tavli

diff sdr/phong.v.glsl @ 15:b1a195c3ee16

added shaders
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 28 Jun 2015 08:34:24 +0300
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line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/sdr/phong.v.glsl	Sun Jun 28 08:34:24 2015 +0300
     1.3 @@ -0,0 +1,12 @@
     1.4 +varying vec3 vdir, ldir, normal;
     1.5 +
     1.6 +void main()
     1.7 +{
     1.8 +	gl_Position = ftransform();
     1.9 +
    1.10 +	vec3 vpos = (gl_ModelViewMatrix * gl_Vertex).xyz;
    1.11 +	normal = gl_NormalMatrix * gl_Normal;
    1.12 +	vdir = -vpos;
    1.13 +	ldir = gl_LightSource[0].position.xyz - vpos;
    1.14 +	gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
    1.15 +}