vrchess

view vrchess.vcxproj @ 6:3c36bc28c6c2

more stuff in the vr test
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 21 Aug 2014 01:08:03 +0300
parents a797e426e309
children bd8202d6d28d
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 </ItemGroup>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{714906B6-FD4C-4ECC-990C-247FA46B8801}</ProjectGuid>
15 <Keyword>Win32Proj</Keyword>
16 <RootNamespace>vrchess</RootNamespace>
17 </PropertyGroup>
18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
20 <ConfigurationType>Application</ConfigurationType>
21 <UseDebugLibraries>true</UseDebugLibraries>
22 <PlatformToolset>v120</PlatformToolset>
23 <CharacterSet>MultiByte</CharacterSet>
24 </PropertyGroup>
25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
26 <ConfigurationType>Application</ConfigurationType>
27 <UseDebugLibraries>false</UseDebugLibraries>
28 <PlatformToolset>v120</PlatformToolset>
29 <WholeProgramOptimization>false</WholeProgramOptimization>
30 <CharacterSet>MultiByte</CharacterSet>
31 </PropertyGroup>
32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
33 <ImportGroup Label="ExtensionSettings">
34 </ImportGroup>
35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
37 </ImportGroup>
38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
40 </ImportGroup>
41 <PropertyGroup Label="UserMacros" />
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
43 <LinkIncremental>true</LinkIncremental>
44 </PropertyGroup>
45 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
46 <LinkIncremental>false</LinkIncremental>
47 </PropertyGroup>
48 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
49 <ClCompile>
50 <PrecompiledHeader>
51 </PrecompiledHeader>
52 <WarningLevel>Level3</WarningLevel>
53 <Optimization>Disabled</Optimization>
54 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
55 <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings>
56 </ClCompile>
57 <Link>
58 <SubSystem>Console</SubSystem>
59 <GenerateDebugInformation>true</GenerateDebugInformation>
60 <AdditionalDependencies>opengl32.lib;glut32.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;%(AdditionalDependencies)</AdditionalDependencies>
61 </Link>
62 </ItemDefinitionGroup>
63 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
64 <ClCompile>
65 <WarningLevel>Level3</WarningLevel>
66 <PrecompiledHeader>
67 </PrecompiledHeader>
68 <Optimization>MaxSpeed</Optimization>
69 <FunctionLevelLinking>true</FunctionLevelLinking>
70 <IntrinsicFunctions>true</IntrinsicFunctions>
71 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
72 <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings>
73 </ClCompile>
74 <Link>
75 <SubSystem>Console</SubSystem>
76 <GenerateDebugInformation>true</GenerateDebugInformation>
77 <EnableCOMDATFolding>true</EnableCOMDATFolding>
78 <OptimizeReferences>true</OptimizeReferences>
79 <AdditionalDependencies>opengl32.lib;glut32.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;%(AdditionalDependencies)</AdditionalDependencies>
80 </Link>
81 </ItemDefinitionGroup>
82 <ItemGroup>
83 <ClCompile Include="src\camera.cc" />
84 <ClCompile Include="src\game.cc" />
85 <ClCompile Include="src\image.cc" />
86 <ClCompile Include="src\main.cc" />
87 <ClCompile Include="src\opengl.cc" />
88 <ClCompile Include="src\sdr.c" />
89 <ClCompile Include="src\texture.cc" />
90 <ClCompile Include="src\vr\vr.c" />
91 <ClCompile Include="src\vr\vr_libovr.c" />
92 <ClCompile Include="src\vr\vr_modules.c" />
93 <ClCompile Include="src\vr\vr_null.c" />
94 </ItemGroup>
95 <ItemGroup>
96 <ClInclude Include="src\camera.h" />
97 <ClInclude Include="src\game.h" />
98 <ClInclude Include="src\image.h" />
99 <ClInclude Include="src\opengl.h" />
100 <ClInclude Include="src\sdr.h" />
101 <ClInclude Include="src\texture.h" />
102 <ClInclude Include="src\vr\vr.h" />
103 <ClInclude Include="src\vr\vr_impl.h" />
104 </ItemGroup>
105 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
106 <ImportGroup Label="ExtensionTargets">
107 </ImportGroup>
108 </Project>