vrshoot

annotate libs/vmath/basis_c.c @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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nuclear@0 1 /*
nuclear@0 2 libvmath - a vector math library
nuclear@0 3 Copyright (C) 2004-2011 John Tsiombikas <nuclear@member.fsf.org>
nuclear@0 4
nuclear@0 5 This program is free software: you can redistribute it and/or modify
nuclear@0 6 it under the terms of the GNU Lesser General Public License as published
nuclear@0 7 by the Free Software Foundation, either version 3 of the License, or
nuclear@0 8 (at your option) any later version.
nuclear@0 9
nuclear@0 10 This program is distributed in the hope that it will be useful,
nuclear@0 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@0 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@0 13 GNU Lesser General Public License for more details.
nuclear@0 14
nuclear@0 15 You should have received a copy of the GNU Lesser General Public License
nuclear@0 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@0 17 */
nuclear@0 18
nuclear@0 19 #include "basis.h"
nuclear@0 20 #include "matrix.h"
nuclear@0 21
nuclear@0 22 void basis_matrix(mat4_t res, vec3_t i, vec3_t j, vec3_t k)
nuclear@0 23 {
nuclear@0 24 m4_identity(res);
nuclear@0 25 m4_set_column(res, v4_cons(i.x, i.y, i.z, 1.0), 0);
nuclear@0 26 m4_set_column(res, v4_cons(j.x, j.y, j.z, 1.0), 1);
nuclear@0 27 m4_set_column(res, v4_cons(k.x, k.y, k.z, 1.0), 2);
nuclear@0 28 }
nuclear@0 29
nuclear@0 30 void basis_matrix_dir(mat4_t res, vec3_t dir)
nuclear@0 31 {
nuclear@0 32 vec3_t k = v3_normalize(dir);
nuclear@0 33 vec3_t j = {0, 1, 0};
nuclear@0 34 vec3_t i = v3_cross(j, k);
nuclear@0 35 j = v3_cross(k, i);
nuclear@0 36 basis_matrix(res, i, j, k);
nuclear@0 37 }