vrshoot

annotate libs/assimp/RawLoader.h @ 3:c179c72369be

rename candy->vr
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 03 Feb 2014 08:52:13 +0200
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nuclear@0 1 /*
nuclear@0 2 Open Asset Import Library (assimp)
nuclear@0 3 ----------------------------------------------------------------------
nuclear@0 4
nuclear@0 5 Copyright (c) 2006-2012, assimp team
nuclear@0 6 All rights reserved.
nuclear@0 7
nuclear@0 8 Redistribution and use of this software in source and binary forms,
nuclear@0 9 with or without modification, are permitted provided that the
nuclear@0 10 following conditions are met:
nuclear@0 11
nuclear@0 12 * Redistributions of source code must retain the above
nuclear@0 13 copyright notice, this list of conditions and the
nuclear@0 14 following disclaimer.
nuclear@0 15
nuclear@0 16 * Redistributions in binary form must reproduce the above
nuclear@0 17 copyright notice, this list of conditions and the
nuclear@0 18 following disclaimer in the documentation and/or other
nuclear@0 19 materials provided with the distribution.
nuclear@0 20
nuclear@0 21 * Neither the name of the assimp team, nor the names of its
nuclear@0 22 contributors may be used to endorse or promote products
nuclear@0 23 derived from this software without specific prior
nuclear@0 24 written permission of the assimp team.
nuclear@0 25
nuclear@0 26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 37
nuclear@0 38 ----------------------------------------------------------------------
nuclear@0 39 */
nuclear@0 40
nuclear@0 41 /** @file RAWLoader.h
nuclear@0 42 * @brief Declaration of the RAW importer class.
nuclear@0 43 */
nuclear@0 44 #ifndef AI_RAWLOADER_H_INCLUDED
nuclear@0 45 #define AI_RAWLOADER_H_INCLUDED
nuclear@0 46
nuclear@0 47 #include "BaseImporter.h"
nuclear@0 48 #include "assimp/types.h"
nuclear@0 49 #include <vector>
nuclear@0 50
nuclear@0 51 namespace Assimp {
nuclear@0 52
nuclear@0 53 // ---------------------------------------------------------------------------
nuclear@0 54 /** Importer class for the PovRay RAW triangle format
nuclear@0 55 */
nuclear@0 56 class RAWImporter : public BaseImporter
nuclear@0 57 {
nuclear@0 58 public:
nuclear@0 59 RAWImporter();
nuclear@0 60 ~RAWImporter();
nuclear@0 61
nuclear@0 62
nuclear@0 63 public:
nuclear@0 64
nuclear@0 65 // -------------------------------------------------------------------
nuclear@0 66 /** Returns whether the class can handle the format of the given file.
nuclear@0 67 * See BaseImporter::CanRead() for details.
nuclear@0 68 */
nuclear@0 69 bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
nuclear@0 70 bool checkSig) const;
nuclear@0 71
nuclear@0 72 protected:
nuclear@0 73
nuclear@0 74 // -------------------------------------------------------------------
nuclear@0 75 /** Return importer meta information.
nuclear@0 76 * See #BaseImporter::GetInfo for the details
nuclear@0 77 */
nuclear@0 78 const aiImporterDesc* GetInfo () const;
nuclear@0 79
nuclear@0 80 // -------------------------------------------------------------------
nuclear@0 81 /** Imports the given file into the given scene structure.
nuclear@0 82 * See BaseImporter::InternReadFile() for details
nuclear@0 83 */
nuclear@0 84 void InternReadFile( const std::string& pFile, aiScene* pScene,
nuclear@0 85 IOSystem* pIOHandler);
nuclear@0 86
nuclear@0 87 private:
nuclear@0 88
nuclear@0 89 struct MeshInformation
nuclear@0 90 {
nuclear@0 91 MeshInformation(const std::string& _name)
nuclear@0 92 : name(_name)
nuclear@0 93 {
nuclear@0 94 vertices.reserve(100);
nuclear@0 95 colors.reserve(100);
nuclear@0 96 }
nuclear@0 97
nuclear@0 98 std::string name;
nuclear@0 99
nuclear@0 100 std::vector<aiVector3D> vertices;
nuclear@0 101 std::vector<aiColor4D> colors;
nuclear@0 102 };
nuclear@0 103
nuclear@0 104 struct GroupInformation
nuclear@0 105 {
nuclear@0 106 GroupInformation(const std::string& _name)
nuclear@0 107 : name(_name)
nuclear@0 108 {
nuclear@0 109 meshes.reserve(10);
nuclear@0 110 }
nuclear@0 111
nuclear@0 112 std::string name;
nuclear@0 113 std::vector<MeshInformation> meshes;
nuclear@0 114 };
nuclear@0 115 };
nuclear@0 116
nuclear@0 117 } // end of namespace Assimp
nuclear@0 118
nuclear@0 119 #endif // AI_3DSIMPORTER_H_IN