vrshoot

annotate libs/assimp/STLLoader.h @ 3:c179c72369be

rename candy->vr
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 03 Feb 2014 08:52:13 +0200
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children
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nuclear@0 1 /*
nuclear@0 2 Open Asset Import Library (assimp)
nuclear@0 3 ----------------------------------------------------------------------
nuclear@0 4
nuclear@0 5 Copyright (c) 2006-2012, assimp team
nuclear@0 6 All rights reserved.
nuclear@0 7
nuclear@0 8 Redistribution and use of this software in source and binary forms,
nuclear@0 9 with or without modification, are permitted provided that the
nuclear@0 10 following conditions are met:
nuclear@0 11
nuclear@0 12 * Redistributions of source code must retain the above
nuclear@0 13 copyright notice, this list of conditions and the
nuclear@0 14 following disclaimer.
nuclear@0 15
nuclear@0 16 * Redistributions in binary form must reproduce the above
nuclear@0 17 copyright notice, this list of conditions and the
nuclear@0 18 following disclaimer in the documentation and/or other
nuclear@0 19 materials provided with the distribution.
nuclear@0 20
nuclear@0 21 * Neither the name of the assimp team, nor the names of its
nuclear@0 22 contributors may be used to endorse or promote products
nuclear@0 23 derived from this software without specific prior
nuclear@0 24 written permission of the assimp team.
nuclear@0 25
nuclear@0 26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 37
nuclear@0 38 ----------------------------------------------------------------------
nuclear@0 39 */
nuclear@0 40
nuclear@0 41 /** @file STLLoader.h
nuclear@0 42 * Declaration of the STL importer class.
nuclear@0 43 */
nuclear@0 44 #ifndef AI_STLLOADER_H_INCLUDED
nuclear@0 45 #define AI_STLLOADER_H_INCLUDED
nuclear@0 46
nuclear@0 47 #include "BaseImporter.h"
nuclear@0 48 #include "assimp/types.h"
nuclear@0 49
nuclear@0 50 namespace Assimp {
nuclear@0 51
nuclear@0 52 // ---------------------------------------------------------------------------
nuclear@0 53 /** Importer class for the sterolithography STL file format
nuclear@0 54 */
nuclear@0 55 class STLImporter : public BaseImporter
nuclear@0 56 {
nuclear@0 57 public:
nuclear@0 58 STLImporter();
nuclear@0 59 ~STLImporter();
nuclear@0 60
nuclear@0 61
nuclear@0 62 public:
nuclear@0 63
nuclear@0 64 // -------------------------------------------------------------------
nuclear@0 65 /** Returns whether the class can handle the format of the given file.
nuclear@0 66 * See BaseImporter::CanRead() for details.
nuclear@0 67 */
nuclear@0 68 bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
nuclear@0 69 bool checkSig) const;
nuclear@0 70
nuclear@0 71 protected:
nuclear@0 72
nuclear@0 73 // -------------------------------------------------------------------
nuclear@0 74 /** Return importer meta information.
nuclear@0 75 * See #BaseImporter::GetInfo for the details
nuclear@0 76 */
nuclear@0 77 const aiImporterDesc* GetInfo () const;
nuclear@0 78
nuclear@0 79 // -------------------------------------------------------------------
nuclear@0 80 /** Imports the given file into the given scene structure.
nuclear@0 81 * See BaseImporter::InternReadFile() for details
nuclear@0 82 */
nuclear@0 83 void InternReadFile( const std::string& pFile, aiScene* pScene,
nuclear@0 84 IOSystem* pIOHandler);
nuclear@0 85
nuclear@0 86
nuclear@0 87 // -------------------------------------------------------------------
nuclear@0 88 /** Loads a binary .stl file
nuclear@0 89 * @return true if the default vertex color must be used as material color
nuclear@0 90 */
nuclear@0 91 bool LoadBinaryFile();
nuclear@0 92
nuclear@0 93 // -------------------------------------------------------------------
nuclear@0 94 /** Loads a ASCII text .stl file
nuclear@0 95 */
nuclear@0 96 void LoadASCIIFile();
nuclear@0 97
nuclear@0 98 protected:
nuclear@0 99
nuclear@0 100 /** Buffer to hold the loaded file */
nuclear@0 101 const char* mBuffer;
nuclear@0 102
nuclear@0 103 /** Size of the file, in bytes */
nuclear@0 104 unsigned int fileSize;
nuclear@0 105
nuclear@0 106 /** Output scene */
nuclear@0 107 aiScene* pScene;
nuclear@0 108
nuclear@0 109 /** Default vertex color */
nuclear@0 110 aiColor4D clrColorDefault;
nuclear@0 111 };
nuclear@0 112
nuclear@0 113 } // end of namespace Assimp
nuclear@0 114
nuclear@0 115 #endif // AI_3DSIMPORTER_H_IN