view3d
diff src/scene.c @ 8:5562a637e5aa
load multiple files and concatenate them
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Mon, 23 Jan 2012 08:51:59 +0200 |
parents | 75e4377f3cdc |
children | d0896caa3e5b |
line diff
1.1 --- a/src/scene.c Sat Jan 21 18:20:14 2012 +0200 1.2 +++ b/src/scene.c Mon Jan 23 08:51:59 2012 +0200 1.3 @@ -20,6 +20,16 @@ 1.4 1.5 extern int verbose; 1.6 1.7 +int init_scene(struct scene *scn) 1.8 +{ 1.9 + scn->meshes = 0; 1.10 + scn->lights = 0; 1.11 + 1.12 + scn->bbox.min[0] = scn->bbox.min[1] = scn->bbox.min[2] = FLT_MAX; 1.13 + scn->bbox.max[0] = scn->bbox.max[1] = scn->bbox.max[2] = -FLT_MAX; 1.14 + return 0; 1.15 +} 1.16 + 1.17 int load_scene(struct scene *scn, const char *fname) 1.18 { 1.19 int i, j; 1.20 @@ -37,9 +47,6 @@ 1.21 printf("scene: %s (%d meshes, %d lights)\n", fname, aiscn->mNumMeshes, aiscn->mNumLights); 1.22 } 1.23 1.24 - scn->meshes = 0; 1.25 - scn->lights = 0; 1.26 - 1.27 for(i=0; i<aiscn->mNumLights; i++) { 1.28 struct light *lt; 1.29 struct aiLight *ailt = aiscn->mLights[i]; 1.30 @@ -97,9 +104,7 @@ 1.31 scn->lights = lt; 1.32 } 1.33 1.34 - scn->bbox.min[0] = scn->bbox.min[1] = scn->bbox.min[2] = FLT_MAX; 1.35 - scn->bbox.max[0] = scn->bbox.max[1] = scn->bbox.max[2] = -FLT_MAX; 1.36 - 1.37 + /* load meshes and calculate bounding box */ 1.38 for(i=0; i<aiscn->mNumMeshes; i++) { 1.39 struct mesh *m; 1.40 1.41 @@ -120,11 +125,6 @@ 1.42 scn->meshes = m; 1.43 } 1.44 1.45 - if(verbose) { 1.46 - printf("scene bounds: %.2f %.2f %.2f -> %.2f %.2f %.2f\n", scn->bbox.min[0], scn->bbox.min[1], 1.47 - scn->bbox.min[2], scn->bbox.max[0], scn->bbox.max[1], scn->bbox.max[2]); 1.48 - } 1.49 - 1.50 aiReleaseImport(aiscn); 1.51 return 0; 1.52 }