rev |
line source |
nuclear@0
|
1 /*
|
nuclear@0
|
2 Open Asset Import Library (assimp)
|
nuclear@0
|
3 ----------------------------------------------------------------------
|
nuclear@0
|
4
|
nuclear@0
|
5 Copyright (c) 2006-2012, assimp team
|
nuclear@0
|
6 All rights reserved.
|
nuclear@0
|
7
|
nuclear@0
|
8 Redistribution and use of this software in source and binary forms,
|
nuclear@0
|
9 with or without modification, are permitted provided that the
|
nuclear@0
|
10 following conditions are met:
|
nuclear@0
|
11
|
nuclear@0
|
12 * Redistributions of source code must retain the above
|
nuclear@0
|
13 copyright notice, this list of conditions and the
|
nuclear@0
|
14 following disclaimer.
|
nuclear@0
|
15
|
nuclear@0
|
16 * Redistributions in binary form must reproduce the above
|
nuclear@0
|
17 copyright notice, this list of conditions and the
|
nuclear@0
|
18 following disclaimer in the documentation and/or other
|
nuclear@0
|
19 materials provided with the distribution.
|
nuclear@0
|
20
|
nuclear@0
|
21 * Neither the name of the assimp team, nor the names of its
|
nuclear@0
|
22 contributors may be used to endorse or promote products
|
nuclear@0
|
23 derived from this software without specific prior
|
nuclear@0
|
24 written permission of the assimp team.
|
nuclear@0
|
25
|
nuclear@0
|
26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
nuclear@0
|
27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
nuclear@0
|
28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
nuclear@0
|
29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
nuclear@0
|
30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
nuclear@0
|
31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
nuclear@0
|
32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
nuclear@0
|
33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
nuclear@0
|
34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
nuclear@0
|
35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
nuclear@0
|
36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
nuclear@0
|
37
|
nuclear@0
|
38 ----------------------------------------------------------------------
|
nuclear@0
|
39 */
|
nuclear@0
|
40
|
nuclear@0
|
41 /** @file PLYLoader.h
|
nuclear@0
|
42 * @brief Declaration of the .ply importer class.
|
nuclear@0
|
43 */
|
nuclear@0
|
44 #ifndef AI_PLYLOADER_H_INCLUDED
|
nuclear@0
|
45 #define AI_PLYLOADER_H_INCLUDED
|
nuclear@0
|
46
|
nuclear@0
|
47 #include "BaseImporter.h"
|
nuclear@0
|
48 #include "assimp/types.h"
|
nuclear@0
|
49
|
nuclear@0
|
50 struct aiNode;
|
nuclear@0
|
51
|
nuclear@0
|
52 #include "PlyParser.h"
|
nuclear@0
|
53
|
nuclear@0
|
54 namespace Assimp {
|
nuclear@0
|
55
|
nuclear@0
|
56
|
nuclear@0
|
57 using namespace PLY;
|
nuclear@0
|
58
|
nuclear@0
|
59 // ---------------------------------------------------------------------------
|
nuclear@0
|
60 /** Importer class to load the stanford PLY file format
|
nuclear@0
|
61 */
|
nuclear@0
|
62 class PLYImporter : public BaseImporter
|
nuclear@0
|
63 {
|
nuclear@0
|
64 public:
|
nuclear@0
|
65 PLYImporter();
|
nuclear@0
|
66 ~PLYImporter();
|
nuclear@0
|
67
|
nuclear@0
|
68
|
nuclear@0
|
69 public:
|
nuclear@0
|
70
|
nuclear@0
|
71 // -------------------------------------------------------------------
|
nuclear@0
|
72 /** Returns whether the class can handle the format of the given file.
|
nuclear@0
|
73 * See BaseImporter::CanRead() for details.
|
nuclear@0
|
74 */
|
nuclear@0
|
75 bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
nuclear@0
|
76 bool checkSig) const;
|
nuclear@0
|
77
|
nuclear@0
|
78 protected:
|
nuclear@0
|
79
|
nuclear@0
|
80 // -------------------------------------------------------------------
|
nuclear@0
|
81 /** Return importer meta information.
|
nuclear@0
|
82 * See #BaseImporter::GetInfo for the details
|
nuclear@0
|
83 */
|
nuclear@0
|
84 const aiImporterDesc* GetInfo () const;
|
nuclear@0
|
85
|
nuclear@0
|
86 // -------------------------------------------------------------------
|
nuclear@0
|
87 /** Imports the given file into the given scene structure.
