 +// Matrix multiplication
   1.562 +ASSIMP_API void aiMultiplyMatrix4(
   1.563 +	aiMatrix4x4* dst, 
   1.564 +	const aiMatrix4x4* src)
   1.565 +{
   1.566 +	ai_assert(NULL != dst && NULL != src);
   1.567 +	*dst = (*dst) * (*src);
   1.568 +}
   1.569 +
   1.570 +// ------------------------------------------------------------------------------------------------
   1.571 +ASSIMP_API void aiMultiplyMatrix3(
   1.572 +	aiMatrix3x3* dst, 
   1.573 +	const aiMatrix3x3* src)
   1.574 +{
   1.575 +	ai_assert(NULL != dst && NULL != src);
   1.576 +	*dst = (*dst) * (*src);
   1.577 +}
   1.578 +
   1.579 +// ------------------------------------------------------------------------------------------------
   1.580 +// Matrix identity
   1.581 +ASSIMP_API void aiIdentityMatrix3(
   1.582 +	aiMatrix3x3* mat)
   1.583 +{
   1.584 +	ai_assert(NULL != mat);
   1.585 +	*mat = aiMatrix3x3();
   1.586 +}
   1.587 +
   1.588 +// ------------------------------------------------------------------------------------------------
   1.589 +ASSIMP_API void aiIdentityMatrix4(
   1.590 +	aiMatrix4x4* mat)
   1.591 +{
   1.592 +	ai_assert(NULL != mat);
   1.593 +	*mat = aiMatrix4x4();
   1.594 +}
   1.595 +
   1.596 +