rev |
line source |
nuclear@1
|
1 #ifndef MESHGEN_H_
|
nuclear@1
|
2 #define MESHGEN_H_
|
nuclear@1
|
3
|
nuclear@11
|
4 #include "vmath/vmath.h"
|
nuclear@11
|
5
|
nuclear@1
|
6 class Mesh;
|
nuclear@1
|
7
|
nuclear@1
|
8 void gen_sphere(Mesh *mesh, float rad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
|
nuclear@1
|
9 void gen_cylinder(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
|
nuclear@1
|
10 void gen_cone(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
|
nuclear@1
|
11 void gen_plane(Mesh *mesh, float width, float height, int usub = 1, int vsub = 1);
|
nuclear@1
|
12 void gen_heightmap(Mesh *mesh, float width, float height, int usub, int vsub, float (*hf)(float, float, void*), void *hfdata = 0);
|
nuclear@1
|
13 void gen_box(Mesh *mesh, float xsz, float ysz, float zsz);
|
nuclear@12
|
14
|
nuclear@12
|
15 void gen_revol(Mesh *mesh, int usub, int vsub, Vector2 (*rfunc)(float, float, void*), void *cls = 0);
|
nuclear@12
|
16 void gen_revol(Mesh *mesh, int usub, int vsub, Vector2 (*rfunc)(float, float, void*), Vector2 (*nfunc)(float, float, void*), void *cls);
|
nuclear@1
|
17
|
nuclear@1
|
18 #endif // MESHGEN_H_
|