vrshoot

annotate libs/assimp/JoinVerticesProcess.h @ 3:c179c72369be

rename candy->vr
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 03 Feb 2014 08:52:13 +0200
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nuclear@0 1 /*
nuclear@0 2 Open Asset Import Library (assimp)
nuclear@0 3 ----------------------------------------------------------------------
nuclear@0 4
nuclear@0 5 Copyright (c) 2006-2012, assimp team
nuclear@0 6 All rights reserved.
nuclear@0 7
nuclear@0 8 Redistribution and use of this software in source and binary forms,
nuclear@0 9 with or without modification, are permitted provided that the
nuclear@0 10 following conditions are met:
nuclear@0 11
nuclear@0 12 * Redistributions of source code must retain the above
nuclear@0 13 copyright notice, this list of conditions and the
nuclear@0 14 following disclaimer.
nuclear@0 15
nuclear@0 16 * Redistributions in binary form must reproduce the above
nuclear@0 17 copyright notice, this list of conditions and the
nuclear@0 18 following disclaimer in the documentation and/or other
nuclear@0 19 materials provided with the distribution.
nuclear@0 20
nuclear@0 21 * Neither the name of the assimp team, nor the names of its
nuclear@0 22 contributors may be used to endorse or promote products
nuclear@0 23 derived from this software without specific prior
nuclear@0 24 written permission of the assimp team.
nuclear@0 25
nuclear@0 26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 37
nuclear@0 38 ----------------------------------------------------------------------
nuclear@0 39 */
nuclear@0 40
nuclear@0 41 /** @file Defines a post processing step to join identical vertices
nuclear@0 42 on all imported meshes.*/
nuclear@0 43 #ifndef AI_JOINVERTICESPROCESS_H_INC
nuclear@0 44 #define AI_JOINVERTICESPROCESS_H_INC
nuclear@0 45
nuclear@0 46 #include "BaseProcess.h"
nuclear@0 47 #include "assimp/types.h"
nuclear@0 48
nuclear@0 49 namespace Assimp
nuclear@0 50 {
nuclear@0 51
nuclear@0 52 class JoinVerticesTest;
nuclear@0 53
nuclear@0 54 // ---------------------------------------------------------------------------
nuclear@0 55 /** The JoinVerticesProcess unites identical vertices in all imported meshes.
nuclear@0 56 * By default the importer returns meshes where each face addressed its own
nuclear@0 57 * set of vertices even if that means that identical vertices are stored multiple
nuclear@0 58 * times. The JoinVerticesProcess finds these identical vertices and
nuclear@0 59 * erases all but one of the copies. This usually reduces the number of vertices
nuclear@0 60 * in a mesh by a serious amount and is the standard form to render a mesh.
nuclear@0 61 */
nuclear@0 62 class ASSIMP_API_WINONLY JoinVerticesProcess : public BaseProcess
nuclear@0 63 {
nuclear@0 64 public:
nuclear@0 65
nuclear@0 66 JoinVerticesProcess();
nuclear@0 67 ~JoinVerticesProcess();
nuclear@0 68
nuclear@0 69 public:
nuclear@0 70 // -------------------------------------------------------------------
nuclear@0 71 /** Returns whether the processing step is present in the given flag field.
nuclear@0 72 * @param pFlags The processing flags the importer was called with. A bitwise
nuclear@0 73 * combination of #aiPostProcessSteps.
nuclear@0 74 * @return true if the process is present in this flag fields, false if not.
nuclear@0 75 */
nuclear@0 76 bool IsActive( unsigned int pFlags) const;
nuclear@0 77
nuclear@0 78 // -------------------------------------------------------------------
nuclear@0 79 /** Executes the post processing step on the given imported data.
nuclear@0 80 * At the moment a process is not supposed to fail.
nuclear@0 81 * @param pScene The imported data to work at.
nuclear@0 82 */
nuclear@0 83 void Execute( aiScene* pScene);
nuclear@0 84
nuclear@0 85 public:
nuclear@0 86 // -------------------------------------------------------------------
nuclear@0 87 /** Unites identical vertices in the given mesh.
nuclear@0 88 * @param pMesh The mesh to process.
nuclear@0 89 * @param meshIndex Index of the mesh to process
nuclear@0 90 */
nuclear@0 91 int ProcessMesh( aiMesh* pMesh, unsigned int meshIndex);
nuclear@0 92
nuclear@0 93 private:
nuclear@0 94 };
nuclear@0 95
nuclear@0 96 } // end of namespace Assimp
nuclear@0 97
nuclear@0 98 #endif // AI_CALCTANGENTSPROCESS_H_INC