tavli

diff src/snode.h @ 3:94aff2ff1934

too much?
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 22 Jun 2015 21:46:57 +0300
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/snode.h	Mon Jun 22 21:46:57 2015 +0300
     1.3 @@ -0,0 +1,60 @@
     1.4 +#ifndef SNODE_H_
     1.5 +#define SNODE_H_
     1.6 +
     1.7 +#include <vector>
     1.8 +#include "object.h"
     1.9 +#include "vmath/vmath.h"
    1.10 +#include "geom.h"
    1.11 +
    1.12 +class SceneNode {
    1.13 +private:
    1.14 +	Vector3 pos;
    1.15 +	Quaternion rot;
    1.16 +	Vector3 scale;
    1.17 +
    1.18 +	std::vector<Object*> obj;
    1.19 +
    1.20 +	SceneNode *parent;
    1.21 +	std::vector<SceneNode*> children;
    1.22 +
    1.23 +	Matrix4x4 xform;
    1.24 +	Matrix4x4 inv_xform;
    1.25 +
    1.26 +public:
    1.27 +	SceneNode();
    1.28 +	explicit SceneNode(Object *obj);
    1.29 +
    1.30 +	void add_child(SceneNode *node);
    1.31 +	bool remove_child(SceneNode *node);
    1.32 +
    1.33 +	int get_num_children() const;
    1.34 +	SceneNode *get_child(int idx) const;
    1.35 +
    1.36 +	SceneNode *get_parent() const;
    1.37 +
    1.38 +	void add_object(Object *obj);
    1.39 +	int get_num_objects() const;
    1.40 +	Object *get_object(int idx) const;
    1.41 +
    1.42 +	void set_position(const Vector3 &pos);
    1.43 +	void set_rotation(const Quaternion &rot);
    1.44 +	void set_scaling(const Vector3 &scale);
    1.45 +
    1.46 +	const Vector3 &get_node_position() const;
    1.47 +	const Quaternion &get_node_rotation() const;
    1.48 +	const Vector3 &get_node_scaling() const;
    1.49 +
    1.50 +	Vector3 get_position() const;
    1.51 +	Quaternion get_rotation() const;
    1.52 +	Vector3 get_scaling() const;
    1.53 +
    1.54 +	const Matrix4x4 &get_matrix() const;
    1.55 +	const Matrix4x4 &get_inv_matrix() const;
    1.56 +
    1.57 +	void update_node(long msec = 0);
    1.58 +	void update(long msec = 0);
    1.59 +
    1.60 +	bool intersect(const Ray &ray, HitPoint *hit) const;
    1.61 +};
    1.62 +
    1.63 +#endif	// SNODE_H_