vrshoot

annotate src/meshgen.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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nuclear@0 1 #ifndef MESHGEN_H_
nuclear@0 2 #define MESHGEN_H_
nuclear@0 3
nuclear@0 4 class Mesh;
nuclear@0 5
nuclear@0 6 void gen_sphere(Mesh *mesh, float rad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
nuclear@0 7 void gen_cylinder(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
nuclear@0 8 void gen_cone(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
nuclear@0 9 void gen_plane(Mesh *mesh, float width, float height, int usub = 1, int vsub = 1);
nuclear@0 10
nuclear@0 11 #endif // MESHGEN_H_