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1 /*
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2 Open Asset Import Library (assimp)
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3 ----------------------------------------------------------------------
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4
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5 Copyright (c) 2006-2012, assimp team
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6 All rights reserved.
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7
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8 Redistribution and use of this software in source and binary forms,
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9 with or without modification, are permitted provided that the
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10 following conditions are met:
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11
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12 * Redistributions of source code must retain the above
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13 copyright notice, this list of conditions and the
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14 following disclaimer.
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15
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16 * Redistributions in binary form must reproduce the above
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17 copyright notice, this list of conditions and the
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18 following disclaimer in the documentation and/or other
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19 materials provided with the distribution.
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20
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21 * Neither the name of the assimp team, nor the names of its
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22 contributors may be used to endorse or promote products
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23 derived from this software without specific prior
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24 written permission of the assimp team.
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25
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26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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37
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38 ----------------------------------------------------------------------
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39 */
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40
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41 /** @file Defines a helper class to evaluate subdivision surfaces.*/
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42 #ifndef AI_SUBDISIVION_H_INC
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43 #define AI_SUBDISIVION_H_INC
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44 namespace Assimp {
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45
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46 // ------------------------------------------------------------------------------
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47 /** Helper class to evaluate subdivision surfaces. Different algorithms
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48 * are provided for choice. */
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49 // ------------------------------------------------------------------------------
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50 class Subdivider
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51 {
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52 public:
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53
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54 /** Enumerates all supported subvidision algorithms */
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55 enum Algorithm {
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56 CATMULL_CLARKE = 0x1
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57 };
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58
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59 public:
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60
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61 virtual ~Subdivider() {
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62 }
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63
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64 public:
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65
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66 // ---------------------------------------------------------------
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67 /** Create a subdivider of a specific type
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68 *
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69 * @param algo Algorithm to be used for subdivision
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70 * @return Subdivider instance. */
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71 static Subdivider* Create (Algorithm algo);
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72
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73 // ---------------------------------------------------------------
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74 /** Subdivide a mesh using the selected algorithm
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75 *
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76 * @param mesh First mesh to be subdivided. Must be in verbose
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77 * format.
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78 * @param out Receives the output mesh, allocated by me.
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79 * @param num Number of subdivisions to perform.
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80 * @param discard_input If true is passed, the input mesh is
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81 * deleted after the subdivision is complete. This can
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82 * improve performance because it allows the optimization
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83 * to reuse the existing mesh for intermediate results.
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84 * @pre out!=mesh*/
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85 virtual void Subdivide ( aiMesh* mesh,
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86 aiMesh*& out, unsigned int num,
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87 bool discard_input = false) = 0;
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88
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89 // ---------------------------------------------------------------
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90 /** Subdivide multiple meshes using the selected algorithm. This
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91 * avoids erroneous smoothing on objects consisting of multiple
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92 * per-material meshes. Usually, most 3d modellers smooth on a
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93 * per-object base, regardless the materials assigned to the
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94 * meshes.
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95 *
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96 * @param smesh Array of meshes to be subdivided. Must be in
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97 * verbose format.
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98 * @param nmesh Number of meshes in smesh.
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99 * @param out Receives the output meshes. The array must be
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100 * sufficiently large (at least @c nmesh elements) and may not
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101 * overlap the input array. Output meshes map one-to-one to
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102 * their corresponding input meshes. The meshes are allocated
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103 * by the function.
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104 * @param discard_input If true is passed, input meshes are
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105 * deleted after the subdivision is complete. This can
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106 * improve performance because it allows the optimization
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107 * of reusing existing meshes for intermediate results.
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108 * @param num Number of subdivisions to perform.
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109 * @pre nmesh != 0, smesh and out may not overlap*/
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110 virtual void Subdivide (
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111 aiMesh** smesh,
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112 size_t nmesh,
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113 aiMesh** out,
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114 unsigned int num,
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115 bool discard_input = false) = 0;
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116
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117 private:
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118 };
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119
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120 } // end namespace Assimp
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121
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122
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123 #endif // !! AI_SUBDISIVION_H_INC
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124
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