vrheights
annotate src/bezmath.h @ 7:0eca023ed909
- fixed the hmd-tracking / mouselook interaction
- added game variable system
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 01 Oct 2014 01:06:55 +0300 |
parents | |
children |
rev | line source |
---|---|
nuclear@3 | 1 #ifndef BEZMATH_H_ |
nuclear@3 | 2 #define BEZMATH_H_ |
nuclear@3 | 3 |
nuclear@3 | 4 struct vec3 { |
nuclear@3 | 5 float x, y, z; |
nuclear@3 | 6 }; |
nuclear@3 | 7 |
nuclear@3 | 8 #ifdef __cplusplus |
nuclear@3 | 9 extern "C" |
nuclear@3 | 10 #endif |
nuclear@3 | 11 |
nuclear@3 | 12 struct vec3 v3_add(struct vec3 a, struct vec3 b); |
nuclear@3 | 13 struct vec3 v3_sub(struct vec3 a, struct vec3 b); |
nuclear@3 | 14 struct vec3 v3_cross(struct vec3 a, struct vec3 b); |
nuclear@3 | 15 struct vec3 v3_normalize(struct vec3 v); |
nuclear@3 | 16 |
nuclear@3 | 17 struct vec3 bezier_patch(struct vec3 *cp, float u, float v); |
nuclear@3 | 18 struct vec3 bezier_patch_norm(struct vec3 *cp, float u, float v); |
nuclear@3 | 19 |
nuclear@3 | 20 #ifdef __cplusplus |
nuclear@3 | 21 } |
nuclear@3 | 22 #endif |
nuclear@3 | 23 |
nuclear@3 | 24 #endif /* BEZMATH_H_ */ |