vrshoot

annotate src/enemy.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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nuclear@0 1 #ifndef ENEMY_H_
nuclear@0 2 #define ENEMY_H_
nuclear@0 3
nuclear@0 4 class XFormNode;
nuclear@0 5 class Scene;
nuclear@0 6
nuclear@0 7 class Enemy {
nuclear@0 8 private:
nuclear@0 9 Scene *scn;
nuclear@0 10 XFormNode *root;
nuclear@0 11
nuclear@0 12 public:
nuclear@0 13 Enemy();
nuclear@0 14 ~Enemy();
nuclear@0 15
nuclear@0 16 bool load(const char *fname);
nuclear@0 17
nuclear@0 18 void update(long tm);
nuclear@0 19 void draw() const;
nuclear@0 20 };
nuclear@0 21
nuclear@0 22 #endif // ENEMY_H_