stereoplay

annotate src/sdr.h @ 6:8fc045d33d62

updated the code to work with more recent ffmpeg versions
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 26 Sep 2020 14:26:39 +0300
parents 265a24704ff2
children
rev   line source
nuclear@4 1 /*
nuclear@4 2 Stereoplay - an OpenGL stereoscopic video player.
nuclear@4 3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
nuclear@4 4
nuclear@4 5 This program is free software: you can redistribute it and/or modify
nuclear@4 6 it under the terms of the GNU General Public License as published by
nuclear@4 7 the Free Software Foundation, either version 3 of the License, or
nuclear@4 8 (at your option) any later version.
nuclear@4 9
nuclear@4 10 This program is distributed in the hope that it will be useful,
nuclear@4 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@4 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@4 13 GNU General Public License for more details.
nuclear@4 14
nuclear@4 15 You should have received a copy of the GNU General Public License
nuclear@4 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@4 17 */
nuclear@4 18
nuclear@0 19 #ifndef _SDR_H_
nuclear@0 20 #define _SDR_H_
nuclear@0 21
nuclear@0 22 /* ---- shaders ---- */
nuclear@0 23 unsigned int create_vertex_shader(const char *src);
nuclear@0 24 unsigned int create_pixel_shader(const char *src);
nuclear@0 25 unsigned int create_shader(const char *src, unsigned int sdr_type);
nuclear@0 26 void free_shader(unsigned int sdr);
nuclear@0 27
nuclear@0 28 unsigned int load_vertex_shader(const char *fname);
nuclear@0 29 unsigned int load_pixel_shader(const char *fname);
nuclear@0 30 unsigned int load_shader(const char *src, unsigned int sdr_type);
nuclear@0 31
nuclear@0 32 unsigned int get_vertex_shader(const char *fname);
nuclear@0 33 unsigned int get_pixel_shader(const char *fname);
nuclear@0 34 unsigned int get_shader(const char *fname, unsigned int sdr_type);
nuclear@0 35
nuclear@0 36 int add_shader(const char *fname, unsigned int sdr);
nuclear@0 37 int remove_shader(const char *fname);
nuclear@0 38
nuclear@0 39 /* ---- gpu programs ---- */
nuclear@0 40 unsigned int create_program(void);
nuclear@0 41 unsigned int create_program_link(unsigned int vs, unsigned int ps);
nuclear@0 42 unsigned int create_program_load(const char *vfile, const char *pfile);
nuclear@0 43 void free_program(unsigned int sdr);
nuclear@0 44
nuclear@0 45 void attach_shader(unsigned int prog, unsigned int sdr);
nuclear@0 46 int link_program(unsigned int prog);
nuclear@0 47 int bind_program(unsigned int prog);
nuclear@0 48
nuclear@0 49 int set_uniform_int(unsigned int prog, const char *name, int val);
nuclear@0 50 int set_uniform_float(unsigned int prog, const char *name, float val);
nuclear@0 51
nuclear@0 52 #endif /* _SDR_H_ */