vrshoot
annotate libs/kissfft/kiss_fftr.h @ 2:334d17aed7de
visual studio project files
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 02 Feb 2014 18:36:38 +0200 |
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nuclear@0 | 1 #ifndef KISS_FTR_H |
nuclear@0 | 2 #define KISS_FTR_H |
nuclear@0 | 3 |
nuclear@0 | 4 #include "kiss_fft.h" |
nuclear@0 | 5 #ifdef __cplusplus |
nuclear@0 | 6 extern "C" { |
nuclear@0 | 7 #endif |
nuclear@0 | 8 |
nuclear@0 | 9 |
nuclear@0 | 10 /* |
nuclear@0 | 11 |
nuclear@0 | 12 Real optimized version can save about 45% cpu time vs. complex fft of a real seq. |
nuclear@0 | 13 |
nuclear@0 | 14 |
nuclear@0 | 15 |
nuclear@0 | 16 */ |
nuclear@0 | 17 |
nuclear@0 | 18 typedef struct kiss_fftr_state *kiss_fftr_cfg; |
nuclear@0 | 19 |
nuclear@0 | 20 |
nuclear@0 | 21 kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem, size_t * lenmem); |
nuclear@0 | 22 /* |
nuclear@0 | 23 nfft must be even |
nuclear@0 | 24 |
nuclear@0 | 25 If you don't care to allocate space, use mem = lenmem = NULL |
nuclear@0 | 26 */ |
nuclear@0 | 27 |
nuclear@0 | 28 |
nuclear@0 | 29 void kiss_fftr(kiss_fftr_cfg cfg,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata); |
nuclear@0 | 30 /* |
nuclear@0 | 31 input timedata has nfft scalar points |
nuclear@0 | 32 output freqdata has nfft/2+1 complex points |
nuclear@0 | 33 */ |
nuclear@0 | 34 |
nuclear@0 | 35 void kiss_fftri(kiss_fftr_cfg cfg,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata); |
nuclear@0 | 36 /* |
nuclear@0 | 37 input freqdata has nfft/2+1 complex points |
nuclear@0 | 38 output timedata has nfft scalar points |
nuclear@0 | 39 */ |
nuclear@0 | 40 |
nuclear@0 | 41 #define kiss_fftr_free free |
nuclear@0 | 42 |
nuclear@0 | 43 #ifdef __cplusplus |
nuclear@0 | 44 } |
nuclear@0 | 45 #endif |
nuclear@0 | 46 #endif |