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view src/revol.h @ 15:b1a195c3ee16

added shaders
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 28 Jun 2015 08:34:24 +0300
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1 #ifndef REVOL_H_
2 #define REVOL_H_
4 #include "vmath/vmath.h"
6 struct BezCurve {
7 int numcp;
8 vec2_t *cp;
9 float scale;
10 };
12 Vector2 bezier_revol(float u, float v, void *cls);
13 Vector2 bezier_revol_normal(float u, float v, void *cls);
15 #endif // REVOL_H_