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1 /*
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2 Open Asset Import Library (assimp)
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3 ----------------------------------------------------------------------
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4
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5 Copyright (c) 2006-2008, assimp team
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6 All rights reserved.
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7
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8 Redistribution and use of this software in source and binary forms,
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9 with or without modification, are permitted provided that the
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10 following conditions are met:
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11
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12 * Redistributions of source code must retain the above
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13 copyright notice, this list of conditions and the
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14 following disclaimer.
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15
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16 * Redistributions in binary form must reproduce the above
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17 copyright notice, this list of conditions and the
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18 following disclaimer in the documentation and/or other
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19 materials provided with the distribution.
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20
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21 * Neither the name of the assimp team, nor the names of its
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22 contributors may be used to endorse or promote products
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23 derived from this software without specific prior
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24 written permission of the assimp team.
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25
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26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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37
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38 ----------------------------------------------------------------------
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39 */
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40 #include "AssimpPCH.h"
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41
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42 #ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
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43
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44 #include "Q3BSPFileParser.h"
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45 #include "DefaultIOSystem.h"
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46 #include "Q3BSPFileData.h"
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47 #include "Q3BSPZipArchive.h"
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48 #include <vector>
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49
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50 namespace Assimp
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51 {
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52
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53 using namespace Q3BSP;
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54
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55 // ------------------------------------------------------------------------------------------------
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56 Q3BSPFileParser::Q3BSPFileParser( const std::string &rMapName, Q3BSPZipArchive *pZipArchive ) :
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57 m_sOffset( 0 ),
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58 m_Data(),
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59 m_pModel( NULL ),
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60 m_pZipArchive( pZipArchive )
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61 {
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62 ai_assert( NULL != m_pZipArchive );
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63 ai_assert( !rMapName.empty() );
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64
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65 if ( !readData( rMapName ) )
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66 return;
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67
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68 m_pModel = new Q3BSPModel;
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69 m_pModel->m_ModelName = rMapName;
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70 if ( !parseFile() )
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71 {
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72 delete m_pModel;
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73 m_pModel = NULL;
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74 }
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75 }
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76
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77 // ------------------------------------------------------------------------------------------------
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78 Q3BSPFileParser::~Q3BSPFileParser()
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79 {
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80 delete m_pModel;
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81 m_pModel = NULL;
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82 }
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83
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84 // ------------------------------------------------------------------------------------------------
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85 Q3BSP::Q3BSPModel *Q3BSPFileParser::getModel() const
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86 {
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87 return m_pModel;
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88 }
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89
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90 // ------------------------------------------------------------------------------------------------
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91 bool Q3BSPFileParser::readData( const std::string &rMapName )
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92 {
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93 if ( !m_pZipArchive->Exists( rMapName.c_str() ) )
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94 return false;
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95
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96 IOStream *pMapFile = m_pZipArchive->Open( rMapName.c_str() );
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97 if ( NULL == pMapFile )
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98 return false;
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99
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100 const size_t size = pMapFile->FileSize();
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101 m_Data.resize( size );
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102
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103 const size_t readSize = pMapFile->Read( &m_Data[0], sizeof( char ), size );
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104 if ( readSize != size )
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105 {
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106 m_Data.clear();
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107 return false;
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108 }
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109 m_pZipArchive->Close( pMapFile );
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110
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111 return true;
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112 }
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113
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114 // ------------------------------------------------------------------------------------------------
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115 bool Q3BSPFileParser::parseFile()
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116 {
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117 if ( m_Data.empty() )
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118 {
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119 return false;
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120 }
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121
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122 if ( !validateFormat() )
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123 {
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124 return false;
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125 }
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126
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127 // Imports the dictionary of the level
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128 getLumps();
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129
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130 // Conunt data and prepare model data
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131 countLumps();
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132
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133 // Read in Vertices
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134 getVertices();
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135
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136 // Read in Indices
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137 getIndices();
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138
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139 // Read Faces
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140 getFaces();
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141
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142 // Read Textures
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143 getTextures();
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144
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145 // Read Lightmaps
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146 getLightMaps();
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147
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148 // Load the entities
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149 getEntities();
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150
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151 return true;
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152 }
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153
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154 // ------------------------------------------------------------------------------------------------
