volray
diff slice.p.glsl @ 6:04316e9e95dc
forgot the new shader
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 04 Apr 2012 01:37:58 +0300 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/slice.p.glsl Wed Apr 04 01:37:58 2012 +0300 1.3 @@ -0,0 +1,8 @@ 1.4 +uniform sampler3D volume; 1.5 +uniform sampler1D xfer_tex; 1.6 + 1.7 +void main() 1.8 +{ 1.9 + float val = texture3D(volume, gl_TexCoord[0].xyz).x; 1.10 + gl_FragColor = vec4(texture1D(xfer_tex, val).xxx, 1.0); 1.11 +}