tavli
diff src/game.cc @ 5:e48b40a3c82a
foo
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 25 Jun 2015 20:43:34 +0300 |
parents | 3fcd7b4d631f |
children | a0d30f6f20d4 |
line diff
1.1 --- a/src/game.cc Thu Jun 25 05:58:35 2015 +0300 1.2 +++ b/src/game.cc Thu Jun 25 20:43:34 2015 +0300 1.3 @@ -9,7 +9,7 @@ 1.4 1.5 static Board board; 1.6 1.7 -static float cam_theta, cam_phi = 25, cam_dist = 6; 1.8 +static float cam_theta, cam_phi = 25, cam_dist = 3; 1.9 static bool bnstate[8]; 1.10 static int prev_x, prev_y; 1.11 1.12 @@ -22,6 +22,10 @@ 1.13 glEnable(GL_LIGHTING); 1.14 glEnable(GL_LIGHT0); 1.15 1.16 + if(GLEW_ARB_multisample) { 1.17 + glEnable(GL_MULTISAMPLE); 1.18 + } 1.19 + 1.20 if(!board.init()) { 1.21 return false; 1.22 } 1.23 @@ -51,15 +55,6 @@ 1.24 draw_backdrop(); 1.25 1.26 board.draw(); 1.27 - 1.28 - /* 1.29 - glBegin(GL_QUADS); 1.30 - glNormal3f(0, 1, 0); 1.31 - glVertex3f(-1, 0, 1); 1.32 - glVertex3f(1, 0, 1); 1.33 - glVertex3f(1, 0, -1); 1.34 - glVertex3f(-1, 0, -1); 1.35 - glEnd();*/ 1.36 } 1.37 1.38 static void draw_backdrop() 1.39 @@ -96,7 +91,7 @@ 1.40 { 1.41 glMatrixMode(GL_PROJECTION); 1.42 glLoadIdentity(); 1.43 - gluPerspective(50, (float)x / (float)y, 0.2, 200.0); 1.44 + gluPerspective(45, (float)x / (float)y, 0.2, 200.0); 1.45 1.46 glViewport(0, 0, x, y); 1.47 }