tavli
diff src/board.h @ 4:b41ceead1708
procedural playing field texture mask
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 25 Jun 2015 05:58:35 +0300 |
parents | 893192aea099 |
children | f1ecc2439802 |
line diff
1.1 --- a/src/board.h Mon Jun 22 21:46:57 2015 +0300 1.2 +++ b/src/board.h Thu Jun 25 05:58:35 2015 +0300 1.3 @@ -3,6 +3,7 @@ 1.4 1.5 #include <vector> 1.6 #include "object.h" 1.7 +#include "image.h" 1.8 1.9 #define NUM_SLOTS 24 1.10 #define MAX_PUCKS 30 1.11 @@ -15,7 +16,10 @@ 1.12 std::vector<Object*> obj; 1.13 Object *puck_obj; 1.14 1.15 + Image img_wood, img_field; 1.16 + 1.17 bool generate(); 1.18 + bool generate_textures(); 1.19 1.20 public: 1.21 Board();