vrshoot

annotate src/scene.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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nuclear@0 1 #ifndef SCENE_H_
nuclear@0 2 #define SCENE_H_
nuclear@0 3
nuclear@0 4 #include <vector>
nuclear@0 5 #include "object.h"
nuclear@0 6 #include "curve.h"
nuclear@0 7
nuclear@0 8 class Scene {
nuclear@0 9 public:
nuclear@0 10 std::vector<Object*> objects;
nuclear@0 11 std::vector<Mesh*> meshes;
nuclear@0 12 std::vector<Curve*> curves;
nuclear@0 13
nuclear@0 14 ~Scene();
nuclear@0 15 void destroy();
nuclear@0 16
nuclear@0 17 bool load(const char *fname);
nuclear@0 18 bool save(const char *fname) const;
nuclear@0 19
nuclear@0 20 void draw(long msec = 0) const;
nuclear@0 21 };
nuclear@0 22
nuclear@0 23 #endif // SCENE_H_