|
nuclear@0
|
88 * See BaseImporter::InternReadFile() for details
|
nuclear@0
|
89 */
|
nuclear@0
|
90 void InternReadFile( const std::string& pFile, aiScene* pScene,
|
nuclear@0
|
91 IOSystem* pIOHandler);
|
nuclear@0
|
92
|
nuclear@0
|
93 protected:
|
nuclear@0
|
94
|
nuclear@0
|
95
|
nuclear@0
|
96 // -------------------------------------------------------------------
|
nuclear@0
|
97 /** Extract vertices from the DOM
|
nuclear@0
|
98 */
|
nuclear@0
|
99 void LoadVertices(std::vector<aiVector3D>* pvOut,
|
nuclear@0
|
100 bool p_bNormals = false);
|
nuclear@0
|
101
|
nuclear@0
|
102 // -------------------------------------------------------------------
|
nuclear@0
|
103 /** Extract vertex color channels from the DOM
|
nuclear@0
|
104 */
|
nuclear@0
|
105 void LoadVertexColor(std::vector<aiColor4D>* pvOut);
|
nuclear@0
|
106
|
nuclear@0
|
107 // -------------------------------------------------------------------
|
nuclear@0
|
108 /** Extract texture coordinate channels from the DOM
|
nuclear@0
|
109 */
|
nuclear@0
|
110 void LoadTextureCoordinates(std::vector<aiVector2D>* pvOut);
|
nuclear@0
|
111
|
nuclear@0
|
112 // -------------------------------------------------------------------
|
nuclear@0
|
113 /** Extract a face list from the DOM
|
nuclear@0
|
114 */
|
nuclear@0
|
115 void LoadFaces(std::vector<PLY::Face>* pvOut);
|
nuclear@0
|
116
|
nuclear@0
|
117 // -------------------------------------------------------------------
|
nuclear@0
|
118 /** Extract a material list from the DOM
|
nuclear@0
|
119 */
|
nuclear@0
|
120 void LoadMaterial(std::vector<aiMaterial*>* pvOut);
|
nuclear@0
|
121
|
nuclear@0
|
122
|
nuclear@0
|
123 // -------------------------------------------------------------------
|
nuclear@0
|
124 /** Validate material indices, replace default material identifiers
|
nuclear@0
|
125 */
|
nuclear@0
|
126 void ReplaceDefaultMaterial(std::vector<PLY::Face>* avFaces,
|
nuclear@0
|
127 std::vector<aiMaterial*>* avMaterials);
|
nuclear@0
|
128
|
nuclear@0
|
129
|
nuclear@0
|
130 // -------------------------------------------------------------------
|
nuclear@0
|
131 /** Convert all meshes into our ourer representation
|
nuclear@0
|
132 */
|
nuclear@0
|
133 void ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
nuclear@0
|
134 const std::vector<aiVector3D>* avPositions,
|
nuclear@0
|
135 const std::vector<aiVector3D>* avNormals,
|
nuclear@0
|
136 const std::vector<aiColor4D>* avColors,
|
nuclear@0
|
137 const std::vector<aiVector2D>* avTexCoords,
|
nuclear@0
|
138 const std::vector<aiMaterial*>* avMaterials,
|
nuclear@0
|
139 std::vector<aiMesh*>* avOut);
|
nuclear@0
|
140
|
nuclear@0
|
141
|
nuclear@0
|
142 // -------------------------------------------------------------------
|
nuclear@0
|
143 /** Static helper to parse a color from four single channels in
|
nuclear@0
|
144 */
|
nuclear@0
|
145 static void GetMaterialColor(
|
nuclear@0
|
146 const std::vector<PLY::PropertyInstance>& avList,
|
nuclear@0
|
147 unsigned int aiPositions[4],
|
nuclear@0
|
148 PLY::EDataType aiTypes[4],
|
nuclear@0
|
149 aiColor4D* clrOut);
|
nuclear@0
|
150
|
nuclear@0
|
151
|
nuclear@0
|
152 // -------------------------------------------------------------------
|
nuclear@0
|
153 /** Static helper to parse a color channel value. The input value
|
nuclear@0
|
154 * is normalized to 0-1.
|
nuclear@0
|
155 */
|
nuclear@0
|
156 static float NormalizeColorValue (
|
nuclear@0
|
157 PLY::PropertyInstance::ValueUnion val,
|
nuclear@0
|
158 PLY::EDataType eType);
|
nuclear@0
|
159
|
nuclear@0
|
160
|
nuclear@0
|
161 /** Buffer to hold the loaded file */
|
nuclear@0
|
162 unsigned char* mBuffer;
|
nuclear@0
|
163
|
nuclear@0
|
164 /** Document object model representation extracted from the file */
|
nuclear@0
|
165 PLY::DOM* pcDOM;
|
nuclear@0
|
166 };
|
nuclear@0
|
167
|
nuclear@0
|
168 } // end of namespace Assimp
|
nuclear@0
|
169
|
nuclear@0
|
170 #endif // AI_3DSIMPORTER_H_INC
|