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155 bool Q3BSPFileParser::validateFormat()
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156 {
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157 sQ3BSPHeader *pHeader = (sQ3BSPHeader*) &m_Data[ 0 ];
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158 m_sOffset += sizeof( sQ3BSPHeader );
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159
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160 // Version and identify string validation
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161 if (pHeader->strID[ 0 ] != 'I' || pHeader->strID[ 1 ] != 'B' || pHeader->strID[ 2 ] != 'S'
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162 || pHeader->strID[ 3 ] != 'P')
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163 {
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164 return false;
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165 }
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166
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167 return true;
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168 }
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169
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170 // ------------------------------------------------------------------------------------------------
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171 void Q3BSPFileParser::getLumps()
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172 {
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173 size_t Offset = m_sOffset;
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174 m_pModel->m_Lumps.resize( kMaxLumps );
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175 for ( size_t idx=0; idx < kMaxLumps; idx++ )
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176 {
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177 sQ3BSPLump *pLump = new sQ3BSPLump;
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178 memcpy( pLump, &m_Data[ Offset ], sizeof( sQ3BSPLump ) );
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179 Offset += sizeof( sQ3BSPLump );
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180 m_pModel->m_Lumps[ idx ] = pLump;
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181 }
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182 }
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183
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184 // ------------------------------------------------------------------------------------------------
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185 void Q3BSPFileParser::countLumps()
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186 {
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187 m_pModel->m_Vertices.resize( m_pModel->m_Lumps[ kVertices ]->iSize / sizeof( sQ3BSPVertex ) );
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188 m_pModel->m_Indices.resize( m_pModel->m_Lumps[ kMeshVerts ]->iSize / sizeof( int ) );
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189 m_pModel->m_Faces.resize( m_pModel->m_Lumps[ kFaces ]->iSize / sizeof( sQ3BSPFace ) );
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190 m_pModel->m_Textures.resize( m_pModel->m_Lumps[ kTextures ]->iSize / sizeof( sQ3BSPTexture ) );
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191 m_pModel->m_Lightmaps.resize( m_pModel->m_Lumps[ kLightmaps ]->iSize / sizeof( sQ3BSPLightmap ) );
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192 }
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193
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194 // ------------------------------------------------------------------------------------------------
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195 void Q3BSPFileParser::getVertices()
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196 {
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197 size_t Offset = m_pModel->m_Lumps[ kVertices ]->iOffset;
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198 for ( size_t idx = 0; idx < m_pModel->m_Vertices.size(); idx++ )
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199 {
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200 sQ3BSPVertex *pVertex = new sQ3BSPVertex;
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201 memcpy( pVertex, &m_Data[ Offset ], sizeof( sQ3BSPVertex ) );
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202 Offset += sizeof( sQ3BSPVertex );
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203 m_pModel->m_Vertices[ idx ] = pVertex;
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204 }
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205 }
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206
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207 // ------------------------------------------------------------------------------------------------
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208 void Q3BSPFileParser::getIndices()
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209 {
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210 ai_assert( NULL != m_pModel );
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211
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212 sQ3BSPLump *lump = m_pModel->m_Lumps[ kMeshVerts ];
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213 size_t Offset = (size_t) lump->iOffset;
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214 const size_t nIndices = lump->iSize / sizeof( int );
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215 m_pModel->m_Indices.resize( nIndices );
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216 memcpy( &m_pModel->m_Indices[ 0 ], &m_Data[ Offset ], lump->iSize );
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217 }
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218
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219 // ------------------------------------------------------------------------------------------------
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220 void Q3BSPFileParser::getFaces()
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221 {
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222 ai_assert( NULL != m_pModel );
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223
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224 size_t Offset = m_pModel->m_Lumps[ kFaces ]->iOffset;
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225 for ( size_t idx = 0; idx < m_pModel->m_Faces.size(); idx++ )
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226 {
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227 sQ3BSPFace *pFace = new sQ3BSPFace;
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228 memcpy( pFace, &m_Data[ Offset ], sizeof( sQ3BSPFace ) );
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229 m_pModel->m_Faces[ idx ] = pFace;
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230 Offset += sizeof( sQ3BSPFace );
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231 }
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232 }
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233
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234 // ------------------------------------------------------------------------------------------------
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235 void Q3BSPFileParser::getTextures()
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236 {
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237 ai_assert( NULL != m_pModel );
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238
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239 size_t Offset = m_pModel->m_Lumps[ kTextures ]->iOffset;
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240 for ( size_t idx=0; idx < m_pModel->m_Textures.size(); idx++ )
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241 {
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242 sQ3BSPTexture *pTexture = new sQ3BSPTexture;
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243 memcpy( pTexture, &m_Data[ Offset ], sizeof(sQ3BSPTexture) );
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244 m_pModel->m_Textures[ idx ] = pTexture;
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245 Offset += sizeof(sQ3BSPTexture);
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246 }
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247 }
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248
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249 // ------------------------------------------------------------------------------------------------
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250 void Q3BSPFileParser::getLightMaps()
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251 {
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252 ai_assert( NULL != m_pModel );
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253
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254 size_t Offset = m_pModel->m_Lumps[kLightmaps]->iOffset;
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255 for ( size_t idx=0; idx < m_pModel->m_Lightmaps.size(); idx++ )
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256 {
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257 sQ3BSPLightmap *pLightmap = new sQ3BSPLightmap;
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258 memcpy( pLightmap, &m_Data[ Offset ], sizeof( sQ3BSPLightmap ) );
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259 Offset += sizeof( sQ3BSPLightmap );
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260 m_pModel->m_Lightmaps[ idx ] = pLightmap;
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261 }
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262 }
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263
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264 // ------------------------------------------------------------------------------------------------
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265 void Q3BSPFileParser::getEntities()
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266 {
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267 int size = m_pModel->m_Lumps[ kEntities ]->iSize;
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268 m_pModel->m_EntityData.resize( size );
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269 if ( size > 0 )
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270 {
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271 size_t Offset = m_pModel->m_Lumps[ kEntities ]->iOffset;
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272 memcpy( &m_pModel->m_EntityData[ 0 ], &m_Data[ Offset ], sizeof( char ) * size );
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273 }
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274 }
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275
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276 // ------------------------------------------------------------------------------------------------
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277
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278 } // Namespace Assimp
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279
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280 #endif // ASSIMP_BUILD_NO_Q3BSP_IMPORTER
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