vrchess

diff src/game.h @ 2:879194e4b1f0

fixed line-endings
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 25 Apr 2014 05:44:09 +0300
parents b326d53321f7
children a797e426e309
line diff
     1.1 --- a/src/game.h	Fri Apr 25 05:43:26 2014 +0300
     1.2 +++ b/src/game.h	Fri Apr 25 05:44:09 2014 +0300
     1.3 @@ -1,18 +1,18 @@
     1.4 -#ifndef GAME_H_
     1.5 -#define GAME_H_
     1.6 -
     1.7 -bool game_init();
     1.8 -void game_cleanup();
     1.9 -
    1.10 -void game_update(unsigned int msec);
    1.11 -void game_render(int eye);
    1.12 -
    1.13 -void game_reshape(int x, int y);
    1.14 -void game_keyboard(int key, bool pressed, int x, int y);
    1.15 -void game_mouse(int bn, bool pressed, int x, int y);
    1.16 -void game_motion(int x, int y);
    1.17 -
    1.18 -void game_6dof_move(float x, float y, float z);
    1.19 -void game_6dof_rotate(float x, float y, float z);
    1.20 -
    1.21 -#endif	// GAME_H_
    1.22 \ No newline at end of file
    1.23 +#ifndef GAME_H_
    1.24 +#define GAME_H_
    1.25 +
    1.26 +bool game_init();
    1.27 +void game_cleanup();
    1.28 +
    1.29 +void game_update(unsigned int msec);
    1.30 +void game_render(int eye);
    1.31 +
    1.32 +void game_reshape(int x, int y);
    1.33 +void game_keyboard(int key, bool pressed, int x, int y);
    1.34 +void game_mouse(int bn, bool pressed, int x, int y);
    1.35 +void game_motion(int x, int y);
    1.36 +
    1.37 +void game_6dof_move(float x, float y, float z);
    1.38 +void game_6dof_rotate(float x, float y, float z);
    1.39 +
    1.40 +#endif	// GAME_H_